Jedi Archive

Thread: Just some food for thought on Saber Dmg

xur-soma
Tue Sep 06, 2005 9:23 am
#14






Gohma_Manovich wrote:







Jacella wrote:
Lightsaber damage stats aren't what make us effective and dominating in combat. You aren't taking into account the rest of the skills we have at our disposal.





yes this is very true a piure jedi is very powerful, but if you imagine a 3 set of proffesions based around a weapon which did 1.1k damage and that would be poiwerful too





Ranged players also do not have AB like or Force Weaken like jedi do! the stats on that gun dont mean spit to me like I said it give to any MRM and i will duel the guy anytime.





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Atz_Breh
Tue Sep 06, 2005 9:33 am
#15

you miss 1 important thing in this:


the damage range is that is important, from rifles it´s arround 600 dam from min to max, sabershave like 300 from min to max + elemental
chewboywa
Tue Sep 06, 2005 9:34 am
#16

The general PvP has come down to who has the highest MINIMUM damage, many lightsabers has a much higher minimum damage than that rifle does and not one Jedi I know of does not go without wearing a PSG which dramatically reduces damage taken as well, from a perfectly crafted T21 or ALR I take about 370-400 damage after force armor and PSG from it and I do not have any defender. The rifles such as Fallen-Hyper or LD-1 or some pre CURB Tusken rifles are what you should fear.



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Pday
Tue Sep 06, 2005 9:36 am
#17






Jacella wrote:





esfnighthawk wrote:
So you all don't think it's funny that Sabers max damage is around 720+ damage while other weapons in this game, both melee and ranged, can reach over 1000 damage? I found that fricken hilarious, cause we all know Ryyk Blades were alot more devastating than Lightsabers ever were It's funny to see how SOE got us into this mentality that a 700 damage LS is good. Hell, I wouldn't let my alt use a weapon that was less than 900 damage, why should we Jedi settle for less.





No, I don't. What you all are forgetting it the specials timers. Jedi have some of the shortest timers in the game, and if you choose the right skillset, we are much much faster than anyone else. We also have the highest elemental damage of any class. We also can do the following; Heal, use stims, mez, have aura and/or force armour, valor, ranged kd on a very short timer, apply all states, and much much more, depending on your template. Jedi is an elite pvp profession, that doesn't equate to an "I Win" profession.Jedi takes more skill and planning, better tactics and a lot more practice than any other profession. I have both a BH and a Jedi...I will tell you without a doubt, I am far better with my jedi than any other profession I have ever played...because I practiced a lot longer with it.





a good rifleman/bh/cm combo will whipe the floor with any jedi.


Lets see my bh rifleman


690 min damage bowcaster


8100 75% armor break sliced adkd armor


critshot and startleshot every 2 seconds


30 second ranged KD just like saberthrow


duelist stance making sure that a 700+ saber dont hit me over 450




Message Edited by Pday on 09-06-2005 09:37 AM



Iadao

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esfnighthawk
Tue Sep 06, 2005 9:37 am
#18






Jacella wrote:





esfnighthawk wrote:
So you all don't think it's funny that Sabers max damage is around 720+ damage while other weapons in this game, both melee and ranged, can reach over 1000 damage? I found that fricken hilarious, cause we all know Ryyk Blades were alot more devastating than Lightsabers ever were It's funny to see how SOE got us into this mentality that a 700 damage LS is good. Hell, I wouldn't let my alt use a weapon that was less than 900 damage, why should we Jedi settle for less.





No, I don't. What you all are forgetting it the specials timers. Jedi have some of the shortest timers in the game, and if you choose the right skillset, we are much much faster than anyone else. We also have the highest elemental damage of any class. We also can do the following; Heal, use stims, mez, have aura and/or force armour, valor, ranged kd on a very short timer, apply all states, and much much more, depending on your template. Jedi is an elite pvp profession, that doesn't equate to an "I Win" profession.Jedi takes more skill and planning, better tactics and a lot more practice than any other profession. I have both a BH and a Jedi...I will tell you without a doubt, I am far better with my jedi than any other profession I have ever played...because I practiced a lot longer with it.





That's not my point. Why are LS, the most iconic and strongest weapons in the SW Universe, sub par to other weapons on damage. We have better/faster specials, mez, aura, blah blah blah. I can kill mobs alot faster with my MRifleman than I ever could with my Jedi. And with CM, that makes my MRifle just the same as my Jedi. Mez? Pick up Pistoleer. Snaring? Rifleman got that. Healing? Combat Medic check. Aura and innate Defense. Pick up TK. You got to be kidding me, normal professions can match up/beat just about any Jedi ability. You can be Swords/TK/CM and be a helluva lot more effective than a MLS/MDEF. But you're turning this into something it's not.


No one is looking for an I win button. My entire point was, why don't LS have the chance to reach/go over 1000 damage? To me, that's retarded. LS are like THE weapon in SW. Yet I get better dps with my ALR, with no marksman skill whatsoever with basic ranged attack. You can't tell me something is not right with that.





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esfnighthawk
Tue Sep 06, 2005 9:40 am
#19






chewboywa wrote:
The general PvP has come down to who has the highest MINIMUM damage, many lightsabers has a much higher minimum damage than that rifle does and not one Jedi I know of does not go without wearing a PSG which dramatically reduces damage taken as well, from a perfectly crafted T21 or ALR I take about 370-400 damage after force armor and PSG from it and I do not have any defender. The rifles such as Fallen-Hyper or LD-1 or some pre CURB Tusken rifles are what you should fear.




Most good BH use a Kinetic dmg rifle that can match the laser based rifles in damage, which negates the usefullness of the PSG. But it's good to have one on for that one time that a BH actually does use a laser based weapon





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Iawalein
Tue Sep 06, 2005 9:40 am
#20



xur-soma wrote:


Metalsaber wrote:
Clicky

Look at the stats on that gun. That is just wrong in so many ways. Even us with premium pearls cannot match the stats on that gun. So why are we fighting amongst ourselves?

That and a rifleman doesnt have to be 5m away or less to attack.

Thx soe.


you could give that gun to any MRM combo and i will kill him, so I dont think its over powed i think its just fine as is... I do not see that jedi sabers are weak at all.





They are unless a jedi can get ahold of some nice tunes. (Notice that I didn't say crystals/pearls since even if a jedi DOES get a ton of those, there is NO guarantee of a tune above 30.) Without nicely tuned pearls, a jedi can end up with a saber with max damage 370-470, effectively making is worthless against weapons like these.



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MasterSheep
Tue Sep 06, 2005 9:43 am
#21

a good saber is a much better weapon than that - its MINIMUM damage and elemental you have to use


min 495 on that one - and it cant be damage sliced (allready close to cap) - whereas a well made post CU saber can be 600-500 + 160ish elemental - a much better weapon





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RebRifle
Tue Sep 06, 2005 9:45 am
#22






esfnighthawk wrote:





Jacella wrote:





esfnighthawk wrote:
So you all don't think it's funny that Sabers max damage is around 720+ damage while other weapons in this game, both melee and ranged, can reach over 1000 damage? I found that fricken hilarious, cause we all know Ryyk Blades were alot more devastating than Lightsabers ever were It's funny to see how SOE got us into this mentality that a 700 damage LS is good. Hell, I wouldn't let my alt use a weapon that was less than 900 damage, why should we Jedi settle for less.





No, I don't. What you all are forgetting it the specials timers. Jedi have some of the shortest timers in the game, and if you choose the right skillset, we are much much faster than anyone else. We also have the highest elemental damage of any class. We also can do the following; Heal, use stims, mez, have aura and/or force armour, valor, ranged kd on a very short timer, apply all states, and much much more, depending on your template. Jedi is an elite pvp profession, that doesn't equate to an "I Win" profession.Jedi takes more skill and planning, better tactics and a lot more practice than any other profession. I have both a BH and a Jedi...I will tell you without a doubt, I am far better with my jedi than any other profession I have ever played...because I practiced a lot longer with it.





That's not my point. Why are LS, the most iconic and strongest weapons in the SW Universe, sub par to other weapons on damage. We have better/faster specials, mez, aura, blah blah blah. I can kill mobs alot faster with my MRifleman than I ever could with my Jedi. And with CM, that makes my MRifle just the same as my Jedi. Mez? Pick up Pistoleer. Snaring? Rifleman got that. Healing? Combat Medic check. Aura and innate Defense. Pick up TK. You got to be kidding me, normal professions can match up/beat just about any Jedi ability. You can be Swords/TK/CM and be a helluva lot more effective than a MLS/MDEF. But you're turning this into something it's not.


No one is looking for an I win button. My entire point was, why don't LS have the chance to reach/go over 1000 damage? To me, that's retarded. LS are like THE weapon in SW. Yet I get better dps with my ALR, with no marksman skill whatsoever with basic ranged attack. You can't tell me something is not right with that.






First off making sabers higher would unbalance the game as the .5 extra would increase drematically. And about the ALR ranged attack is the highest dps of any rifle skill. And the thing is a jedi can pick all these skills up all at once but a normal can't
KyiasLightsun
Tue Sep 06, 2005 9:47 am
#23

1.37 speed 601-697 dmg 175 elemental. 105 SAC

tighter dmg range, faster speed, decent SAC...

I think my saber> that rifle. I will hit for 800 dmg or so consistently after I AB him....he will have a wide range of dmg, and after all is said and done it will be more in the min side of that gun rather than the max.


Sabers are GREAT ho they are if you have the proper tools to make one.




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MasterSheep
Tue Sep 06, 2005 9:47 am
#24






a good rifleman/bh/cm combo will whipe the floor with any jedi.

Lets see my bh rifleman


690 min damage bowcaster


690 - grief that would be an evil weapon indeed - i have never seen such a good rifle.. but thenagain im not a wookie....


8100 75% armor break sliced adkd armor


critshot and startleshot every 2 seconds


30 second ranged KD just like saberthrow


duelist stance making sure that a 700+ saber dont hit me over 450


duelist stance is a huge waste of time for a BH vs a jedi - as the small min/max range on a saber means it hardly mitigates any damage.


apart from that this is pretty much as good as aBH could possibly be



Message Edited by Pday on 09-06-2005 09:37 AM








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Pday
Tue Sep 06, 2005 9:52 am
#25






MasterSheep wrote:





a good rifleman/bh/cm combo will whipe the floor with any jedi.

Lets see my bh rifleman


690 min damage bowcaster


690 - grief that would be an evil weapon indeed - i have never seen such a good rifle.. but thenagain im not a wookie....


8100 75% armor break sliced adkd armor


critshot and startleshot every 2 seconds


30 second ranged KD just like saberthrow


duelist stance making sure that a 700+ saber dont hit me over 450


duelist stance is a huge waste of time for a BH vs a jedi - as the small min/max range on a saber means it hardly mitigates any damage.


apart from that this is pretty much as good as aBH could possibly be



Message Edited by Pday on 09-06-2005 09:37 AM









oh i forgot to mention, i never get hit for over 600 after i got my armor ab sliced.




Iadao

4-4-4-4 Sick inhumane S.O.B

GCW forum motto : Lets all go beat some more DEAD HORSES

yeah it's only a game, but the time and money I invested in it are certainly F'ing REAL.

WookieOgre
Tue Sep 06, 2005 9:55 am
#26






KyiasLightsun wrote:
1.37 speed 601-697 dmg 175 elemental. 105 SAC

tighter dmg range, faster speed, decent SAC...

I think my saber> that rifle. I will hit for 800 dmg or so consistently after I AB him....he will have a wide range of dmg, and after all is said and done it will be more in the min side of that gun rather than the max.


Sabers are GREAT ho they are if you have the proper tools to make one.





Well I agree up until you fight someone with 75% AB sliced armor. Then your extra 65% damage turns into 16% extra damage.



Just to make sure we are all on the same page (this is to everyone on this post), Master Defenders or 444x Defenders are really the only way my BH will see any kind of reduction to min damage.


Base Accuracy for my MBH/MR alt is 309. With pyro that goes up to 529. With Aim activated it goes up to 769.


So I will have 769 Accuracy before I attack, you sure you'll have enough to make my Rifle go to it's minium? I'll incap you before you know I'm there if you are not Master Defender with Aura running. Also 444x Defenders are very good as well, specially with Pik Pie. Trust me, not every Jedi uses defensive foods. Most think marco Aura = I win.

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