Jedi Archive
Thread: Are there any other MMORPG out there that are like SWG used to be?
Yukmot wrote:
cl0kwerq wrote:
From what I've heard the EQ2 crafting system was simplistic at best...have I heard wrong?
I don't know but there has got to be a reason that only 150,000 people play that game.
There are three:
- The grind is slow
- Progression is too linear
- The landscapes are not only too limited to explore but they're hard to get into.
http://www.startrek.com/startrek/view/gaming/online/index.html
WinkerPeeper wrote:
Yukmot wrote:
cl0kwerq wrote:
From what I've heard the EQ2 crafting system was simplistic at best...have I heard wrong?
I don't know but there has got to be a reason that only 150,000 people play that game.
There are three:
- The grind is slow
- Progression is too linear
- The landscapes are not only too limited to explore but they're hard to get into.
The crafting in EQ2 is very different than here. Pretty much every ingredient has to be harvested (mining, chopping, fishing etc) and the crafting process is a lot more involved than here - You have a different set of crafting skills that you use during the crafting process and these affect the final quality of the item you produce.
Basically EQ2 is the game swg will eventually evolve into, You can demo EQ2 for free for a week or so with no committment, so have a look ![]()
Thion wrote:
Try Ultima Online ...
Old ... ok .... but there you can put the skills together you want to learn.
Played it for 6 Years ...
That was the game that Raph Koster, the original creative behind the old SWG, worked on first. He moved on from SWG and now lookt at it. Sigh.
WinkerPeeper wrote:
Thion wrote:
Try Ultima Online ...Old ... ok .... but there you can put the skills together you want to learn.Played it for 6 Years ...
That was the game that Raph Koster, the original creative behind the old SWG, worked on first. He moved on from SWG and now lookt at it. Sigh.
is he working on something new or still working for the devil?
yes there is....its old( but just got a FXupgrade)
AC1...beleave it or not LOL....not AC2 that was junk
there no bace prof's just race...and 150 skills( if they have not add'ed more sence i played)
its kindof D&D'ish mage's swords etc
oh and ya NO lvl cap...
Akimaki wrote:
WinkerPeeper wrote:
Thion wrote:
Try Ultima Online ...
Old ... ok .... but there you can put the skills together you want to learn.
Played it for 6 Years ...
That was the game that Raph Koster, the original creative behind the old SWG, worked on first. He moved on from SWG and now lookt at it. Sigh.
is he working on something new or still working for the devil?