Jedi Archive
Thread: powers jedi..
Gamesanator wrote:
"i know powers is a support role"
WE ARE NOT A SUPPORT ROLE
Who exactly are we supposed to be supporting anyway? Our crowd control abilities area joke at best, what we are is a proffession in limbo with no help in sight. And it doesnt help that most jedi dislike powers users because we are different and want to see us fail.
Even the devs have stated powers is suppose to be a damage-dealing profession, and potentially even as strong as LS. Hey i'm not powers but I hope you guys get some love, you need it.
SDI wrote:
Don't mean to piggy-back on this thread, but was wondering what u guyz think of dabbling in powers. I was thhinking about: mls/4000Heals/3402Enh/4040Pwrs and adding +25 c.a. mods to Force Accuracy and General Range Accuracy. Just Curious.
not worth it. lightnign would do about 400 damage in pve but as a master it does around 700 (sometimes
i also forgot to mention.. tank toons are a pain in the ass and ive only beaten one. i've only dueled em but i run outta for and they still have half-3/4th mind left. so basically i struggle with em and call for help if i ends up being just me. A few tanks on Lowca have tanked 4-5 jedi for over 3 minutes a few times so yeah mpowers vs them=pointless
Message Edited by Windrider01 on 09-25-2005 03:23 AM
Wow, all this talk about breach being uselessis stupid.Super moo definitely knows what she is talking about.First of all, my template was MLS MPowers 4040 healing, but I went down to MLS MPowers 3000 Heal 2000 Enhancement. Sap was nice, but all in all the forcerun and extra speed is a nice tradeoff than the 500 more health heals.
1) Duels: When I duel, breach is the second best power skill I can possibly use, with choke being #1. I win duels against really good enhancers and defenders JUST because of breach allowing me to do the damage I need to. While I do have a nice pre-cu saber, when someone is breached off their force buffs, weakened, choked, armor broken, and getting attacked with everything I have, they have a HARD time surviving. In a duel it is NOT about the force cost for me, its about the win as fast as I can. I may get down to 30% force while they are at 80%, but they are the ones incaped - not me.
2) Mass PvP: Breach once again is VERY helpful for large PvP. Seeing them enhancers trying to run away, and I get that breach off to strip their force run off... they don't expect that to happen. Throw in suppression and I basically grabbed in another kill for the group. Other then breach, Area KD is one of the most helpful skills in large scale PvP if you use it at the right time. I've seen battles won just because of me breaching and Area KDing.
3) Bounty Hunters: While not really breach-associated, I do quite well against the high end BH's on my server. I have enough offense to either flat out incap them too quickly, or run down their mind pretty fast. The main key here is choke, it throws some damage to any non-jedi luckily.
Don't wish to start a debate, but I'm just trying to justify how useful breach actually is. I'm kinda tired of hearing people say it sucks or is useless because it really isn't. (atleast in my opinion)
GuessWho17 wrote:
Well I won't go to say breach is uber, nor will I even go close to saying powers is uber, but I can definitely say that breach is far from useless. If your fighting a defender that isn't using any Enhancer buffs then sure, breach won't be helping all that much, but when I fightMDefenders I only use choke, mindblast, and intim on them anyways (from powers that is.) It really does depend on the situation, but almost every Jedi out there has some decent dabbling in Enhancer and Breach is useful most of the time.
1v1 choke against a master defender or even defender 0040 is a waste of action imo. 20% action to choke saying you hit you are going to get like the first hit about 400 and the second (what it will tick for) about 200 on defender 0040 or about 170 on master. That is kded I'm almost sure.
Wow, all this talk about breach being uselessis stupid.Super moo definitely knows what she is talking about.First of all, my template was MLS MPowers 4040 healing, but I went down to MLS MPowers 3000 Heal 2000 Enhancement. Sap was nice, but all in all the forcerun and extra speed is a nice tradeoff than the 500 more health heals.
I've explained why breach sucks in detail and just you saying it doesn't ....means nothing.
1) Duels: When I duel, breach is the second best power skill I can possibly use, with choke being #1. I win duels against really good enhancers and defenders JUST because of breach allowing me to do the damage I need to. While I do have a nice pre-cu saber, when someone is breached off their force buffs, weakened, choked, armor broken, and getting attacked with everything I have, they have a HARD time surviving. In a duel it is NOT about the force cost for me, its about the win as fast as I can. I may get down to 30% force while they are at 80%, but they are the ones incaped - not me.
With a good MCM/+combat prof. and Defender its going to be a long fight if all things being equal. Usually you want to run there minds down by forcing them to use heals...this takes time and if you are eating up your force its not going to end well for you. Armor Break is a powerful move that can render enh/defender vulnerable but thats a LS skill not a master powers. You're confusing the skill trees.
2) Mass PvP: Breach once again is VERY helpful for large PvP. Seeing them enhancers trying to run away, and I get that breach off to strip their force run off... they don't expect that to happen. Throw in suppression and I basically grabbed in another kill for the group. Other then breach, Area KD is one of the most helpful skills in large scale PvP if you use it at the right time. I've seen battles won just because of me breaching and Area KDing.
It's not because of breach...I agree Area KD and Area Intim are great for large battles but we're talking about 1 vs 1 and small battles. I've popped an enh with breach while in a big battles and they do go down quick but that's because they don't notice there force armor down. It has more to do with carelessness on their part not that breach is the bomb.
3) Bounty Hunters: While not really breach-associated, I do quite well against the high end BH's on my server. I have enough offense to either flat out incap them too quickly, or run down their mind pretty fast. The main key here is choke, it throws some damage to any non-jedi luckily.
You're relying on your light saber skills and confusing them with master powers. You'ld be better served by spending those skills in defender or enh if you want to compete in a jvj.
Don't wish to start a debate, but I'm just trying to justify how useful breach actually is. I'm kinda tired of hearing people say it sucks or is useless because it really isn't. (atleast in my opinion)
Don't waist your time trying to justify breach, accept its limited use...BTW it is really useless
Eurus Windrider
And for everyone that loves breach because it strips Avoid incap.
Stop with the ignorance...Breach does not remove that buff. It may have been able to on test center pre - cu but it doesn't now.
Message Edited by Windrider01 on 09-25-2005 05:28 AM
Message Edited by felipz on 09-25-2005 06:45 AM
ValinCalred wrote:
breach doesn't strip ai
And choke is unstoppable, force shield only works against lightning