Jedi Archive
Thread: Holo grind should come back
sli-aib wrote:
I agree Zara, seems a case of people get there jedi and then call for xp to be nerfed once they are there! Bit selfish I think. With combat proff I kinda like the idea I can change template without it taking weeks.
agen i did not ask for an xp nurf i do agree that xp is to fast but we as a group of players refused the xp change with out even trying it out.
recap
new players join game and whant to become jedi. they must friest do the poi and theme parks. than the old man comes and tells him/her of an actiont artifacts. this leads the player to quist that will over time give 4 gold holos that tell you exaxly what 4 masters to do. than the old man comes back and gives the crystal and on to the villige like normal
mindless grinding is not the answer...both systems blow chunks IMHO...
JonArdan wrote:
I know many many people believed the holo grind was bad. It maid our crafters fighters and our fighters crafters and for several months it hurt our economies some.
HOWEVER
If it were not for the holo grind I would most likely not be playing this game today. You see I got to play other things other than the best template to grind xp and get my Jedi. I got to play 28 other masteries and found ones I enjoyed very much. I did unlock my Jedi on 28 and become what is known to day as pre publish 9 Jedi. But after it was all said and done its nice to play something other than Jedi.
I try to help new players who join the game and see so many of them become FS than paddy only to see them get bored with Jedi and quit. on kauri it seams to always be the same Jedi pvping from what I can see with 90% being pre publish 9 Jedi.
I have talked to others and it seams to me and them that they all found professions in which they could play and have fun other than Jedi during the crazy holo grind. I would of never grinded out riflemen without the holo grind but I love playing it and have had it since before publish 9. I hate crafting but my alt is a master tailor and I enjoy crafting cloths.
Now I do not think holo grind should be the ways again but maybe use a form of the holo grind to get to the village like 4 holos and one of your choosing. Gold holos should be able to be questable. Finnish the quest and the theme parks/poi and the old man will come.
1 this will slow down jedi
2 we will not have complete noobs as jedi
3 soe may keep more customers longer
Message Edited by JonArdan on 10-10-2005 12:37 AM
i disagree. as i have no real solution on how jedi should be obtained the hologrind was too easy i did 28 professions total and i didnt start for a long time as at first i did not want too be jedi.
so i get my first holo i try too see whats next and it is silent at that time i only had 6 professions mastered. then it was on.
grinding professions was too easy all combat i did in just about 1 day or less with the exception of bh that took about 3 days. all the crafting prof. took me 1 day except for merchant that took awhile as i had no help and didnt really know how too do it fast like i do now and arch which took me 73 minutes to master musician took about 3 days and if i had the help i wanted/needed it would have been less.
so out of the 22 professions i did after my first and only holo i did 15 of 22 professions between pub 9 and 10 with no unlock imagine if i actually persued jedi from the beginning.
JonArdan wrote:
I know many many people believed the holo grind was bad. It maid our crafters fighters and our fighters crafters and for several months it hurt our economies some.
6588000 Crafting
18000Surveying
405000Merchant
74000Political
5900000CreatureHandling
1316000Trapping
170000DNASampling
34000BountyHunter
Ofcourse, if you are lucky you get your five in 10 badges.
Message Edited by MsNiL on 10-11-2005 12:16 AM
Zara- wrote:
Ok then put it this way. If your new system is put in, every single Jedi is reset and we all start a Glowy, this way its fair and we all go through this.
Yeah but they havent reset all Jedi on past publish/Nerf so why start now?
Message Edited by Nastypope on 10-10-2005 03:08 PM
i think you all mist the point its not about how hard or easy it may be its getting to know the game the holos makes you do if it is done afk at least they read about it.
also new toons do not get max xp i started a new toon max i get was 300 to 500xp per kill and just try to get in high level spin groups as a level 8 or 10 lol not going to happion trust me i tryed
Musician and dancer - I chatted more those 2 weeks with people that I never met before than I ever have.
Architect - I burned through every credit I had just to get the resources together to do the crafting. Even then I was borrowing a number of harvesters to bring up my own ore so I could save some $$.
Bounty Hunter - I just qualified to hunt jedi, did one hunt and died only for jedi missions to get bugged the next day on a publish (6 maybe). But it gave me the thirst so I made my extra toon a BH just so I could hunt rebel jedi.
Commando - torching Ewoks...for some reason I enjoyed that....
I was one of those people who unlocked in between publish 9 and 10. It was on profession #25. I finished fencer the night before P10 went live and I unlocked. The only part that I did with the village was the old man stuff, picked my FS boxes and killed Mel.
Anyways, I like to see some sort of hybrid system as well. If nothing else, it'll give these new wannabe jedi something different to do other than repetitive trips to the village to hand in xp for fs xp.