Jedi Archive
Thread: NGE defined carebear pwnt
MsNiL wrote:
I am concerned about the "missing" stuff and diversity, but I do have more faith in a 9 profession system where emphasis isnt put on bh-vs-jedi only.
Digitalalchemyzt wrote:
Quite possibly, but ive been following nil for some time now and she is in total advocacy of all of the new changes pretty much. ALL.
Now that she and hers have gotten their way, she is happy now.
I sincerly hope things like Lightning can be unlocked through loot or quests. I cannot imagine a starwars game where Dark Jedi cant call lightning.
Without more than 9 professions to focus on, all their effort can go to expanding their game and balance just a few professions, instead of balancing just a few while the majority of the game is suffering.
Message Edited by MsNiL on 11-06-2005 06:56 PM
That sounds a bit silly. While I understand you think it would be inherently easier to manage 9 locked-in professions, it's at the sacrifice of many others that people were enjoying. The BH-Jedi issue became a problem when they continued to make Jedi easier to obtain (IE, telling people how to do it - it was better when it was a mystery and people had fun trying to figure it out). Jedi was a growing population, more problems were recognized. With even more players playing it, and Jedi being just about a complete nerf compared to what it was, there will probably be Jedi issues once again.
It seems more like a hack instead of a fix. A fix would focus on actually doing something. This hack is just creating a completely flat game where they can manage it because of the lack of complexity. In my opinion, that's the wrong way of approaching any problem. If they couldn't handle it before, I doubt they can handle it again even with a system change. There's bound to be a whole new set of bugs and complaints while, of course, the old ones are eliminated because it's impossible for them to exist.
We tried hard. There was about four people of the remaining eight BP members who where interested. Me included. But we really felt chased away.
DarthPolecat wrote:
you have no idea what your talking about, BP would be welcomed by so many people in pvp. Your problem you dont know who to talk to but im guessing you didnt try to hard. The fight continues, the empire will not enslave the galaxy forever, we just need some brave fighter to continue the war, shame you dont know any.
There where never a community feel over it, and there where many rebels who where really rude.
MMKia wrote:
MsNiL wrote:
I am concerned about the "missing" stuff and diversity, but I do have more faith in a 9 profession system where emphasis isnt put on bh-vs-jedi only.
Digitalalchemyzt wrote:
Quite possibly, but ive been following nil for some time now and she is in total advocacy of all of the new changes pretty much. ALL.
Now that she and hers have gotten their way, she is happy now.
I sincerly hope things like Lightning can be unlocked through loot or quests. I cannot imagine a starwars game where Dark Jedi cant call lightning.
Without more than 9 professions to focus on, all their effort can go to expanding their game and balance just a few professions, instead of balancing just a few while the majority of the game is suffering.
Message Edited by MsNiL on 11-06-2005 06:56 PM
The problem with this view is that even before the first Jedi unlocked, SOE couldnt focus on the professions or bugs that were out there when the game went live. Look at the Smuggler profession. They were told about upgrading their profession back in December of the first year of the game. They couldnt take care of the majority of the game then. What makes you think they can honestly do it now?
well Duh, why couldn't they? i mean we just went from 33? professions to 9...lol. thats what they were doing.. "how about 15? we can handle that right? no...ok....12? no? how about 9!??! yes! we can do 9! i hope...we'll find out! lets make something called the "new game enchancement..."..." and that short story ladies and gentlmen, was how the NGE was born! mwahhaahahhaahah
MsNiL wrote:
We tried hard. There was about four people of the remaining eight BP members who where interested. Me included. But we really felt chased away.
DarthPolecat wrote:
you have no idea what your talking about, BP would be welcomed by so many people in pvp. Your problem you dont know who to talk to but im guessing you didnt try to hard. The fight continues, the empire will not enslave the galaxy forever, we just need some brave fighter to continue the war, shame you dont know any.
There where never a community feel over it, and there where many rebels who where really rude.
Best people to talk to cybelia, joodah, chalon and me when im on, ill email you my alts names so you can get me on there also. Not much pvp going on atm bestine vs AH for old times sake tonight, i do need to find a base team to kill some of thesee damn imp bases.
Ameno wrote:
well Duh, why couldn't they? i mean we just went from 33? professions to 9...lol. thats what they were doing.. "how about 15? we can handle that right? no...ok....12? no? how about 9!??! yes! we can do 9! i hope...we'll find out! lets make something called the "new game enchancement..."..." and that short story ladies and gentlmen, was how the NGE was born! mwahhaahahhaahah
Mah_Leih_Rawven wrote:
Ameno wrote:
well Duh, why couldn't they? i mean we just went from 33? professions to 9...lol. thats what they were doing.. "how about 15? we can handle that right? no...ok....12? no? how about 9!??! yes! we can do 9! i hope...we'll find out! lets make something called the "new game enchancement..."..." and that short story ladies and gentlmen, was how the NGE was born! mwahhaahahhaahah
You forgot another part. "Oh we can't have them mix professions either... That's too hard! Let's lock them in place and call it 'iconic'!"
oh yeah i forgot about that, you know what, i bet it was a coding accident like always. and they are like.. "Yeah! lets run with this! its great!"
9 professions instead of 33...
MMKia wrote:
The problem with this view is that even before the first Jedi unlocked, SOE couldnt focus on the professions or bugs that were out there when the game went live. Look at the Smuggler profession. They were told about upgrading their profession back in December of the first year of the game. They couldnt take care of the majority of the game then. What makes you think they can honestly do it now?
Even if their voice arent heard much, subprofessions like Bio-Engineers, Architects and Droid Engineers still needed alot of attention... more attention than just the five jedi professions and the bh's.
Most games do not have more than 5-10 professions and I believe 33 was a bit too much from the beginning.
So I believe that the new 'simple' style can give them more room to focus on what's fun than just balancing old professions.
MsNiL wrote:
9 professions instead of 33...
MMKia wrote:
The problem with this view is that even before the first Jedi unlocked, SOE couldnt focus on the professions or bugs that were out there when the game went live. Look at the Smuggler profession. They were told about upgrading their profession back in December of the first year of the game. They couldnt take care of the majority of the game then. What makes you think they can honestly do it now?
Even if their voice arent heard much, subprofessions like Bio-Engineers, Architects and Droid Engineers still needed alot of attention... more attention than just the five jedi professions and the bh's.
Most games do not have more than 5-10 professions and I believe 33 was a bit too much from the beginning.
So I believe that the new 'simple' style can give them more room to focus on what's fun than just balancing old professions.
More professions then any other game is UNIQUE, just like the Combat que system was. these are things that made star wars galaxies stand out above all other games. that and its sci-fi...not alot of those around to begin with. Even still.. in other games you can still mix and match skills. Asheron's call, you had a starting skill..sword..bow..whatever you wanted.. you gained skill points, you could be a crafter still, or become a archer! omg you're now a ranger because yo use both a sword and a bow!!!!!!!!!!!!!!!!!! where as a straight archer is going to have better skills.. you'll at least have your fun. Worlds of Warcraft, you can train up in different weapons as long as you find the trainer..wow not locked into classes. Guild wars.. you get 2 classes a main and a subclass... lots of diveristy there.. because you still get to pick and choose your damn skills. screw simple, simple isn't fun, i do not have a ADD attention span of 2seconds that i need a game so damn simple that a 4 year old can play.
I know thoose people are nice, and trust me, I will pvp ALOT more after the NGE hits. Just remember that I am a Swede, and the times I actually get to be up while the rest of the server is pvp'ing is rare. My "prime time" is live like a graveyard...
DarthPolecat wrote:
Best people to talk to cybelia, joodah, chalon and me when im on, ill email you my alts names so you can get me on there also. Not much pvp going on atm bestine vs AH for old times sake tonight, i do need to find a base team to kill some of thesee damn imp bases.
Unique... but not very reasonable if you go by production time.
Ameno wrote:
More professions then any other game is UNIQUE, just like the Combat que system was. these are things that made star wars galaxies stand out above all other games. that and its sci-fi...not alot of those around to begin with. Even still.. in other games you can still mix and match skills. Asheron's call, you had a starting skill..sword..bow..whatever you wanted.. you gained skill points, you could be a crafter still, or become a archer! omg you're now a ranger because yo use both a sword and a bow!!!!!!!!!!!!!!!!!! where as a straight archer is going to have better skills.. you'll at least have your fun. Worlds of Warcraft, you can train up in different weapons as long as you find the trainer..wow not locked into classes. Guild wars.. you get 2 classes a main and a subclass... lots of diveristy there.. because you still get to pick and choose your damn skills. screw simple, simple isn't fun, i do not have a ADD attention span of 2seconds that i need a game so damn simple that a 4 year old can play.
Each profession wanted their own content, and that was something SWG couldnt offer.
When I started Bounty Hunter I wanted to play ninjastyle, with unarmed and a sword, but it wasnt possible. And the bountyhunter missions wasnt too trilling once I started as pistoleer. At least I wanted holsters to be a gunwoman, but it didnt happen... And then I got to be a TKM, but the Teras Kasi was little more than a hollow profession with no content of their own. So I became a Jedi, and what did we have? Holocrons and Pearls and that was it... no more. No content.
MsNiL wrote:
Unique... but not very reasonable if you go by production time.
Ameno wrote:
More professions then any other game is UNIQUE, just like the Combat que system was. these are things that made star wars galaxies stand out above all other games. that and its sci-fi...not alot of those around to begin with. Even still.. in other games you can still mix and match skills. Asheron's call, you had a starting skill..sword..bow..whatever you wanted.. you gained skill points, you could be a crafter still, or become a archer! omg you're now a ranger because yo use both a sword and a bow!!!!!!!!!!!!!!!!!! where as a straight archer is going to have better skills.. you'll at least have your fun. Worlds of Warcraft, you can train up in different weapons as long as you find the trainer..wow not locked into classes. Guild wars.. you get 2 classes a main and a subclass... lots of diveristy there.. because you still get to pick and choose your damn skills. screw simple, simple isn't fun, i do not have a ADD attention span of 2seconds that i need a game so damn simple that a 4 year old can play.
Each profession wanted their own content, and that was something SWG couldnt offer.
When I started Bounty Hunter I wanted to play ninjastyle, with unarmed and a sword, but it wasnt possible. And the bountyhunter missions wasnt too trilling once I started as pistoleer. At least I wanted holsters to be a gunwoman, but it didnt happen... And then I got to be a TKM, but the Teras Kasi was little more than a hollow profession with no content of their own. So I became a Jedi, and what did we have? Holocrons and Pearls and that was it... no more. No content.
I do believe Jedi will be more FUN to play now, becouse there will probably be more to DO.