Jedi Archive
Thread: PVE JEDI FIX
abbink wrote:
Well Jacella you come up with a viable solution and the post doesnt last long. The posts that have everyone flaming eachother and or whinning are the ones that last the longest like the one you talked about. So for you im trying to keep this one going
Thanks
Jacella wrote:
I just came up with this, let me know what you think:
This is for Jedi only (for now)
On-leave: Same as we are now. No visibility Gained.
Combattant: Decreased Timers, +5% force regen, Visibility Gained at normal rate.
Special Forces: Decreased Timers, +10% Force Regen, 5% damage increase, No decay of items on death, Visibility Gained at 50% increase. 5% decrease in SAC/Mind costs.
This reward you for increase risk, yet allows the PVE jedi to play unharrassed. The only drawback is that GCW would generate vis. That is the price for playing though.
Message Edited by Jacella on 09-30-2005 12:33 PM
I personally would like to see another teir of PVP, Jedi vs Sith and the FRS to involve quests abit like the corvette and you shuttle off tosay a copy ofthetheed palace/target location. this of course would bea hidden and only your party and the sith partywould see this!
IE
you get a ticket for said quest
Ok its the rescue princess Leia quest or kill X imperial or capture etc
x Jedi can go
x normal proffs
and you do the quest
If you succeed you get say FRS and all that take part are on the BH terminal terminals
you could have these happen say every hour and therefore some Sith and there group could goto stop the rescue capture etc
Jedi could gain more power as there removed from the 1st teir of the GCW!
This can't be that hard to program, after all the main places are already coded,
Jabba's Palace rescue Han Solo
Blow up the shield generator on the Endor moon
Capture the trade federation at theed palace
These could bean exciting revamp of Jedi, giving Jedi more power as not in the 1st teir of the GCW and that is the main reason we have been NURF'ed the GCW!
PVE Superstars FTW!
Vilibility needs raised on all accounts, and names need added back to the terminals. I have been hunted twice since the CU. Once a 3 man group I beat and the 2nd was a CM bh who I had to run from because of the Regain Conciousness regen bug and only had 1/6th force after an hour of meditation.
I miss saber TEF, gank squads, skill loss, permadtath, xp loss, lightsaber damage, and actually being able to have a weapon that outdamages other professions after pouring millions upon millions into it.
ChefRubio wrote:
How about remove jedi period and focus on storyline and GCW.
I see you have a Jedi, why are you not the first to delete it? And make a start!
Visibility does not need to be raised and adding names back to the terminals is a horrible idea. I don't know what you're doing but, I had 4 BH's (That I'm aware of) yesterday after PvP'ing the night before. If you want vis..go spec ops and run through Theed spamming anything that uses force. Worked for me.
ChefRubio wrote:
PVE Superstars FTW!
Vilibility needs raised on all accounts, and names need added back to the terminals. I have been hunted twice since the CU. Once a 3 man group I beat and the 2nd was a CM bh who I had to run from because of the Regain Conciousness regen bug and only had 1/6th force after an hour of meditation.
I miss saber TEF, gank squads, skill loss, permadtath, xp loss, lightsaber damage, and actually being able to have a weapon that outdamages other professions after pouring millions upon millions into it.
Jacella wrote:
I just came up with this, let me know what you think:
This is for Jedi only (for now)
On-leave: Same as we are now. No visibility Gained. *Maybe with a one-time choice of going Perma-On-Leave (No chance to achieveKnight)or anyone could grind up to full temp and then change status. Maybe a 1 year timer for those that decide they are sick of pve..dunno..just a thought*
Combattant: Decreased Timers, +5% force regen, Visibility Gained at normal rate. *Regen needs some love anyways. Same/neutral faction/guild members andquests??do not generate vis*
Special Forces: Decreased Timers, +10% Force Regen, 5% damage increase, No decay of items on death, Visibility Gained at 50% increase. 5% decrease in SAC/Mind costs. *Bonus to regen would be nice..maybe a reward for defeating BH?? No decay would have to apply to every profession. What's the point of 50% vis? You would max it out anyways as SF. SAC/Mind and FC bonus would be nice.*
This reward you for increase risk, yet allows the PVE jedi to play unharrassed. The only drawback is that GCW would generate vis. That is the price for playing though.
Message Edited by Jacella on 09-30-2005 12:33 PM
SOE screwed the pooch and made Jedi too easy to obtain. Seeing as how this game will never be true to the storyline...mass numbers of Jedi will always be present. I think letting those that want to just PvE is fine but, cloak them from public view in cities or something to simulate reduced numbers. (For those that actually care about the SW Timeframe....personally..I don't)
There are times I would actually like to guild quest/hunt etc. without being hunted..but, sometimes it adds to the experience. There has to be some way to balance the wishes of those that like to PvE, those that like to PvP, and those that like both..as I do.
i like the idea jacella
it provides a means for pve jedi to live in peace until a time comes when they might feel maybe they should try some pvp and see what its like. it also provides for those jedi that are interested in the gcw. and it provides for those jedi that are all about pvp by not only making them special forces, but upping the chance's of a bounty hunter attack providing more content for bounty hunters.
side note:bounty hunters do not control the jedi population and they never will. in fact the bounty hunters dont control anything. when i was grinding my profession to start this game, the idea for bh grief was there. when i was grinding holo's for jedi before they turned it off they bh grief idea was there. when i was grinding out the fs village the idea was there of bh grief. when i was grinding my jedi template the idea for bh grief was there.
the fact that i could be hunted by a bounty hunter and twice was indeed hunted was all ways there and never once altered, are stoped, or prevented me from getting and completeing my jedi. they only thing bounty hunters do indeed control is the type of content im allowed to play in this game. i can kill non npc mobs for the rest of my time in this game till i get boared and ebay my jedi, or try to enjoy some of the gaming content this game has to offer and deal with they ass hats that fill for some reason its fun to grief me.
so other than making it difficult for me to enjoy the content in the game, bounty hunters do nothing to control my progress in the jedi profession.