Jedi Archive
Thread: SAC Cost Issues (added Force Cost)
Cahnuuk wrote:
Slash_DPC wrote:
For the love of all that is holy, PLEASE get rid of the mind cost on saber attacks. Normal toons don't have this hinderance (when shooting a pistol, for example), why should jedi?Message Edited by Slash_DPC on 08-30-2005 02:02 PM
Yes they do. All specials have an associated mind and action cost.
Pistol specials don't have mind costs, to my knowledge. I'll test tonight when I get out of class =)
And again, if no one jumps on me this time, I'll paste a snipet of what I wrote in a previous thread.
To tired to cliky but here : http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=1175549
On the first lair, had my doc follow and heal every 10 seconds so I wouldn't have to use force heal. The Combo I used for every torton was as follows:
Armor break, Saber Hit, Headhit, Saber Hit, Headhit, Sweep, Power Attack, Headhit, Saberhit, Headhit (1 dead torton)
Now, the first lair went smoothly, killed 9 tortons without breaking too long, maybe 1-2 seconds running to next torton before commencing attacks. By the time I finished the lair I was down to 27% Force (3975 max atm) 12% Action and most disgusting of all 56% Mind!! I used NO Heals or Aura AT ALL. That was with a doc mind buff of 5% regen.
True, but it's so slow that in a BH fight you'd be dead.
MajesticJester wrote:
if all you do is saber hit then your force wil never go down as it will regen before your next saber hit
same with mind and action
infact while only doing saber hit you can regen your force bar slowly
(at full temp)
These numbers are consistant with what I am currently seeing
Thanks Bac
Lightburn wrote:
Can we also add a force cost to this?
It would be very nice to know and heals?
FC added.
No problem at all.
HOBBBY wrote:
These numbers are consistant with what I am currently seeing
Thanks Bac
Baciacca wrote:
No problem at all.
HOBBBY wrote:
These numbers are consistant with what I am currently seeing
Thanks Bac
plonger wrote:
I think you will get little luck comparing old vs new as the bug seems to be random. By this I mean that right after the last publish, I was fighting a group of grey conned mobs for a quest and suddenly got the "too tired" message after just a few minutes. This was rather suprising as I have not had this happen to me since they reduced the SAC costs on specials months ago. I removed the pearls from my saber then put them back and things were back to normal.
Yup, had the same thing. Looks like taking a shuttle, changing planet etc etc seems to mess with this. Some days I am fine, others I use force, mind and action like crazy! Replacing the pearls in my Saber seem to help, but not always.
ecodool wrote:
i crafted a 96 sac saber as a master the other day
Pharrel wrote:
Good Numbers. However most of the Jedi Community has 100-108 SAC Lightsabers. Padawans are grinding up to the Experimentation Points in Master Lightsaber to craft a 97 SAC Lightsaber. So your results are skewd towards the extreme right hand side of the natural distribution curb.
I recommend toding the same test with a 104 SAC Lightsaber. For results closer to the mean average.
I also have a 96SAC saber, but that was using a 12point saber experimentation suit at master sabers with the server's best resources, eating cake, drinking port, and using top rated crafting tool/station. We'll have to see if I can bump it to 95SAC with inspiration buffs.....
And is there another type of average than mean? I thought "mean" was "average"
Just giving you a hard time
According to my tests on action and force costs there was no change recently.
I remeber my pre-CU pearls/crystals had HAM cost reducion values along with force cost reducion values, it would be a appropriate to reinstate SAC reducion values on them. Of cource SAC should cap at something like 65 (this is a crafting cap that exists on ranged weapons), that would not require to change action cost/regen mechanic.
-Biosphere- wrote:
I can think of 1 place this glitch keeps reoccuring.
On shadowfire server, player cityon rori, roughly 3km to the south of Restuss call Mount Cob, everytime I take missions to the south, I have to reset pearls as I get speed glitched, plus my action/mind/force drain like mad....
same server, same issue. happens when i shuttle around a lot looking for pvp as well. I think because of reseting my pearls like in this example. I havent reset my pearls since the last time I had this issue and i havent had the insane fc/sac since. Just a really slow saber.