Jedi Archive
Thread: They should turn off Jedi exp loss on Mustafar.
Teal_Lightstrider wrote:
How about we just turn off all xp loss, make bh hunt npcs only, and get back premium pearl drops??
Then when our profession gets so weak that we cannot even PvE well, we will look at each and wonder why.....somebody start a petition.
This guy gets it...wo0t...
Stay tuned...tonight I will be posting a very controversial suggestion to fix Jedi. TEH JESTER WILL RISE AGAIN!!
UberNinjaOfDoom wrote:
Ok, what's going on on Mustafar is getting stupid. All the camping BH are doing nothing less then griefing. There is new content out there that people want to enjoy with their Jedi toons without having to deal with all the BH trying to score easy kills. (The content is challenging enough without them).
You got to be a special type of a person to want to ruin peoples fun during those first few days, when everyone is trying to enjoy and discover all the new stuff. So if you are a BH...take a break, go out there and do the quests yourself instead of hunting Jedi....don't be just another as#0!&$.
Back to the msg tittle though... I would love to see both Jedi exp loss, and Jedi exp turned off on this planet for at least few weeks.
ROFL. you got to be kidding. Post-CU get no xp loss from anything but bh's and even still you young jedi complain.
UberNinjaOfDoom wrote:
I do not want for this to degenerate into another "carebear" VS. "uber l3t kiddie" thread, and why rewards have nothing to do with risk/work....
Gaining no exp on the planet would justify no exp loss, and let Jedi enjoy it more. In addition it would make an interesting experiment for BH, since you would not have a problem with Jedi trying to run from you. I also think that camping that new planet is crappy thing to do for any player..
Chivi wrote:
UberNinjaOfDoom wrote:
I do not want for this to degenerate into another "carebear" VS. "uber l3t kiddie" thread, and why rewards have nothing to do with risk/work....
Gaining no exp on the planet would justify no exp loss, and let Jedi enjoy it more. In addition it would make an interesting experiment for BH, since you would not have a problem with Jedi trying to run from you. I also think that camping that new planet is crappy thing to do for any player..
First off, there is no other way to look at it than this. I'm sorry you can't look past your rose tinted glasses and see the bigger picture here, but it does not change the fact that you are advocating for the weakening of Jedi as a whole.
2 Years ago Jedi was a powerful class. As more people joined and they lessened the risk, they lessened the reward. The original Jedi weren't necessarily advocates of perma death or skill loss, however they enjoyed the power associated with it. Fast forward to today and we have people complaining about everything under the sun that disrupts their game experience, knowing full well that Jedi was the way it was.
There is no way that your goddamn feelings on this could be anything but a detriment to my profession. You and your kind (less I lumped you with the other whiners) are what is wrong with this game because you can't handle the e-difficulty. Go play a single player game and enjoy the easy level all you want.
Me? Bring back the difficulty and increase the risks.
totally agree.
Chivi wrote:
UberNinjaOfDoom wrote:
I do not want for this to degenerate into another "carebear" VS. "uber l3t kiddie" thread, and why rewards have nothing to do with risk/work....
Gaining no exp on the planet would justify no exp loss, and let Jedi enjoy it more. In addition it would make an interesting experiment for BH, since you would not have a problem with Jedi trying to run from you. I also think that camping that new planet is crappy thing to do for any player..
First off, there is no other way to look at it than this. I'm sorry you can't look past your rose tinted glasses and see the bigger picture here, but it does not change the fact that you are advocating for the weakening of Jedi as a whole.
2 Years ago Jedi was a powerful class. As more people joined and they lessened the risk, they lessened the reward. The original Jedi weren't necessarily advocates of perma death or skill loss, however they enjoyed the power associated with it. Fast forward to today and we have people complaining about everything under the sun that disrupts their game experience, knowing full well that Jedi was the way it was.
There is no way that your goddamn feelings on this could be anything but a detriment to my profession. You and your kind (less I lumped you with the other whiners) are what is wrong with this game because you can't handle the e-difficulty. Go play a single player game and enjoy the easy level all you want.
Me? Bring back the difficulty and increase the risks.
Want an explanation why Jedi got nerfed?
c0kes wrote:
Chivi wrote:
UberNinjaOfDoom wrote:
I do not want for this to degenerate into another "carebear" VS. "uber l3t kiddie" thread, and why rewards have nothing to do with risk/work....
Gaining no exp on the planet would justify no exp loss, and let Jedi enjoy it more. In addition it would make an interesting experiment for BH, since you would not have a problem with Jedi trying to run from you. I also think that camping that new planet is crappy thing to do for any player..
First off, there is no other way to look at it than this. I'm sorry you can't look past your rose tinted glasses and see the bigger picture here, but it does not change the fact that you are advocating for the weakening of Jedi as a whole.
2 Years ago Jedi was a powerful class. As more people joined and they lessened the risk, they lessened the reward. The original Jedi weren't necessarily advocates of perma death or skill loss, however they enjoyed the power associated with it. Fast forward to today and we have people complaining about everything under the sun that disrupts their game experience, knowing full well that Jedi was the way it was.
There is no way that your goddamn feelings on this could be anything but a detriment to my profession. You and your kind (less I lumped you with the other whiners) are what is wrong with this game because you can't handle the e-difficulty. Go play a single player game and enjoy the easy level all you want.
Me? Bring back the difficulty and increase the risks.
WHAAAAAAAAAAAAAA!!! I can't stand it any longer...wheres my butter knife...
Don't think for one second it was the pvp. PvP had consequences when we died. Now it doesn't. Jedi has been slowly slipping and its because of people like the original poster. You are not helping the cause either because you've resigned yourself to mediocrity. Your type makes me sick.
Whiners, quitters, and carebears...OH MY...
But cheer up and take heart. I have the perfect solution to your issues and I'll be posting it tonight in these very forums on my primary account the second its unbanned in approx 5 hours and 40 mins.
Chivi wrote:
c0kes wrote:
Chivi wrote:
UberNinjaOfDoom wrote:
I do not want for this to degenerate into another "carebear" VS. "uber l3t kiddie" thread, and why rewards have nothing to do with risk/work....
Gaining no exp on the planet would justify no exp loss, and let Jedi enjoy it more. In addition it would make an interesting experiment for BH, since you would not have a problem with Jedi trying to run from you. I also think that camping that new planet is crappy thing to do for any player..
First off, there is no other way to look at it than this. I'm sorry you can't look past your rose tinted glasses and see the bigger picture here, but it does not change the fact that you are advocating for the weakening of Jedi as a whole.
2 Years ago Jedi was a powerful class. As more people joined and they lessened the risk, they lessened the reward. The original Jedi weren't necessarily advocates of perma death or skill loss, however they enjoyed the power associated with it. Fast forward to today and we have people complaining about everything under the sun that disrupts their game experience, knowing full well that Jedi was the way it was.
There is no way that your goddamn feelings on this could be anything but a detriment to my profession. You and your kind (less I lumped you with the other whiners) are what is wrong with this game because you can't handle the e-difficulty. Go play a single player game and enjoy the easy level all you want.
Me? Bring back the difficulty and increase the risks.
WHAAAAAAAAAAAAAA!!! I can't stand it any longer...wheres my butter knife...
Don't think for one second it was the pvp. PvP had consequences when we died. Now it doesn't. Jedi has been slowly slipping and its because of people like the original poster. You are not helping the cause either because you've resigned yourself to mediocrity. Your type makes me sick.
Whiners, quitters, and carebears...OH MY...
But cheer up and take heart. I have the perfect solution to your issues and I'll be posting it tonight in these very forums on my primary account the second its unbanned in approx 5 hours and 40 mins.
Meh... thats the truth and you know, you just want to deny it (and a lot of people in this forum as well).
But is fine, keep filling the forums with crap posts and edited quotes so you can feel better with your e-self tough boy.
c0kes wrote:Meh... thats the truth and you know, you just want to deny it (and a lot of people in this forum as well).
But is fine, keep filling the forums with crap posts and edited quotes so you can feel better with your e-self tough boy.
c0kes wrote:
Chivi wrote:
UberNinjaOfDoom wrote:
I do not want for this to degenerate into another "carebear" VS. "uber l3t kiddie" thread, and why rewards have nothing to do with risk/work....
Gaining no exp on the planet would justify no exp loss, and let Jedi enjoy it more. In addition it would make an interesting experiment for BH, since you would not have a problem with Jedi trying to run from you. I also think that camping that new planet is crappy thing to do for any player..
First off, there is no other way to look at it than this. I'm sorry you can't look past your rose tinted glasses and see the bigger picture here, but it does not change the fact that you are advocating for the weakening of Jedi as a whole.
2 Years ago Jedi was a powerful class. As more people joined and they lessened the risk, they lessened the reward. The original Jedi weren't necessarily advocates of perma death or skill loss, however they enjoyed the power associated with it. Fast forward to today and we have people complaining about everything under the sun that disrupts their game experience, knowing full well that Jedi was the way it was.
There is no way that your goddamn feelings on this could be anything but a detriment to my profession. You and your kind (less I lumped you with the other whiners) are what is wrong with this game because you can't handle the e-difficulty. Go play a single player game and enjoy the easy level all you want.
Me? Bring back the difficulty and increase the risks.
Want an explanation why Jedi got nerfed?
Because Jedi PvP.
Its not because of carebears, or useless petitions like you seem to think, is the fact that Jedi got involved in the GCW and that pissed off those without Jedi, wich in turn forced to more people to become Jedi just to PvP. And of course, our BH friends, that think hunting down and killing Jedi should be easier than killing a durni outside coronet.
Now you talk about the risk vs reward forumla.... well I'll be damned, butI just can't find the reward for the last 3 months, maybe it should be time to drop the risk as well.
What you are basically saying is that, Risk is ok for a Jedi, since thats the way it is, we can get our reward nerfed or remove it, but its ok, because thats the "Jedi way"...
Im against BH, XP loss and all that stuff you think makes Jedi so fun and special, but Im all into getting more hardcore penalties (Saber TEF, Skill loss, and all that crap) if that takes for my Jedi to be feared by non-Jedi. But looking at the situation of this game, I just can imagine how messed up would these penalities be, specially since BHs are completelly equal to Jedi now and dont have to bring a group of friends to actually kill one.
well said i agree 100%. The professions got dumbed down because of uber leet kiddies wanting to pwn everyone under the sun. If you havent figured that out yet or cant get your head around that truth then i dont know what to tell you. Dont blame carebears, blame the pvp exploiting elitests.
abbink wrote:
c0kes wrote:
Chivi wrote:
UberNinjaOfDoom wrote:
I do not want for this to degenerate into another "carebear" VS. "uber l3t kiddie" thread, and why rewards have nothing to do with risk/work....
Gaining no exp on the planet would justify no exp loss, and let Jedi enjoy it more. In addition it would make an interesting experiment for BH, since you would not have a problem with Jedi trying to run from you. I also think that camping that new planet is crappy thing to do for any player..
First off, there is no other way to look at it than this. I'm sorry you can't look past your rose tinted glasses and see the bigger picture here, but it does not change the fact that you are advocating for the weakening of Jedi as a whole.
2 Years ago Jedi was a powerful class. As more people joined and they lessened the risk, they lessened the reward. The original Jedi weren't necessarily advocates of perma death or skill loss, however they enjoyed the power associated with it. Fast forward to today and we have people complaining about everything under the sun that disrupts their game experience, knowing full well that Jedi was the way it was.
There is no way that your goddamn feelings on this could be anything but a detriment to my profession. You and your kind (less I lumped you with the other whiners) are what is wrong with this game because you can't handle the e-difficulty. Go play a single player game and enjoy the easy level all you want.
Me? Bring back the difficulty and increase the risks.
Want an explanation why Jedi got nerfed?
Because Jedi PvP.
Its not because of carebears, or useless petitions like you seem to think, is the fact that Jedi got involved in the GCW and that pissed off those without Jedi, wich in turn forced to more people to become Jedi just to PvP. And of course, our BH friends, that think hunting down and killing Jedi should be easier than killing a durni outside coronet.
Now you talk about the risk vs reward forumla.... well I'll be damned, butI just can't find the reward for the last 3 months, maybe it should be time to drop the risk as well.
What you are basically saying is that, Risk is ok for a Jedi, since thats the way it is, we can get our reward nerfed or remove it, but its ok, because thats the "Jedi way"...
Im against BH, XP loss and all that stuff you think makes Jedi so fun and special, but Im all into getting more hardcore penalties (Saber TEF, Skill loss, and all that crap) if that takes for my Jedi to be feared by non-Jedi. But looking at the situation of this game, I just can imagine how messed up would these penalities be, specially since BHs are completelly equal to Jedi now and dont have to bring a group of friends to actually kill one.
well said i agree 100%. The professions got dumbed down because of uber leet kiddies wanting to pwn everyone under the sun. If you havent figured that out yet or cant get your head around that truth then i dont know what to tell you. Dont blame carebears, blame the pvp exploiting elitests.
You guys are about as smart as a bag of hammers. I say about because hammers have enough common sense to not open their mouths and prove their stupidity.
Jedi was and still is a pvp class. It is the only class that can be hunted 24/7 provided conditions are met. Its the only class that was made permanently overt. Its the only class that centers 100% around combat.
With that said...again, its not about the pvp, its about the risks and any Jedi older then a year would have understood that. I am sorry you carebears are e-offended about this but that is the truth, not some watered down bs you guys want.