Jedi Archive
Thread: Forcecost vs Mindcost, Bacta Jab+BactaShot vs TotalHeal
WizKid72 wrote:
psst.. MsNiL is a she.. edit it before she kicks your ass
Lol, forgot. She'll forgive me.
Xero, don't understand your point here. Are you saying it's even more imperative totake 4000 Healer now that it's been nerfed? Maybe, but since our healing is weaker, I think we ought to kill faster or runand Force Speed plus Force Run is the way to do it.
XeroHaven wrote:
Yep. SO you can imagine the values of this vs. the 4/0/0/0 line of healer alone, let alone force heal.
Once again, the devs go for balance, and comepletely unbalance things.
I dont see what would have been so hard to do by making 4/0/0/0 Healer, and 4/0/0/0 Doctor exactly the same with timers. The easiest way to balance things is to make things equal.
Drazharr wrote:
XeroHaven wrote:
and thats how STEAK... is severed
Xero, don't understand your point here. Are you saying it's even more imperative totake 4000 Healer now that it's been nerfed? Maybe, but since our healing is weaker, I think we ought to kill faster or runand Force Speed plus Force Run is the way to do it.
Yep. SO you can imagine the values of this vs. the 4/0/0/0 line of healer alone, let alone force heal.
Once again, the devs go for balance, and comepletely unbalance things.
I dont see what would have been so hard to do by making 4/0/0/0 Healer, and 4/0/0/0 Doctor exactly the same with timers. The easiest way to balance things is to make things equal.
your right, we havea better offense, and even doc templates can be defeated depending on your jedi template and theirs. I dont mind doctors having nice healing, it kinda makes them a... doctor. I really need to open another FS slot and make a doctor/swordsman for my general pve needs.
Message Edited by JessieJames19 on 07-03-2005 11:40 AM
MMKia wrote:
i keep holding out that master healer will get some love.
Healing in general wont change but master healer should, and needs to be reduced.
Thanks MsNiL it is nice to have numbers to back up our arguments.
Especially in this supposed, "balanced CU system."
Miffo wrote:
this would nearly make u go doc 4000 instead of healer , if it didnt cost so much skillpoints and prolly lose knight by taking it?
according to the CU Character Builder, you can be..
Message Edited by WizKid72 on 07-03-2005 08:49 AM
I just noticed something....
your testing is greatly appreciated, however you make it very obvious...we are gonna get another healing nerf....
WE DONT HAVE AN ACTION COST!
NERF JEDI!
![]()
as much as i like ur post, it does no good, Devs respond better to whinning BH to lazy to grind out Jedi,and hate us for it, cause they are jealous.
Devs dont listen to us Jedi, who for the most part, have played since launch, and devoted 90% more time to the game, and many of which have mastered many professions in order to earn our jedi........what do we know about the game....we only spent the last 2 years grinding it....
WizKid72 wrote:
Nice findings as usual MsNiL.. but I'm afraid I'll have to remind you that you were one of a few who made a post a few weeks back that noted that Defender wasn't all that great without Healer, and that Healer was the culprit of the "overpowered" Defenders..
Healer got nerfed as a result of that and several other posts =/
FotM GREED brought downfall to the Defender discipline.
In FotM GREED it was more important that"nobody but defender should have defenses", than the fact that thoose extra points of Defense would benefit Defenders themselvesand eventually be needed once healer was nerfed.
In this greed they whereblind to the fact that Jediare not streamlined by the core ruleset that keeps this game balanced.
In FotM GREED the words of the Bounty Hunter Correspondant "nobody but defender should have defenses"was QFE'd while my warnings where ignored. In stupidity gained by FotM GREED they accused me for calling a nerf when all I did was enlightened them about their Achilles Heel.
This is exactly what happens if you backstab/lie about and accuse your own.
FotM GREED will continue to be our downfall.
You will not receive force by thoose boxes... But you wont need it.
Miffo wrote:
this would nearly make u go doc 4000 instead of healer , if it didnt cost so much skillpoints and prolly lose knight by taking it?
And for your 63 points you will receive:
The ability toheal almost 3000 damage for 15% mind in 6 seconds.