Jedi Archive
Thread: Get rid of Stasis...
Darkvenegence wrote:
its mainly only the jedi boards where everyone is anti CU,thats why the CU will never be taken out,the devs dont care that they nerfed us and we're unhappy about it,because non jedi toons are on par with us now and in some cases even stronger so that makes that portion of the player base happy
it would be a different storyi think though if the non jedi players made as much noise about it as we do,then maybe something would be done about it,remember the xp nerf?..the ONLY reason why that was changed back was because the non jedi community wasnt happy about it either,so until everyone pulls together to get rid of it we're screwed
/agree 100% even though I think CU is ok, and Jedi were too overpowered.. and Still
acmtalk wrote:
Darkvenegence wrote:
its mainly only the jedi boards where everyone is anti CU,thats why the CU will never be taken out,the devs dont care that they nerfed us and we're unhappy about it,because non jedi toons are on par with us now and in some cases even stronger so that makes that portion of the player base happy
it would be a different storyi think though if the non jedi players made as much noise about it as we do,then maybe something would be done about it,remember the xp nerf?..the ONLY reason why that was changed back was because the non jedi community wasnt happy about it either,so until everyone pulls together to get rid of it we're screwed
/agree 100% even though I think CU is ok, and Jedi were too overpowered.. and Still
you were not a jedi preCU were you??? you want overpowered try fighting a fencer/swordsman with a ADKed PSG. ooohhhhh
yeah and I still want the CU back stackers and poisons and all I @##$% love it.
Interesting, just look through the post history of the OP for this thread. He has not posted on jedi boards in a very long time. I smelltroll.
Someone that gives no indication they are jedi should not be posting threads asking for a skilled that is already limited to be nerfed. Remember it was the Devs that wanted mezzing implemented in this game
Enhancers are the Mezzers according to the Devs if you look at the charts for CU. They will not eliminate this skill.
Ho'mer
Message Edited by Opie76 on 09-27-2005 10:35 PM
Take the CU away, and within weeks everyone would be crying to bring the CU back.
Mistwaver wrote:
Nothing like watching videos of pre-CU with a Jedi and a defense stacker dueling, and watching the Jedi heal 30 times within 5 minutes into the duel, and the defense stacker at full health without a single heal.
Take the CU away, and within weeks everyone would be crying to bring the CU back.
BS the preCU is far better than this piece of junk, what you don't like dizzy KD?? hey mistwaver "you can not knock down recovery while knock down"
Opie76 wrote:
Interesting, just look through the post history of the OP for this thread. He has not posted on jedi boards in a very long time. I smelltroll.
Someone that gives no indication they are jedi should not be posting threads asking for a skilled that is already limited to be nerfed. Remember it was the Devs that wanted mezzing implemented in this game
Enhancers are the Mezzers according to the Devs if you look at the charts for CU. They will not eliminate this skill.
Ho'mer
Message Edited by Opie76 on 09-27-2005 10:35 PM
This subject got off topic with the CU nerf talk. The original point was made in sarcasm. I do not in anyway feel that stasis is overpowered. However, in pvp if someone will just /duel another person (to have them attacked to break the stasis) it is a useless skill.
Mistwaver wrote:
Nothing like watching videos of pre-CU with a Jedi and a defense stacker dueling, and watching the Jedi heal 30 times within 5 minutes into the duel, and the defense stacker at full health without a single heal.
Take the CU away, and within weeks everyone would be crying to bring the CU back.
i'd rather have that then what i have now.
Opie76 wrote:
I feel the perfect solution is to disable duels while the target is stasised. There is no reason for /duel to work while you are under stasis. I challenge anyone that uses /duel to find me a reason why it should stay the way it is.
Exactly, and people have the audacity to call it "tactics". /duel needs to be disabled if stasised.
Well I can understand why someone would use /duel while stasis'd. Since they are stasis'd for so long they figure they have time to get a friendly 1 on 1 with there buddy, its not like they are doing anything either way lmao.
Obviously Im just joking around lol
And no, I never dueled to get out of stasis.
kthx
Message Edited by Demio_Olaron on 09-28-2005 07:30 AM
I couldn't bring myself to read the whole thread as the majority of post make me sick. I just need to know why any player would choose to support the NERF BAT, when they know it will eventually hit them as well?