Jedi Archive

Thread: Unstress it NOW: Jedi/BH

Swg-Addict
Tue Jul 05, 2005 2:47 am
#14

oh...PS:

This thread is meant constructiv, meant to archieve a change in some things (if likeley or not...diff. story).

Yes, it sounds rude/demanding at some points (as long as i pay, i have the RIGHT to demand btw), but its not meant flamey/unconstructive.

So i would be happy if we could leave out the "If you dont like-Leave" thingie here and keep going on pulling all on/at the same string.



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jalexu
Tue Jul 05, 2005 3:40 am
#15








Swg-Addict wrote:



This would be valid if there was a second MMORPG "Star Wars Galaxies", operated by another company as an alternativ.

I do not like the "If you dont like then leave" argument because it is no.

If you buy a car and the brakes are broken, you wont hear "if you dont like, drive volkswagen" from the Ford Dealer, you would answer "But i like your car, IF IT WOULD WORK"-and now fix it-i making use of demanding you fulfilment of the contracted delivery.

This is what we are doing:
We have a contract with SoE (every1 of us has).

SWG was fun when it wasnt that buggy and unbalanced (yes, the CU does more imbalance the pre-CU - see my signature).

It is still fun but has majorbugs and misdesigns which are fixable without pulling a leg.

I love SWG, thats why i dont start playing SIMS, i demand the fulfilment of contracted flawless delivery of gamecontent/mechanisms.

I wonder sometimes, if this is an EUROPEAN/USA "culture problem".

If we want something which was promissed and isnt delivered as contracted, we dont buy elsewhere, we kick booty of originin contractpartner.

Makes life more exciting btw, try it... :-P





Lol, I can see you're very passionate about this, which is not a bad thing. We all love this game, otherwise we wouldn't be here. But the above analogy is not valid, when you buy a car you pay a sum of money and you get an end product, whereas SWG is a service, or a one-way contract if you wish. You pay some money to access that service, and you're bound to their rules which you have *not* negotiated for. You give your consent every time you hit the Accept button when you log into the game. This is where the "I pay 15 bucks a month so I have the right to ...." argument fails (it's used a lot btw). If you're not happy with the service, you can always discontinue it. It is up to SOE alone to decide if they want to improve the game (believe it or not, they do, every serious companyis looking toimprove their products) bylistening to players or doing their own thing, and the only contract they're bound to when doing that is with Lucas Arts, not the paying customers.


I wasn't trying to be rude, the "suggestion" was made in a relaxed tone, and it's quite naturally valid in my opinion. Why pay for something that's torturing you ?







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» On leave indefinitely

Swg-Addict
Tue Jul 05, 2005 4:13 am
#16

Then let me say it this way:

I discontinue my account, when the hope is gone :-P

So far i hope/think, we can archieve something better by not only yelling how bad all is, but trying to make good suggestions and come up with idea, as an "active part" of the game.

Tho i HAVE to admit, that my "hope" is not more then a...."pray" anymore


PS.:
Dairius' signature implicates a "CLICKY". Behind this CLICKY is a post with same content which should "flow togehter" here maybe ?

Dairius, wanna quote your clicky-initial posting here ?

Message Edited by Swg-Addict on 07-05-2005 04:14 AM



____________________________________________________

How to finally solve the BH/Jedi issue - FINALLY - CLICKY
The official inofficial SWG bugtracker: CLICK ME

____________________________________________________


Swg-Addict
Tue Jul 05, 2005 4:20 am
#17


jalexu wrote:
Lol, I can see you're very passionate about this, which is not a bad thing.





Honestly...my profession "touches" sometimes "something" like a lawyer for (also) product rights/warrenty/contractlaw under the European law, but only "something" similar (you are not allowed to claim official titles when working unexamined in a greyzone:-P)

But lets keep it what it is:
A game which could be more fun if the Devs would jump into a constructive thread, we dont file lawsuits or requesting "tempory injunction for servershutdowns on the Europan terretory for fraud/continously bad delivery/faulty product/service" because of 15$.... :-P



____________________________________________________

How to finally solve the BH/Jedi issue - FINALLY - CLICKY
The official inofficial SWG bugtracker: CLICK ME

____________________________________________________


VN_MLL
Tue Jul 05, 2005 4:33 am
#18

I love your ideas, but to narrow it down, I think this is basically what you mean:


Jedi can only DEFEND against players, removing PvP being basically jedi only, as it stands now.


Make Jedi a little better than they are now, to give people a better feeling of accomplishment, perhaps (optional)


Remove xp loss from jedi death, but avoid exploiting this by your method.


Wow, that would solve this completely.



Noone complains, PvP is fixed, allowing normal proffessions to be included, Jedi are powerfull but still assume their role, as its said, a Jedi only defends himself, he never attacks.


Make Jedi a mostly PvE proffession, is what they should do.





Side note: They should make the FRS Jedi xp PvE based, and allow multiple masters, after all, in the old jedi way of the republic, you could become a master as long as you were skilled enough.


Man I'm tired, I probably posted something worthless or stupid just now, hope I didnt but oh well.



~~~Dagae Eske~~~
~~EskeCorp~~
Swg-Addict
Tue Jul 05, 2005 4:53 am
#19

No, you posted another voice of agreement, which is VERY important.

AND...you put..how you say ?
We say "Honey running down my throat", so:
WHAT YOU DRINK MATE ?



____________________________________________________

How to finally solve the BH/Jedi issue - FINALLY - CLICKY
The official inofficial SWG bugtracker: CLICK ME

____________________________________________________


BenkeiHami
Tue Jul 05, 2005 6:02 am
#20

comedy gold


ThereIsPassion
Tue Jul 05, 2005 6:19 am
#21

The day SOE fixes this BH-Jedi hatred! Will be the day when all Jedi are playing a different game and BH'ers are about tocancel because they have nothing to do.




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Iaxa
Tue Jul 05, 2005 6:27 am
#22

I've lost all faith in the Devs over this. I hate BHs, I hope they all DIE irl!


The cost of death is just too high. I've almost stopped playing the game over this. It's just not fun.


Whoeveris setting the direction of this game needs to be fired and replaced with someone who has a clue!
fouchin
Tue Jul 05, 2005 6:46 am
#23

i love this game for two reasons, one, i have my jedi and i love it. two,i have always been a star wars fan(arent we all) and remain ever hopefull that it will all get better somehow.


now, to the meat of it all. i joined swg when it lauched with my father. me and him play all sorts of online games togethor. we have done it all, uo, eq, daoc, swg, eq2, matrix, guild wars, you name it and i assure you that we played it, we might notbe playing it now due to not enjoying it enough, but we did try it. but, swg on the other hand hits closer to the heart than all those others due to the fact that im a sw fan like all you.


the whole trouble for me with the bh/jedi situation is that it forced me into a corner. my dad played this game simply for me, cause he is a uo fan himself. but once i became jedi, it all changed for the worse. he has since left the game, i tried to make him stay but he just couldnt as it was un-fun to him now due to the fact that we really couldnt do anything togethor anymore, we couldnt hunt cause we would generate visability, we couldnt do quest because npc's were involved which would generate visability, we couldnt do dungeon crawl's cause we would generate friggin visability.


his complaint was that he was not going to pay 15 bucks amonth if we were not going to play togethor, i saw his point even tho i didnt want to. hes back with uo now and im here and alone. sure i have my city friends and guild mates, we chat in guild chat and in person, but that is as far as it goes mostly , just chating, i cant even help out new recruits on training hunts due to the fact that i might generate god blessed visability.


as far as jedi in this game goes, the mmo asspect of it is shot to hell and back cause you cant do anything with anyone else. if you play by the rules that soe has set forth in the game and do what the unholy time lines tells you too, as a jedi your time in this game is spent talking in guild chat and doing lair missions, thats it.


if three small things were done it would all be better. one, get rid of xp lose altogethor, there is no jedi pop control, never was, soe's main game advertisment is to the appeal of being a jedi in the game. two, take away the real names of the jedi off the terms, this would make exploiting and greifing the system very very difficult, im not saying impossible, just very diffacult, nothing is beyound exploitability, nothing, if someone trys hard enough they will find a way to exploit any system, so the system should at least be made to be funner.


and three, remove payout amounts from the terms, this is just another form of tracking certain jedi in the game and promotes the same type of play as in the secound thing to be delt with. these three things alone would make the whole system almost enjoyable, even by those that dont like pvp.


now there are two very small things that i would like to see but that are not really that important. one is to make it were a reb cant hunt a reb and the same with imps. same faction hunting is just dumb i dont care who you are, bh are not, its dumb. unless its you and a buddie just messing around pvping each other but thats not the same really is it.


and the other is some sort of jedi mission term in the enclave to give finished jedi something other than the frs system (for those of us that are not the pvp type). in my oppion there are not enough sith baddies in the game, i think lightside jedi should be able to get npc missions for sith and vis versa for the dark jedi. if you get board with that then you always have the frs and the other great content in the game now that the xp lose is gone.


/2 cent



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GlargTheKelfn
Tue Jul 05, 2005 6:55 am
#24

the concept of having one player class as 'population control' over another player class was one of the stupidest ideas ever. how anyone thought it could happen with out being a hate fest is beyond me.




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Kolibrilator
Tue Jul 05, 2005 6:57 am
#25






jalexu wrote:








Swg-Addict wrote:



This would be valid if there was a second MMORPG "Star Wars Galaxies", operated by another company as an alternativ.

I do not like the "If you dont like then leave" argument because it is no.

If you buy a car and the brakes are broken, you wont hear "if you dont like, drive volkswagen" from the Ford Dealer, you would answer "But i like your car, IF IT WOULD WORK"-and now fix it-i making use of demanding you fulfilment of the contracted delivery.

This is what we are doing:
We have a contract with SoE (every1 of us has).

SWG was fun when it wasnt that buggy and unbalanced (yes, the CU does more imbalance the pre-CU - see my signature).

It is still fun but has majorbugs and misdesigns which are fixable without pulling a leg.

I love SWG, thats why i dont start playing SIMS, i demand the fulfilment of contracted flawless delivery of gamecontent/mechanisms.

I wonder sometimes, if this is an EUROPEAN/USA "culture problem".

If we want something which was promissed and isnt delivered as contracted, we dont buy elsewhere, we kick booty of originin contractpartner.

Makes life more exciting btw, try it... :-P





Lol, I can see you're very passionate about this, which is not a bad thing. We all love this game, otherwise we wouldn't be here. But the above analogy is not valid, when you buy a car you pay a sum of money and you get an end product, whereas SWG is a service, or a one-way contract if you wish. You pay some money to access that service, and you're bound to their rules which you have *not* negotiated for. You give your consent every time you hit the Accept button when you log into the game. This is where the "I pay 15 bucks a month so I have the right to ...." argument fails (it's used a lot btw). If you're not happy with the service, you can always discontinue it. It is up to SOE alone to decide if they want to improve the game (believe it or not, they do, every serious companyis looking toimprove their products) bylistening to players or doing their own thing, and the only contract they're bound to when doing that is with Lucas Arts, not the paying customers.


I wasn't trying to be rude, the "suggestion" was made in a relaxed tone, and it's quite naturally valid in my opinion. Why pay for something that's torturing you ?







ok then treat it like smoking, the big companies decide what goes into the product, the end user has absolutely no choice, eitheraccept it or not. Unfortuunately we all love Star Wars, treat it likethenikotineaddiction if you will,and this is the only SW mmorpg around I am aware of, so SOE has the monopoly and can dictate the rules.


Tell an unhappy smoker to just quit, guess what he replies ... tell us to just leave, for me that is not an option, same result, both stuck with our addiction. For me the anser "just leave" doesn't count, I'd rather shout and try to make myself heared by the Devs than go out the backdoor and leave this game because there is the faint hope that things might improve. For me that specific answer has always meant that the person doesn't want to argue, just want's to get rid of the nay-sayers to keep the others happy.



To this thread in general: I have seldom seen a game fuel the hated of two groups as much as the Devs have for Jedi and BH, I'd really like to look them in the face and ask them how they feel about it.









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mickolakis
Tue Jul 05, 2005 7:39 am
#26


Agree that the current BH Vs Jedi hate thing is getting out of hand. Just to answer some of your questions from what I hope is a neutral-ish point of view.


1. Remove the XP loss. There is no real meaning in it even (the "population control" of Jedis failed)


How the do you control the population explosion of Jedi? Just about every new player I've spoken to be hell bent on achieving Jedi ASAP which would seriously unbalance the game. IMO you should not even be able to start becoming a Jedi until you've played the game for over a year, that maybe should be your veteran reward and the grind to Jedi should take at least another year. That way we would just now be seeing a few Jedi about and they would still have that air of mystique, but it's too late for that now.


Sadly we have to salvage what we have with all the 4xExp/kash exploit/whatever Jedi about. I'd make all Jedi perma overt, immediately attackable by any opposite faction NPCs and other players & Jedi if they give themselves visibility by using force powers/sabres/wearing Jedi robes near opposite or neutral NPCs or players. Also Jedi can only progress up the Jedi skills tree by PVP with other enemy Jedi or defeating BHs that come with their mission. If you are killed then you have a period of blue glowiness where you appear only as a ghost and cannot perform any actions apart from talking to other jedi or guildies. Once per month as you progess towards knight you will get an interesting and fun mission from SOE which will give you some good loot towards your sarber or whatever. Complete 12 of these missions and have a high enough PVP rating and you get Knight status.


2. Bring BH himself on the term, when he fails his mission


Fine with me or better as another player suggested you end up with a cybernetic limb if youare killed by the Jedias someone inevitably loses and arm every time there's a sabre fight in the films. You must have to find a player doc and pay him to fit the limb back


3. Make Jedis uber


Fine if we follow the ideas of point one. Jedi can be uber if a) there's hardly any on the server, or b) they will get ganked by every opposing faction NPC player and NPC if they use force powers/use sabre/wear Jedi robes.


4. Forbid Jedis to attack players FIRST (except FRS toons)


Opposite faction Jedi can attack any other opposite faction Jedi at anytime even if they have not given themselves viz as they would sense them using the force. if this occurs this is strictly a jedi vs sith encounter and no other regular players or npcs can interefere


5. Tone BH backs comparable professions but give them special moves only affecting Jedis (like "force sensitive feed backshot")


BH does not need toning back, all the specials that BH uses are ones from other combat trees, mainly pistol and rifles. The only special I use from BH is critical. You cannot nerf every other combat profession to spite the BHs. I would make it that BH can only hunt Jedi of a similar combat level up to knight. Once you hit knight and progess on then more than 1 BH can take the mission.


6. Remove 5:1 - Make it 1:1


Fine with me and probably 99% of other BHs.


All this would destroy all the animosity betweenBH and Jedi and invigorate the GCW, the new onus would be on Jedi Vs Sith and Jedi would have the respect and air of mystery as it would be earned. If you saw a Jedi knight it would be special and you would know s/he earned it through hard work and also that s/he would kick your ass in PvP as it is all they'de be doing for a year. What we need to do is make Jedi LESS attractive to people by making it much harder and longer to achieve knight and beyond, but the make the rewards much greater.




IGN:
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Manco - Squad Leader
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