Jedi Archive
Thread: Why is this system reverting back to pre CU in some ways ** Baciacca Please read this **
It does not raise the amount being mitigated. It is not a rumor. It is factual. What it does, is reduce the amount Armour break reduces, (and perhaps the chance to stick it). Therefore if you fight someone without AB sliced armor and hit them with armor break you will indeed hit them for more than someone with AB sliced armor when you put AB on them. It doesn't increase the amount mitigated, just reduces them amount you reduce their mitigation.
CtsDruid wrote:
Daelus wrote:
Jkoku wrote:
Armour Break Slice reduces the chance of a Armour Braek sticking,
Daelus wrote:
It doesn't reduce the damage of AB, in fact armor break does little to no damage. Armor break reduces the effectiveness of their armor, so following attacks willbe hit withless mitigation. An armor break slice reduces the amount that Armor break reduces.
Thank you.
Thank You
Message Edited by Jkoku on 09-10-200501:50 PM
I've never noticed this being true, but whatever. Regardless it doesn't actually raise the amount being mitigated.
Well the people that i have fought that have this skill i had no problem applying this but there was a reduction in the dmg they received.. So you do the maths and unless you post actually stats from a dev's or coro thread or have a screeny to back this up please don't post about rumors.. they just distract from what the thread is about..
Apollyon-Eclipse wrote:
Sorry Xevin....
A Bounty Hunter should not be able to go toe to toe with a Jedi in a duel type fight. I don't care how good a pvp'er he is. We are supposed to be stronger! A bounty hunter on the other hand should be just that, a "Hunter". Meaning, he is always looking for the best time to attack and that capabilty along with good gear should help lean victory his way somewhat more.
Deal with it and move on, we are not stronger any more.
Further more Master Def should not be the only viable choice for defeating BH's and PVP in general.
And they aren't. Other templates just take a little... what's the word... talent? to work with.
I am not asking for a "I Win" button, what I am asking for is what the devs promised me and that's truly to be 1.5x stronger than other professions. If I was truly that strong then BH's would be forced to "hunt" me.
The devs promised 1.5x back pre-pub 9. I'm sorry but they deserved it. Now? There are more jedi than most other professions. Making them able to with, little effort, over-come any other non-jedi template regardless of their or your equipment would be a tragedy.
Message Edited by Apollyon-Eclipse on 09-10-2005 07:04 AM
Message Edited by Daelus on 09-10-2005 07:08 AM
sabers should return to being lightsaber damage type not energy.
Problem solved.
tacwraith wrote:
sabers should return to being lightsaber damage type not energy.
Problem solved.
Wrong on so many levels I don't know where to begin.
Very little effort???
Try 31 professions before unlock then the grind after that ![]()
CtsDruid wrote:
What i mean is that one of the big reasons for the CU was to balance things out and remove 90% resist armour, but yet this armour is creeping back there are Bounty Hunters and normal players that have 8000+ resist to energy armour now if i am correct this is equal to 56% armour in the old days... Second they get a anti armour break slice that reduces the dmg of a armour break and the following attacks now i am not been silly here but that will put the resist into 70% ish...
But please also consider the steak and then not to mention the fact we now hit SLOWER, and the fact that our dmg has been DECREASED..
.........................
Now the second thing what is quite alarming is the way that they can alternate different heals (I know this takes skill at doing) and manage to constantly heal back to full health in a matter of seconds then if they need so they can pop a stim yet more healing and with the way that Ruby is currently working it means that you have a VERY long and fustrating fight that you can't do anything about apart from lose force and die or run.
.......
Thank you all for your time.
IGN Dagis
Server Corbantis
Message Edited by CtsDruid on 09-10-2005 04:56 AM
Message Edited by CtsDruid on 09-10-2005 05:22 AM
Algren_Earth-Stormer wrote:
CtsDruid wrote:
What i mean is that one of the big reasons for the CU was to balance things out and remove 90% resist armour, but yet this armour is creeping back there are Bounty Hunters and normal players that have 8000+ resist to energy armour now if i am correct this is equal to 56% armour in the old days... Second they get a anti armour break slice that reduces the dmg of a armour break and the following attacks now i am not been silly here but that will put the resist into 70% ish...
But please also consider the steak and then not to mention the fact we now hit SLOWER, and the fact that our dmg has been DECREASED..
.........................
Now the second thing what is quite alarming is the way that they can alternate different heals (I know this takes skill at doing) and manage to constantly heal back to full health in a matter of seconds then if they need so they can pop a stim yet more healing and with the way that Ruby is currently working it means that you have a VERY long and fustrating fight that you can't do anything about apart from lose force and die or run.
.......
Thank you all for your time.
IGN Dagis
Server Corbantis
Message Edited by CtsDruid on 09-10-2005 04:56 AM
Message Edited by CtsDruid on 09-10-2005 05:22 AM
I see you edited this part... but you are still wrong. With armor break slice my resistence does not go up. Instead, my resistence goes down less when you saber armor break me. So if I start with 56% armor, after regular saber break I think I get about 23% resist.... with armor break slice after armor break, I have about (been a while since I've run the numbers) 41% resist. Still WAY less than the 70% that you say, and no where near 90% resist.
Now, back to the whole healing thing...... we can both do stims and ruby bliel, so please do not bring that into the mess. But yes, non-jedi healers have separate timers for heals, you have but one timer. But guess what..... your one timer is about 6 seconds..... with our alternating timer we have a wait of about 5 seconds. It's not like you are crying over a 4 second difference. you are crying over a 1 second difference. That's a 16.7% difference in heal time. Now, if you wan't to cry about 16.7%, be my guest, but please at least present your numbers correctly.
Don't bother. If you post facts he thinks it's just a rumour. /roll eyes.
The problem is not our healing so to sit here and say that we can do the same with ruby and stimsis useless and not what we are referring to. My chief complaint is that my force can not outlast thier healing cycle. When I have a run in with thattype of BH I am never in danger of being incapped by them.
Message Edited by Apollyon-Eclipse on 09-10-2005 07:30 AM
Message Edited by Apollyon-Eclipse on 09-10-2005 07:34 AM
tacwraith wrote:
algren what the heck you talking about? my alt is mcm/mbh and i can do a bacta shot, pop a stim, area heal. in under6 seconds ALL of them.
i can also do bacta shot and area heal one right after the other. For a total heal of 2800 damage with the 2.
non jedi proffessions have a massive healing advantage over jedi now. Remember jedi healing now costs the same amount of mind as does a medic heal but it also costs us force. Who has the advantage there you think? the one who burns 2 ham bars, 1 of which does NOT regenerate quickly since there are no regen buffing food or the one who only worries about ONE ham bar and who can get very high regen rates with foods worth just 1k per use?
Yes that is more the issue i was describing and also if you consider that the Armour break then right your correct my figures are wrong but take into the fact that i hit a lot slower, i don't hit as hard then add this to that that makes a hell of a difference..
What i am saying is its more the healing that is unbalanced the armour break slice is just a little icing on the cake as far as i am conserned..
And to the poster about how armour break works i am sorry for slating your post it wasn't intentional, BUT was you a pre cu jedi to have the dmg / speed taken away and replaced with this where it results me hiting slower weaker and a proffesion that can heal massive amounts compared to my poor heals from healer 4000 and yes we all can use stims and ruby but combine that with the doc / combat medic heals and your talking a lot more heals than i can dream of, also we haev the nasty force bar and when that goes we go down no 2 ways about it its just sucky, i would sooner have someone out dmg me and win that way than to just tank me to death, i never run from a fight unless i am bugged or a exploit is used but i don't enjoy been tanked till i drop thats not fun nor fair its just lame...
actually the devs said 20 : 1 pre 9, they said 1.5 after/during the CU, oh and for the "5 second non jedi heal timer" guy, its 2 seconds between each heal.
Daelus wrote:
Apollyon-Eclipse wrote:
Sorry Xevin....
A Bounty Hunter should not be able to go toe to toe with a Jedi in a duel type fight. I don't care how good a pvp'er he is. We are supposed to be stronger! A bounty hunter on the other hand should be just that, a "Hunter". Meaning, he is always looking for the best time to attack and that capabilty along with good gear should help lean victory his way somewhat more.
Deal with it and move on, we are not stronger any more.
Further more Master Def should not be the only viable choice for defeating BH's and PVP in general.
And they aren't. Other templates just take a little... what's the word... talent? to work with.
I am not asking for a "I Win" button, what I am asking for is what the devs promised me and that's truly to be 1.5x stronger than other professions. If I was truly that strong then BH's would be forced to "hunt" me.
The devs promised 1.5x back pre-pub 9. I'm sorry but they deserved it. Now? There are more jedi than most other professions. Making them able to with, little effort, over-come any other non-jedi template regardless of their or your equipment would be a tragedy.
Message Edited by Apollyon-Eclipse on 09-10-2005 07:04 AM
Thank you.
Message Edited by Daelus on 09-10-2005 07:08 AM
Message Edited by Pday on 09-10-2005 08:30 AM