Jedi Archive

Thread: Post Changes you would like to see for jedi....

PhantomNIR
Fri Sep 16, 2005 12:15 pm
#27

Hmm..let's see...



  • Loot tables adjusted accordingly for the CU.

  • Lower mind cost / shorter timer on force heal...lower mind cost in general. Mind wars were bad enough PRE-CU...

  • ability to use some lower tier skills (force run, saber throw..)

  • Some type of revamp to the FS branches. Half the skills are worthless and could be replaced by CA's.

  • General bug fixes and additional content that our monthly fee actually pays for instead of pay-per-view expansions...

  • Saber damage brought up to normal profession stats...at least. Not asking for MORE than normal profs have.

  • Vis meter...nice idea but, I think it's fairly well known what causes vis. (Loved the Visidiots post)

  • With the current consensus of 1.5x power...let's keep the BH's to single encounters or raise our power and bring on 5 at a time or saber tef.

  • intermittent animations during warmup/cooldown timers (saber twirls etc..) to at least make combat SEEM faster.

  • Incorporate the combat queue into the CU somehow. Increase queue to 3-5 moves. I really hate watching those little icons. I'd rather be watching the combat.

  • A spatial message or the like that informs us when food/spice/buffs are about to expire. More silly icon watching that I could do without. Watching a few of these isn't too bad but, when you have buffs, debuffs, spice, food icons lined up across your entire screen...it gets rather rediculous...

  • SAC on sabers brought in line to normal profession weps.

  • Either add the SAC mods to pearls or remove the titles so we don't keep praying we'll get them.

That's about all I can think of for the moment. Tired..need sleep.






Esar Meros - Nerfed Dark Jedi Elder

(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
BoiSlimShady
Fri Sep 16, 2005 12:17 pm
#28

I would like the extra 24 Skill points. I would settle for 16 really.



_________Kiako Funduzzi__________
Leader of the Wolf Pack Alliance
Director of the CIAM
_______Medic Extraordinaire_______

Bigbenz
Fri Sep 16, 2005 12:57 pm
#29

AI timer incresed to 1 min. snare removed. 1min 30 sec timer on AI.


Or


Let enhancers hit for 100% damage with FR2 and 3

=================================================================================


Please fix powers is so sad as it is.


Add a Accuracy Buff to MLS box.


Fix healer


Nerf Holocrons


Nerf Exploits Ruby Biel Is the worst.


Move cloak to masters box


Health crystals only 500 more HP and 500 regen


With FRS make knights only attackable but other knights(or higher)


System were you lose FRS points or something if 5 people kill 1 person.


Have to be 50 meters to cloak and cant cloak while TEFED


Enhancer 4000 shoudl get a 5 sec stasis.


Armor break should not work on forcearmor


Master/apperitance


MDEFs Need AI because their defences are crap....make 250 melee defence worth something.



Respec.....So many Master Defenders that if it get balanced People will want to change.















BigBenz

The Loot Messiah

-394 2808 Dantoonie 300 meters from MO


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