Jedi Archive
Thread: Does anyone realize that the template that beats Jedi 9/10 times only requires 3 novice trees?
TraceAntilles wrote:There isnt anything balanced about having the MBM/MCM combination even allowed in one player. It used to take two master professions to get novice BH and master medic to get MCM and they have widdled it away to practically needing nothing at all.
They talk about wanting balance to this game and it isn't close so long as a match to 18+ weeks of grinding is just done with three novice trees and MCM/MBH. Should have remained the way it was where TWO players had to actually team up and use strategy to take down a Jedi.
I would agree....if there were not so many Jedi.
Tripbacca wrote:
Oh so investigation 1 - 4 is easy then?
I suppose getting top or the range weapons/armour is too... no wait your thinking like a jedi you can MAKE your own weapon oh and you dont NEED armour.
Hmm what else....nah Im done.
one if the dumbest people ive ever seen lol. yes, investigation is easy, takes a few hours w/ an xp buff and jamming terminals. top of the line weapons and armor cost 10 mill tops, ONE premium cost 30 milll my one pearl is more expensive than your entire armor break sliced caped energy layered armor and caped weapon that cost 1 mill to make after you already get the easily looted high end components.
1 week tops to fully template, loot enough to sell to buy armor and loot some power cells and or casings.
thats part of the problem, most jedi dont stop to thinkhow their actions might effect the game. they just want the "i win button".
they seem to forget that not everyone play this game to wave a flashlight at others.
TraceAntilles wrote:
There isnt anything balanced about having the MBM/MCM combination even allowed in one player. It used to take two master professions to get novice BH and master medic to get MCM and they have widdled it away to practically needing nothing at all.
They talk about wanting balance to this game and it isn't close so long as a match to 18+ weeks of grinding is just done with three novice trees and MCM/MBH. Should have remained the way it was where TWO players had to actually team up and use strategy to take down a Jedi.
My sig will tell who I am, I have only lost once to a MCM/MBH, but I lose all the time to MDEF, LS, ENH, Heal jedi. The MCM/MBH/Rifle 4 is to combat a certain FOTM Jedi Template.
You can change you template to combat the FOTM BH Template if you want. I do understand that this can take sometime. I will say that if you are a FOTM Jedi you can grind out 6 mil XP in a 18-20 hour grind session and change your template.
Here comes the flames.
Tarja- wrote:
Tripbacca wrote:
Oh so investigation 1 - 4 is easy then?
I suppose getting top or the range weapons/armour is too... no wait your thinking like a jedi you can MAKE your own weapon oh and you dont NEED armour.
Hmm what else....nah Im done.
one if the dumbest people ive ever seen lol. yes, investigation is easy, takes a few hours w/ an xp buff and jamming terminals. top of the line weapons and armor cost 10 mill tops, ONE premium cost 30 milll my one pearl is more expensive than your entire armor break sliced caped energy layered armor and caped weapon that cost 1 mill to make after you already get the easily looted high end components.1 week tops to fully template, loot enough to sell to buy armor and loot some power cells and or casings.
RIS is 15 mil on my server, ADK all that. Cap pistol mods, CM and healing Mods. 10 mil on a decent Scatter, ADK that. Then you can start beating some Jedi
p897t98 wrote:
Tarja- wrote:
Tripbacca wrote:
Oh so investigation 1 - 4 is easy then?
I suppose getting top or the range weapons/armour is too... no wait your thinking like a jedi you can MAKE your own weapon oh and you dont NEED armour.
Hmm what else....nah Im done.
one if the dumbest people ive ever seen lol. yes, investigation is easy, takes a few hours w/ an xp buff and jamming terminals. top of the line weapons and armor cost 10 mill tops, ONE premium cost 30 milll my one pearl is more expensive than your entire armor break sliced caped energy layered armor and caped weapon that cost 1 mill to make after you already get the easily looted high end components.
1 week tops to fully template, loot enough to sell to buy armor and loot some power cells and or casings.
RIS is 15 mil on my server, ADK all that. Cap pistol mods, CM and healing Mods. 10 mil on a decent Scatter, ADK that. Then you can start beating some Jedi
lets see I have Health Enhanced armor......3 mil......3 adks for head/chest and legs= 63 million.
E11 double capped Enhanced Carbine........ 2 million + ADK = 23 million
Proton Carbine .......................................1 Million + ADK = 21 Million
+25 Carbine Speed..................................2 Million (500k per +5)
+25 Carbine Defence...............................2 Million (500k per +5)
+25 Carbine Accuracy...............................2 Million (500k per +5) btw I got really lucky on these skill tapes
+25 General Ranged Accuracy.................2 Million (500k per +5)
+20 Terrain Negotion, +25 Healing Efficency, +25 Ranged Defense, +20 Melee Defense...........call it free.
Now that is about 115 million credits just so I can try and fight a Jedi. I would assume that food, drink, stim packs, enhancers, powerups, vehicles, droids, and the 75% armor break slice on all 7 pieces of armor ( which may costs as much as3million on Intrepid due to the limited shcok padding) are not included in this estimate.
What do you say to that.
Message Edited by Haywood on 09-26-2005 09:32 PM
rizzacathon wrote:
a decent spin group can grind out paddy to master in less then 3 weeks. the village point is a valid one though. does take 18days and a 3 week break between each dayto do village.
Not everyone ground there Jedi post CU!
Strykorr wrote:
It's true. I grouped in a spin group for about 4-5 hours and got 1.5mil xp.
MDBangs wrote:
You guys crack me up every time. OMG it's unbalanced jedi is not stronger then every profession in game! Well news flash it is no longer balancing to have a class like jedi that kills a normal profession every time one on one. Some people like to PvP and not have the advantage of playing a jedi. If you do not like that something can beat a jedi then go to that profession. I'm sick of listening to you guys, I went overt the other day on a non jedi and finally realized how many there actually were. A group of 20+ overt jedi that are suppose to be stronger then every other profession in game, I love how jedi think that is how balance should be.
Remove us from the GCW and make Jedi vs Sith and add the choice for nornal players to take part in this, Give the jedi a choice of if he wants to PVP!