Jedi Archive
Thread: Suggestion for Pearl/Crystal Fix.
starcrusher04 wrote:
BUT. THis would only be a cosmetic fix, and eventually we would absolutely need new crystals/pearls.
awesome.
if this change could go into place, maybe i could actually play the game ! (300 dps saber
)
satanslittlehelper wrote:
an untune option back to the original state would be better than just removing the original tuner. my opinion.the market would flood with premiums and flawless again bringing down the price and making all the post cu nub jedi's sabers more in line with the pre cu nub jedi.
/agree
need to find a way to retune pearl without lower quality AND without letting ppl retune it over and over and over until they get a perfect tune
starcrusher04 wrote:
I think that's going somehere. Making an untune or retune option that is essentially like fixing armor/clothing/weapon. When the pearl/crystal is untuned or retuned, the condition might be lowered or the quality of the crystal/pearl might be lowered.
I think this is by far the best idea.
BUT. THis would only be a cosmetic fix, and eventually we would absolutely need new crystals/pearls.
It would be a cosmetic fix but it would be at least a temporary bandage until (and if) the pearl/crystal drop it fixed. Plus if you got a bad tuned you could gamble on retuning it but there is a cost that the quality rating of the is drop. Your next tune could be better, could be the same or could be worse.
In addition, it would allow some of us to either sell or give out our tuned stuff to guildmate or friends. Yes, some people would sell their pearls and crystals but if there is an increase in the number of these being auctioned off then, logically, the prices for these items would drop (key word here is logically).
Aveng0r wrote:
nono for retuning, but trading is a good idea, because i have a few pearls i could pass on to pads
I believe this might create an inbalance. Older Jedi having an edge by selling off their old -9 120/120's or something close.
A knight would be allowed to share his tuned pearls/crystals with any 1 padiwan. This way there is no cost to getting these items for the younger Jedi.
Above all though, drop rates do need fixed.
Or you can keep it the way it is and only allow a crystal/pearl to be tuned by the same person once. After being tuned by that person if not acceptable they can then trade/sell/give them away without dropping the quality of the item. Lord knows we dont have many descent ones still floating around. Plus this will help control the price increase to a point as there will be more floating around than just a few of them since anything with a descent quality would lower everytime it is tuned.
If the idea for dropping the quality each time it is tuned is the way they decide to go then the prices will only go up and up as they start to dwindle in quality and quantity once more. However, anything is better than nothing.....until the drop rate and tables are fixed that is.
Message Edited by Blacknights on 08-16-2005 01:38 PM
Baciacca wrote:
Aveng0r wrote:
nono for retuning, but trading is a good idea, because i have a few pearls i could pass on to pads
I believe this might create an inbalance. Older Jedi having an edge by selling off their old -9 120/120's or something close.
thats true...id like to see a system like this:
Once you tune a pearl you cant untune and you have to use
then, when the pearl is down to 5% condition, an option comes up if you want to untune it and restore it to full condition...this would A) eliminate the use for buying/finding more pearls...and also elimate the need for an ADK'd LS
also, there would be a con to restoring to full condition, when you tune it again, you wouldnt get a perfect tune (but you could get very close) and also the pearl loses some of its starting condition
just a thought but id like something like this..
AnknSkywlkr wrote:
I've already suggested what I think is the most fair way of fixing the whole pearl/crystal situation....
GET RID OF THEM.
Make crystal packs a normal, craftable component that uses experimentation and carries damage, speed, SAC, and Force Cost stat modifiers. Then the more skills you have in Lightsaber Techniques, the better each part of the lightsaber becomes -- crystal packs and final lightsaber. At Master Lightsaber, with the right resources and using the correct tools and foods, you would have the ability to craft the best lightsabers through skill points and time invested -- rather than through random luck or some prayer to the pearl drop and tuning gods.
That's the way to fix this mess.
QFE
HOLY MOTHER OF GOD. I can't imagine how fun this game would be if I didn't have to win the lottery on a daily basis in order to play it.
I repeat myself
1) Make tuned pearls and crystals tradeable, exactly like untuned ones and make them usable by anyone not only the person who tuned them (yes I know that a 120/-9/0.28 will sell for 80-100 mils)
2) Make tune chance for quality crystals and good pearls identical with premiums. It's so friggin easy.
1 min fix for tuning system:
//-----------------------------
// actual tuning code, something like this:
switch item.quality {
case 'FLAWLESS' : tune_chance = rand_chance(0.7, 1); break;
case 'PREMIUM' : tune_chance = rand_chance(0.5, 1); break;
// and so on.....
case 'GOOD' : tune_chance = rand_chance(0.2, 0.8); break;
// and so on.....
}
Change it to this:
// new tuning code
switch item.quality {
case 'FLAWLESS' : tune_chance = rand_chance(0.7, 1); break;
case 'PREMIUM' : tune_chance = rand_chance(0.5, 1); break;
// and so on.....
case 'GOOD' : tune_chance = rand_chance(0.5, 1); break; //identical with premium
// and so on.....
}
//-----------------------------
Change (1) will please veteran jedi and aknowledge their work.
Change (2) will please newer jedi and all of us together cause finally we will have something to do.