Jedi Archive

Thread: Forcecost vs Mindcost, Bacta Jab+BactaShot vs TotalHeal

Drazharr
Sun Jul 03, 2005 8:28 am
#14






WizKid72 wrote:

psst.. MsNiL is a she.. edit it before she kicks your ass





Lol, forgot. She'll forgive me.



"The Unknown Jedi" - SWG Player Since June 23, 2003
Drazharr
Sun Jul 03, 2005 8:34 am
#15






XeroHaven wrote:

Yep. SO you can imagine the values of this vs. the 4/0/0/0 line of healer alone, let alone force heal.


Once again, the devs go for balance, and comepletely unbalance things.


I dont see what would have been so hard to do by making 4/0/0/0 Healer, and 4/0/0/0 Doctor exactly the same with timers. The easiest way to balance things is to make things equal.






Xero, don't understand your point here. Are you saying it's even more imperative totake 4000 Healer now that it's been nerfed? Maybe, but since our healing is weaker, I think we ought to kill faster or runand Force Speed plus Force Run is the way to do it.



"The Unknown Jedi" - SWG Player Since June 23, 2003
MMKia
Sun Jul 03, 2005 8:35 am
#16

i keep holding out that master healer will get some love.




g.[{{{{{{{{{{{ mgXXq}}}F\Cthor - Kiavvie/Malachi' Kitola Elder Jedi Knight)
Fivel +17 Engine/Weapon Systems +12 Chassis Master FS Crafter/Shipwright
Mos Themis, Tatootine


JessieJames19
Sun Jul 03, 2005 8:39 am
#17






Drazharr wrote:





XeroHaven wrote:



Yep. SO you can imagine the values of this vs. the 4/0/0/0 line of healer alone, let alone force heal.


Once again, the devs go for balance, and comepletely unbalance things.


I dont see what would have been so hard to do by making 4/0/0/0 Healer, and 4/0/0/0 Doctor exactly the same with timers. The easiest way to balance things is to make things equal.






Xero, don't understand your point here. Are you saying it's even more imperative totake 4000 Healer now that it's been nerfed? Maybe, but since our healing is weaker, I think we ought to kill faster or runand Force Speed plus Force Run is the way to do it.



and thats how STEAK... is severed your right, we havea better offense, and even doc templates can be defeated depending on your jedi template and theirs. I dont mind doctors having nice healing, it kinda makes them a... doctor. I really need to open another FS slot and make a doctor/swordsman for my general pve needs.





Message Edited by JessieJames19 on 07-03-2005 11:40 AM



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ The Outlaw ~
~Master of the Saber~
Jesse' James - "One of Intrepids Most Dangerous"
Killing SF imps afk and LD because I AM the bad guy.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

JessieJames19
Sun Jul 03, 2005 8:41 am
#18







MMKia wrote:
i keep holding out that master healer will get some love.




Healing in general wont change but master healer should, and needs to be reduced.



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ The Outlaw ~
~Master of the Saber~
Jesse' James - "One of Intrepids Most Dangerous"
Killing SF imps afk and LD because I AM the bad guy.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Miffo
Sun Jul 03, 2005 8:43 am
#19


this would nearly make u go doc 4000 instead of healer , if it didnt cost so much skillpoints and prolly lose knight by taking it?



00000000000000000000 Tandor Vale - Andorina Vale
00000000000000000000 Jedi Knight - Bounty Twilek
00000000000000000000
00000000000000
000000 ~Burning to a glorious Death~
00000000000000000000 ~
Carniewhiner Resurrected~
00000000000000000000

+CLOAK+ , btw ukadia this isnt a german flag ok?

I support a PRECU server !
Ciscero
Sun Jul 03, 2005 8:45 am
#20

Thanks MsNiL it is nice to have numbers to back up our arguments.


Especially in this supposed, "balanced CU system."


I too am holding out on my token respec, in hopes healer is fixed.






Ciscero
(gnn[[[[[[[[[[nn]nW9Xgggggggggggggggggggggggg)
IOI
Founder and Council Member
Starsider Role Player
WizKid72
Sun Jul 03, 2005 8:47 am
#21







Miffo wrote:


this would nearly make u go doc 4000 instead of healer , if it didnt cost so much skillpoints and prolly lose knight by taking it?





according to the CU Character Builder, you can be..


Master Combat Prowess, 4400 Enhanced Reflex, Master Lightsaber, 4440 Defender, 4040 Medic, 4000 Doctor.. and have 6 skillpoints left


or perhaps..


Master Combat Prowess, 4400 Enhanced Reflex, 0404 Lightsaber, Master Defender, 0003 Enhancer, 4040 Medic, 4000 Doctor.. and have 0 skillpoints left

Message Edited by WizKid72 on 07-03-2005 08:49 AM




________________[STARSIDER]________________
· Riyadh al'Khayr · Entertainer · Havoc Squadron Ace ·
· Akilah al'Fahkri · Bounty Hunter · Smuggler Alliance Ace ·
· Az'har Efini · Dark Jedi · Imperial Inquisition Ace ·

Dekar_Corvus
Sun Jul 03, 2005 8:48 am
#22

I just noticed something....


your testing is greatly appreciated, however you make it very obvious...we are gonna get another healing nerf....




WE DONT HAVE AN ACTION COST!




NERF JEDI!






as much as i like ur post, it does no good, Devs respond better to whinning BH to lazy to grind out Jedi,and hate us for it, cause they are jealous.


Devs dont listen to us Jedi, who for the most part, have played since launch, and devoted 90% more time to the game, and many of which have mastered many professions in order to earn our jedi........what do we know about the game....we only spent the last 2 years grinding it....







(gnn[[[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

Dekar Corvus
Master of 26 NON FS professions by Publish 9
Forced to grind the village quest. Didn't realize that killing 6000 bols was the path to enlightenment...

Elder Jedi (second class citizen of the Empire).
Dr_Nalio
Sun Jul 03, 2005 10:08 am
#23

Wow, excellent breakdown of the data. I hope this gets passed on to the devs. Nice job MsNiL.
MsNiL
Sun Jul 03, 2005 10:34 am
#24





WizKid72 wrote:
Nice findings as usual MsNiL.. but I'm afraid I'll have to remind you that you were one of a few who made a post a few weeks back that noted that Defender wasn't all that great without Healer, and that Healer was the culprit of the "overpowered" Defenders..

Healer got nerfed as a result of that and several other posts =/





No. I made a post about Defender not having enough defenses to survive without 4000 healer, mentioning that they need more defense if healer 4000 was nerfed as already planned. I brought forth foolproof evidence that aDefender JediDefense did not equal a non-Jedibrawlerstacker. The missing defense from Master Defender is the defense they should receive through their extra 1,5skilltree of Jedi Disciplines (such as MLS and 4004 Healer).

FotM GREED brought downfall to the Defender discipline.
In FotM GREED it was more important that"nobody but defender should have defenses", than the fact that thoose extra points of Defense would benefit Defenders themselvesand eventually be needed once healer was nerfed.
In this greed they whereblind to the fact that Jediare not streamlined by the core ruleset that keeps this game balanced.

In FotM GREED the words of the Bounty Hunter Correspondant "nobody but defender should have defenses"was QFE'd while my warnings where ignored. In stupidity gained by FotM GREED they accused me for calling a nerf when all I did was enlightened them about their Achilles Heel.

This is exactly what happens if you backstab/lie about and accuse your own.

FotM GREED will continue to be our downfall.



--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
gera
Sun Jul 03, 2005 10:40 am
#25

I remember once you post, Healer 4 0 0 0 should not be powerful, Jedi's strength coming from 4000 healing when there is MH, MH should be powerful, 4000 not. Well, we got what you wanted.


Totally nerfed.. all together, does not matter 4000 or MH.






Armor removed from Jedi so they can be kited 'as designed' - Blixtev

MsNiL
Sun Jul 03, 2005 10:40 am
#26





Miffo wrote:


this would nearly make u go doc 4000 instead of healer , if it didnt cost so much skillpoints and prolly lose knight by taking it?



You will not receive force by thoose boxes... But you wont need it.
And for your 63 points you will receive:
The ability toheal almost 3000 damage for 15% mind in 6 seconds.

Bacta Infusion that heals for about as much as Improved Force Infusion

Diagnose

Drag Incapacitated Player

Health Augmentation

Heal States (Stabilizers)




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Page 2 of 6