Jedi Archive
Thread: 12 Points of Inate Jedi armor or 35 points of melee defense?
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AvataroftheSith
Thu Sep 29, 2005 3:26 pm
#14
Ase wrote:
Thanks all for your advice and opinions. I will keep my 12 points of inate. I havent had any problems with BHs i was just curious if I should keep a tree I tho I didnt need. My main concern is Jedi vs Jedi pvp. Currently im MLS/Def 4440/Healer 4000/Enhancer 3002. I got anice 1.2 646-708 720 dps 10 FC 97 SAC Gen 4 Double Blade Saber, but its hard to hit those damn Mdef temps and really hurt them.
That is my temp. BHs are not an issue but JvJ may be a different issue.
Sidalo
Thu Sep 29, 2005 5:05 pm
#15
KyridIce wrote:
Have you thought of moving the points from x4xx defender to x4xx enhancer? This gives you a net gain of 28 jedi innate armor.
At increased force cost.
The difference between 5400 and 8200 Innate Armor is 44.82% to 56.58%. However you will still incur the same FC as someone with just x4xx Enhancer because that is determined first.
Also once Armor Broken the difference is only 15.69% compared to 19.81%
To me, it would seem like a waste of skill points once the Ranged Defense is fixed.
perfavorebasta
Fri Sep 30, 2005 12:22 pm
#16
Since the days we were stolen the lightsaber toughness from the lightsaber profession, the jedi innate armor is the most useful skill we have. Get as much as you can and combine it with Aura, Valor or both and your defences will be sweet.
I have Def4440 and I can tank in solo everything but the ancient krayt dragon. My top kill is the Lev90 Grand Krayt dragon. I still have to test NK-Necrosis but I suppose I can't in solo him with a 683max dmg saber.
I've never tested Valor but I kill the BHs fast and without problems, so I don't think it's worth for me. Maybe it's worth in large pvp battles with tons of ranged guys.
Opith
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