Jedi Archive

Thread: FRS and Cloak... think about it... (For those that were in the FRS know)

iskareot
Sun Sep 18, 2005 12:54 am
#27






LandonRyuu wrote:

The only people that whine about cloak are the pretty retarded MLS/MDef template which is utterly gimped unless you have a pre-CU saber because it lacks any nice utility skills.


If you have Force Run, a snare, a root, or all three you should have NO problem controlling the fight and keeping the cloaker within 20 meters, I have NO problem doing this and even some MLS/MDefs with basic snare have no problem if they are any good.


And for the record I do not have any powers in my template.


So just learn some tactics, jesus.





Yeah I agree I never did the Defender tree, hated it... Im a MLS. ME , 4004H kinda player.. but I also was around since the FRS was live , I guess the only thing I can hope for is that the FRS is nothing like it was this way... none of this will be a issue right? lol


Or better yet it wont have to be defended.





__________________________________________________________________
In the context of new development methods adopted within the past year by the studio responsible for Star Wars Galaxies, which a year ago saw several drastic changes to the game-world's overall experience, SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes."
daetalus
Sun Sep 18, 2005 12:56 am
#28






Yny wrote:





iskareot wrote:

You guys had to know that some kind of nerf was coming to it though.


For any of you that were IN the FRS also know that if they turned it on what would happen...


I know I do and this would be a mess in about 5 minutes.


They still need to tweak it more or this will get so bad it will get nerfed completly.

Message Edited by iskareot on 09-17-2005 02:05 PM




After cloak, they will move on to nerfing stasis. It's the next undefendable skill. Same thing happened after Pub-9.





How is stasis undefendable? It breaks on dmg when it sticks and you have a 30second timer protecting you against it. Plus, it doesnt land EVERY time its used. The only thing that would help with this would be force accuracy which would make it being used by a MPowers alot more dangerous than by a hybrid.



Imea Eliod
Master Doctor/Master Rifleman
Master Ponderer
xEPICx
Sun Sep 18, 2005 12:59 am
#29






daetalus wrote:





Yny wrote:





iskareot wrote:

You guys had to know that some kind of nerf was coming to it though.


For any of you that were IN the FRS also know that if they turned it on what would happen...


I know I do and this would be a mess in about 5 minutes.


They still need to tweak it more or this will get so bad it will get nerfed completly.

Message Edited by iskareot on 09-17-2005 02:05 PM




After cloak, they will move on to nerfing stasis. It's the next undefendable skill. Same thing happened after Pub-9.





How is stasis undefendable? It breaks on dmg when it sticks and you have a 30second timer protecting you against it. Plus, it doesnt land EVERY time its used. The only thing that would help with this would be force accuracy which would make it being used by a MPowers alot more dangerous than by a hybrid.





Exactly and you can even use stimpacks while stasised or /duel to break it which happens to me all the time now.
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