Jedi Archive

Thread: NGE defined carebear pwnt

Mah_Leih_Rawven
Sun Nov 06, 2005 11:04 am
#14






MsNiL wrote:







Digitalalchemyzt wrote:
Quite possibly, but ive been following nil for some time now and she is in total advocacy of all of the new changes pretty much. ALL.
Now that she and hers have gotten their way, she is happy now.


I am concerned about the "missing" stuff and diversity, but I do have more faith in a 9 profession system where emphasis isnt put on bh-vs-jedi only.
I sincerly hope things like Lightning can be unlocked through loot or quests. I cannot imagine a starwars game where Dark Jedi cant call lightning.

Without more than 9 professions to focus on, all their effort can go to expanding their game and balance just a few professions, instead of balancing just a few while the majority of the game is suffering.


Message Edited by MsNiL on 11-06-2005 06:56 PM





That sounds a bit silly. While I understand you think it would be inherently easier to manage 9 locked-in professions, it's at the sacrifice of many others that people were enjoying. The BH-Jedi issue became a problem when they continued to make Jedi easier to obtain (IE, telling people how to do it - it was better when it was a mystery and people had fun trying to figure it out). Jedi was a growing population, more problems were recognized. With even more players playing it, and Jedi being just about a complete nerf compared to what it was, there will probably be Jedi issues once again.


It seems more like a hack instead of a fix. A fix would focus on actually doing something. This hack is just creating a completely flat game where they can manage it because of the lack of complexity. In my opinion, that's the wrong way of approaching any problem. If they couldn't handle it before, I doubt they can handle it again even with a system change. There's bound to be a whole new set of bugs and complaints while, of course, the old ones are eliminated because it's impossible for them to exist.





----------------------------------------------------------
Funkeh (Wanderhome)
I don't need a cancelometer. I canceled 11/05/05. So much for being a loyal SWG fan. There are only so many changes I can stomach before giving up.
- Droid Engineer / Commando / Jedi. The three professions that gave me 2 years of happiness.
MsNiL
Sun Nov 06, 2005 11:05 am
#15






DarthPolecat wrote:
you have no idea what your talking about, BP would be welcomed by so many people in pvp. Your problem you dont know who to talk to but im guessing you didnt try to hard. The fight continues, the empire will not enslave the galaxy forever, we just need some brave fighter to continue the war, shame you dont know any.



We tried hard. There was about four people of the remaining eight BP members who where interested. Me included. But we really felt chased away.
There where never a community feel over it, and there where many rebels who where really rude.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Ameno
Sun Nov 06, 2005 11:05 am
#16






MMKia wrote:





MsNiL wrote:







Digitalalchemyzt wrote:
Quite possibly, but ive been following nil for some time now and she is in total advocacy of all of the new changes pretty much. ALL.
Now that she and hers have gotten their way, she is happy now.


I am concerned about the "missing" stuff and diversity, but I do have more faith in a 9 profession system where emphasis isnt put on bh-vs-jedi only.
I sincerly hope things like Lightning can be unlocked through loot or quests. I cannot imagine a starwars game where Dark Jedi cant call lightning.

Without more than 9 professions to focus on, all their effort can go to expanding their game and balance just a few professions, instead of balancing just a few while the majority of the game is suffering.


Message Edited by MsNiL on 11-06-2005 06:56 PM




The problem with this view is that even before the first Jedi unlocked, SOE couldnt focus on the professions or bugs that were out there when the game went live. Look at the Smuggler profession. They were told about upgrading their profession back in December of the first year of the game. They couldnt take care of the majority of the game then. What makes you think they can honestly do it now?




well Duh, why couldn't they? i mean we just went from 33? professions to 9...lol. thats what they were doing.. "how about 15? we can handle that right? no...ok....12? no? how about 9!??! yes! we can do 9! i hope...we'll find out! lets make something called the "new game enchancement..."..." and that short story ladies and gentlmen, was how the NGE was born! mwahhaahahhaahah



Name:Tatsu
Master of Combat and the ways of the Force.
-Enlightened 8/12/04-
I am grey. I stand between the candle and the star.
I stand between the darkness and the light.
___________________________________________
?ire rains upon those who stand before me..

a Second Life for free(checkit out!)
DarthPolecat
Sun Nov 06, 2005 11:08 am
#17






MsNiL wrote:






DarthPolecat wrote:
you have no idea what your talking about, BP would be welcomed by so many people in pvp. Your problem you dont know who to talk to but im guessing you didnt try to hard. The fight continues, the empire will not enslave the galaxy forever, we just need some brave fighter to continue the war, shame you dont know any.



We tried hard. There was about four people of the remaining eight BP members who where interested. Me included. But we really felt chased away.
There where never a community feel over it, and there where many rebels who where really rude.






Best people to talk to cybelia, joodah, chalon and me when im on, ill email you my alts names so you can get me on there also. Not much pvp going on atm bestine vs AH for old times sake tonight, i do need to find a base team to kill some of thesee damn imp bases.



Gunner-excel
New Republic Order(NRO)
Corbantis
I Support Democracy, you can to-Slay an Imp Today
(gnn[[[[[[[[[[nnnnWX9gggggggggggggggggggggggg)

To all my Brothers-In-Arms overseas.... GOD BLESS YOU, COME HOME SAFE!


Mah_Leih_Rawven
Sun Nov 06, 2005 11:10 am
#18






Ameno wrote:

well Duh, why couldn't they? i mean we just went from 33? professions to 9...lol. thats what they were doing.. "how about 15? we can handle that right? no...ok....12? no? how about 9!??! yes! we can do 9! i hope...we'll find out! lets make something called the "new game enchancement..."..." and that short story ladies and gentlmen, was how the NGE was born! mwahhaahahhaahah






You forgot another part. "Oh we can't have them mix professions either... That's too hard! Let's lock them in place and call it 'iconic'!"



----------------------------------------------------------
Funkeh (Wanderhome)
I don't need a cancelometer. I canceled 11/05/05. So much for being a loyal SWG fan. There are only so many changes I can stomach before giving up.
- Droid Engineer / Commando / Jedi. The three professions that gave me 2 years of happiness.
DarthPolecat
Sun Nov 06, 2005 11:12 am
#19

yes the flexibilty of this game will be missed but i will give the new system a try. Im a run and gun player anyway so this may suit me well.



Gunner-excel
New Republic Order(NRO)
Corbantis
I Support Democracy, you can to-Slay an Imp Today
(gnn[[[[[[[[[[nnnnWX9gggggggggggggggggggggggg)

To all my Brothers-In-Arms overseas.... GOD BLESS YOU, COME HOME SAFE!


Ameno
Sun Nov 06, 2005 11:12 am
#20






Mah_Leih_Rawven wrote:





Ameno wrote:

well Duh, why couldn't they? i mean we just went from 33? professions to 9...lol. thats what they were doing.. "how about 15? we can handle that right? no...ok....12? no? how about 9!??! yes! we can do 9! i hope...we'll find out! lets make something called the "new game enchancement..."..." and that short story ladies and gentlmen, was how the NGE was born! mwahhaahahhaahah






You forgot another part. "Oh we can't have them mix professions either... That's too hard! Let's lock them in place and call it 'iconic'!"





oh yeah i forgot about that, you know what, i bet it was a coding accident like always. and they are like.. "Yeah! lets run with this! its great!"



Name:Tatsu
Master of Combat and the ways of the Force.
-Enlightened 8/12/04-
I am grey. I stand between the candle and the star.
I stand between the darkness and the light.
___________________________________________
?ire rains upon those who stand before me..

a Second Life for free(checkit out!)
MsNiL
Sun Nov 06, 2005 11:14 am
#21






MMKia wrote:
The problem with this view is that even before the first Jedi unlocked, SOE couldnt focus on the professions or bugs that were out there when the game went live. Look at the Smuggler profession. They were told about upgrading their profession back in December of the first year of the game. They couldnt take care of the majority of the game then. What makes you think they can honestly do it now?



9 professions instead of 33...

Even if their voice arent heard much, subprofessions like Bio-Engineers, Architects and Droid Engineers still needed alot of attention... more attention than just the five jedi professions and the bh's.

Most games do not have more than 5-10 professions and I believe 33 was a bit too much from the beginning.

So I believe that the new 'simple' style can give them more room to focus on what's fun than just balancing old professions.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Ameno
Sun Nov 06, 2005 11:17 am
#22






MsNiL wrote:






MMKia wrote:
The problem with this view is that even before the first Jedi unlocked, SOE couldnt focus on the professions or bugs that were out there when the game went live. Look at the Smuggler profession. They were told about upgrading their profession back in December of the first year of the game. They couldnt take care of the majority of the game then. What makes you think they can honestly do it now?



9 professions instead of 33...

Even if their voice arent heard much, subprofessions like Bio-Engineers, Architects and Droid Engineers still needed alot of attention... more attention than just the five jedi professions and the bh's.

Most games do not have more than 5-10 professions and I believe 33 was a bit too much from the beginning.

So I believe that the new 'simple' style can give them more room to focus on what's fun than just balancing old professions.






More professions then any other game is UNIQUE, just like the Combat que system was. these are things that made star wars galaxies stand out above all other games. that and its sci-fi...not alot of those around to begin with. Even still.. in other games you can still mix and match skills. Asheron's call, you had a starting skill..sword..bow..whatever you wanted.. you gained skill points, you could be a crafter still, or become a archer! omg you're now a ranger because yo use both a sword and a bow!!!!!!!!!!!!!!!!!! where as a straight archer is going to have better skills.. you'll at least have your fun. Worlds of Warcraft, you can train up in different weapons as long as you find the trainer..wow not locked into classes. Guild wars.. you get 2 classes a main and a subclass... lots of diveristy there.. because you still get to pick and choose your damn skills. screw simple, simple isn't fun, i do not have a ADD attention span of 2seconds that i need a game so damn simple that a 4 year old can play.



Name:Tatsu
Master of Combat and the ways of the Force.
-Enlightened 8/12/04-
I am grey. I stand between the candle and the star.
I stand between the darkness and the light.
___________________________________________
?ire rains upon those who stand before me..

a Second Life for free(checkit out!)
MsNiL
Sun Nov 06, 2005 11:18 am
#23






DarthPolecat wrote:
Best people to talk to cybelia, joodah, chalon and me when im on, ill email you my alts names so you can get me on there also. Not much pvp going on atm bestine vs AH for old times sake tonight, i do need to find a base team to kill some of thesee damn imp bases.



I know thoose people are nice, and trust me, I will pvp ALOT more after the NGE hits. Just remember that I am a Swede, and the times I actually get to be up while the rest of the server is pvp'ing is rare. My "prime time" is live like a graveyard...




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
DarthPolecat
Sun Nov 06, 2005 11:20 am
#24

yea i miss them alot to because i work nights, all you can do it make it when you can.



Gunner-excel
New Republic Order(NRO)
Corbantis
I Support Democracy, you can to-Slay an Imp Today
(gnn[[[[[[[[[[nnnnWX9gggggggggggggggggggggggg)

To all my Brothers-In-Arms overseas.... GOD BLESS YOU, COME HOME SAFE!


MsNiL
Sun Nov 06, 2005 11:29 am
#25






Ameno wrote:
More professions then any other game is UNIQUE, just like the Combat que system was. these are things that made star wars galaxies stand out above all other games. that and its sci-fi...not alot of those around to begin with. Even still.. in other games you can still mix and match skills. Asheron's call, you had a starting skill..sword..bow..whatever you wanted.. you gained skill points, you could be a crafter still, or become a archer! omg you're now a ranger because yo use both a sword and a bow!!!!!!!!!!!!!!!!!! where as a straight archer is going to have better skills.. you'll at least have your fun. Worlds of Warcraft, you can train up in different weapons as long as you find the trainer..wow not locked into classes. Guild wars.. you get 2 classes a main and a subclass... lots of diveristy there.. because you still get to pick and choose your damn skills. screw simple, simple isn't fun, i do not have a ADD attention span of 2seconds that i need a game so damn simple that a 4 year old can play.



Unique... but not very reasonable if you go by production time.

Each profession wanted their own content, and that was something SWG couldnt offer.

When I started Bounty Hunter I wanted to play ninjastyle, with unarmed and a sword, but it wasnt possible. And the bountyhunter missions wasnt too trilling once I started as pistoleer. At least I wanted holsters to be a gunwoman, but it didnt happen... And then I got to be a TKM, but the Teras Kasi was little more than a hollow profession with no content of their own. So I became a Jedi, and what did we have? Holocrons and Pearls and that was it... no more. No content.


I do believe Jedi will be more FUN to play now, becouse there will probably be more to DO.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Ameno
Sun Nov 06, 2005 11:38 am
#26






MsNiL wrote:






Ameno wrote:
More professions then any other game is UNIQUE, just like the Combat que system was. these are things that made star wars galaxies stand out above all other games. that and its sci-fi...not alot of those around to begin with. Even still.. in other games you can still mix and match skills. Asheron's call, you had a starting skill..sword..bow..whatever you wanted.. you gained skill points, you could be a crafter still, or become a archer! omg you're now a ranger because yo use both a sword and a bow!!!!!!!!!!!!!!!!!! where as a straight archer is going to have better skills.. you'll at least have your fun. Worlds of Warcraft, you can train up in different weapons as long as you find the trainer..wow not locked into classes. Guild wars.. you get 2 classes a main and a subclass... lots of diveristy there.. because you still get to pick and choose your damn skills. screw simple, simple isn't fun, i do not have a ADD attention span of 2seconds that i need a game so damn simple that a 4 year old can play.



Unique... but not very reasonable if you go by production time.

Each profession wanted their own content, and that was something SWG couldnt offer.

When I started Bounty Hunter I wanted to play ninjastyle, with unarmed and a sword, but it wasnt possible. And the bountyhunter missions wasnt too trilling once I started as pistoleer. At least I wanted holsters to be a gunwoman, but it didnt happen... And then I got to be a TKM, but the Teras Kasi was little more than a hollow profession with no content of their own. So I became a Jedi, and what did we have? Holocrons and Pearls and that was it... no more. No content.


I do believe Jedi will be more FUN to play now, becouse there will probably be more to DO.







Well thats no ones fault except the dev teams, they failed to make class specfic content. period. who cares if the end result of mixing and match, isn't a 100% powerful template, if you claim to only want fun , then you wouldn't care. i thought BH missions were awesome, maybe it was just me. i thought the whole investigation thing and the moving marks was sick, hell i wish jedi had investigation. gunwoman..sure you could be that..you might have to go to a RP server and have a group of people, that would let you potray that type of character... and you're right it wouldn't of been complete without the PROMISED blaster holsters and dual wielding, that was never put into the game. once again the devs fault. TKM was what it was.. a profession ripped from the extended universe of starwars, and i'm pretty sure they didn't research it.. they probably saw the teras kasi game for psx and was like... HEY! THAT WOULD MAKE A COOL PROFESSION. jedi we had holocrons, pearls, lightsabers the force. no true content, even though we have ancient force places in the game.. their fault again that they did not do anythign with them.


We "may" end up with more quest now, or maybe not. hell there was tons of quest to do from the NPCS before, they just never offered any reward or loot that wasn't a broken data recorder. wow... so much use you can get from wasting 5minutes to get something htat doesn't work.



Name:Tatsu
Master of Combat and the ways of the Force.
-Enlightened 8/12/04-
I am grey. I stand between the candle and the star.
I stand between the darkness and the light.
___________________________________________
?ire rains upon those who stand before me..

a Second Life for free(checkit out!)
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