Jedi Archive

Thread: Why does lightening have a warmup?

eternalfool
Fri Sep 09, 2005 7:48 am
#27

Powers is still the ranged proffession, even if its not as effective as the melee one.


In the devs eyes powers is a damage/support class with utility skills as well as attacks, whereas lightsaber has no utility skills just attacks. It is therefore understandable that sabers is better at what it does as a pure class rather than a hybrid.


Just something i thought of when i read the later posts of this thread.





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Hallsy
Fri Sep 09, 2005 8:29 am
#28

so you can use the warm up timer bug and lighting every 2 seconds... duh... god do i have to answer everythign..!!!!



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Mithrandir-X
Fri Sep 09, 2005 1:55 pm
#29






WCjtace wrote:





rebellious_imp wrote:

i can saber throw and lighting faster than saber throw saber throw.


just think how fast you could hit saberthrow lightning and keep spamming that if you didn't have a timer on lightning.


I'm guessing that's what they would be unbalanced.


I wouldn't mind that at all though.







Saber Throw + Saber Throw, usually I get the 2nd saber throw off just after the lighting fires if I were to fire lightning at the same time as the first saber throw. Not that I've sat down with a timer or anything, just kinda my feel for the speed of things after playing MLS/MPW for several months.


I just don't think that can be where they're worried about unbalancing since as a rifleman you could alternate 2 high damage specials that hit for around 1k+ a hit with a range of 64m's instead of power's 32m's.


If they're afraid to take away the dang zip bar, give it some debuff effect as well and leave the zip bar on. But something needs to be done because currently I see no point in using lightning.







are u guys mls mpowers?


been considering this temp, im powers now with some def and enhancer. i need more damage.




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Barb-Wire
Fri Sep 09, 2005 2:01 pm
#30

when Bria was doing the Beta testing for the CU lightning was damn near a one-shot kill on people and it had a relatively fast timer and no warmup. choke was also devastating and at the time it WAS viable for a jedi to have just master powers and pretty much destroy anyone.


so choke was nerfed to what we have now and lightning got a increased timer and greatly reduced damage and a warmup bar


when powers was combined with sabers on TC-Bria CU-Beta it was a unbeatable tempalte. that is why powers will never = sabers...





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Jacella
Fri Sep 09, 2005 2:03 pm
#31






WCjtace wrote:
There still is no reason for me to use lightning over saber throw. Saberthrow is just better in every way. It'd kinda sad that this is the case when powers is supposed to be the ranged profesion. FIX LIGHTNING!






Here's an example of a poorly crafted template. The question is; why should I use powers when I can do more damage with my saber throw.


to illustrate the question in an easier to show template would be:


MRifleman/MPistols


Then the question would be; why should I use my pistol when my rifle does more damage...FIX PISTOLS. The answer is that you have both pistols and rifles..both do a similar job so you utilize the one that is best in that combination. MLS and MPOW are both good in and of themselves (depending on the player). You are compairing SaberTHrow as a ranged attack against Lightning as a ranged attack. Most of us MLS non-powers see saberthrow ad a ranged KD, and not a main attack. Mpowers, for us, is the ability to choke and cloak. For me, I see it as overkill on a skillset.







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AvataroftheSith
Fri Sep 09, 2005 2:04 pm
#32






Barb-Wire wrote:

when Bria was doing the Beta testing for the CU lightning was damn near a one-shot kill on people and it had a relatively fast timer and no warmup. choke was also devastating and at the time it WAS viable for a jedi to have just master powers and pretty much destroy anyone.


so choke was nerfed to what we have now and lightning got a increased timer and greatly reduced damage and a warmup bar


when powers was combined with sabers on TC-Bria CU-Beta it was a unbeatable tempalte. That is why powers will never = sabers...







That's sad. Powers should be a viable alternative to sabers.



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rebellious_imp
Fri Sep 09, 2005 2:08 pm
#33






Barb-Wire wrote:

when Bria was doing the Beta testing for the CU lightning was damn near a one-shot kill on people and it had a relatively fast timer and no warmup. choke was also devastating and at the time it WAS viable for a jedi to have just master powers and pretty much destroy anyone.


so choke was nerfed to what we have now and lightning got a increased timer and greatly reduced damage and a warmup bar


when powers was combined with sabers on TC-Bria CU-Beta it was a unbeatable tempalte. that is why powers will never = sabers...







I know it would be unbalanced but imo a mls mp jedi should be something to be feared.







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eternalfool
Fri Sep 09, 2005 2:08 pm
#34


Hmm.. interesting point Barb-Wire.


A MLS MP temp may have been nigh unbeatable, but when you look closer at the template it has serious flaws. You either have poor healing and passable force management or good healing and no force management or visa versa. Assuming either 3xxx H xxx2 ENH or 4xx4 ENH or H 4x4x.


Sure its sick damage but it is in no way sustainable, you have no defence making heals vital and 6 seconds is too long to save ur rear when it comes down to it. And lets not forget this temp eats force like theirs no tommorow, your downtime is hideous without a mate to transfer force.


Message Edited by eternalfool on 09-09-2005 02:09 PM



M a s t e r R i f l e m a n M a s t e r C o m b a t M e d i c P i s t o l e e r x 4 x 4


-----GLORFINDIL THE GOLDEN-----


Dr o p O f f V e n d o r a t - 4 3 8 5 5 3 6 7 T h e e d N a b o o


WCjtace
Fri Sep 09, 2005 2:16 pm
#35






AvataroftheSith wrote:





Barb-Wire wrote:

when Bria was doing the Beta testing for the CU lightning was damn near a one-shot kill on people and it had a relatively fast timer and no warmup. choke was also devastating and at the time it WAS viable for a jedi to have just master powers and pretty much destroy anyone.


so choke was nerfed to what we have now and lightning got a increased timer and greatly reduced damage and a warmup bar


when powers was combined with sabers on TC-Bria CU-Beta it was a unbeatable tempalte. That is why powers will never = sabers...







That's sad. Powers should be a viable alternative to sabers.





I disagree with you Barb, SOE just doesn't know how to balance professions well enough, but that's another debate.



Another case of SOE being idiots. Currently Powers doesn't excell at anything, you don't want that to be damage, fine, give me debuffs. Lightning currently is a joke and is of no use to me. Fix it somehow, give it a debuff, remove the timer, something. The rest of powers are marginally effective, nothing spectacular. Best things in Powers right now are Choke, Cloak, and Breach, which could use a bit of tweaking itself if you ask me. Oh yeah, Cloak is mostly broken still and doesnt' work properly. So that leaves choke, choke is great, no complaints there.


Powers needs a few tweaks it's not far off from being effective, but it's not there yet. I just wish SOE could give some clear vision on what we're supposed to be, obviously not ranged damage dealers cause they don't give us anything to do damage with, we don't have squat for crowd control, some debuffs we have, but not that many.



But back to the topic, why would I use lightning again?




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