Jedi Archive

Thread: Defense vs Combat Medic

dreamdealer
Tue Sep 06, 2005 11:36 am
#14








Phantom513 wrote:





Wimpanzee wrote:
i am mbh/mcm

i found, this weekend, only 3 out of 16 jedi could kill me. i took powers jedi, mls/mdef jedi, an entire range of templates.

the ONLY ones who beat me had pre-cu no action sabers w/ some very nice pearls in them.

otherwise, between traumatize, drain and dots...they run out of mind.

not force, mind. and usually in 3-5 minutes.



wow thats crazy i have never before run out of mind in the CU while playing my jedi congrats i have no idea how ya did that






guess it really depends on what heal you have i have heal 2xxx and with only 1000 heal, you drain your mind very fast. What does make me laugh a nov doc does that amount of heal also. I mean lets be honest about it, since Jedi heal started to use mind we suck i mean the max you can stack on food for mind regen is 250 do we even notice the diffrence i dont anyway.

Message Edited by dreamdealer on 09-06-2005 07:39 PM



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Meetic
Wed Sep 07, 2005 12:06 am
#15

Tons of defences tbh.

Jedi skills which give near imunity from CM Poison. Drink which offers 65% resist, 15% absorb on the fire fot
Heal ability to remove the dots.
others too... all sorts of cool items/food/drinks you can use to help counter MCMs
Jacella
Wed Sep 07, 2005 12:09 am
#16






Leekae wrote:

I was just wondering if there was a counter to this tactic:


CM walks up to you, mezz's you, then applies all their stuff like fire, poison, disease, snare, etc...


At this point they start firing on you with an uber rifle=Instant death.


What tactic do you all have to offer for this technique?


I, for one, feel they shouldnt be able to apply anything to you while mezzed. It should break on not only damage, but also any states or offensive moves done by the other player. Thoughts?





Stims, heals, roots, snares, kd, ab, ph, db.







___________________(J)__________________
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Crash752
Wed Sep 07, 2005 12:20 am
#17






Meetic wrote:
Tons of defences tbh.

Jedi skills which give near imunity from CM Poison. Drink which offers 65% resist, 15% absorb on the fire fot
Heal ability to remove the dots.
others too... all sorts of cool items/food/drinks you can use to help counter MCMs




But then the Jedi would have to pick useful skills. Most players are too stupid to understand that though and only want to nerf things because they are idiots that suck at this game. You can tell them a million times what foods to eat or what skills counter an attack and they will never use them because they are morons.





Overseer
OhBuggah
Wed Sep 07, 2005 12:29 am
#18

The way to beat a CM/BH is to get force sap and force speed. That is all you need to kill them easily. The problem is that all you Jedi have a FotM template and are unwilling to pick up the necessary skills to kill a CM/BH.
OhBuggah
Wed Sep 07, 2005 12:31 am
#19

This template will kill all the MCM/BH's who come after you:


Master Sabers, Defender 0444, Healing 2040, Enhancer 3000


YarKi
Wed Sep 07, 2005 12:40 am
#20

Their dots have cure/preventive foods/drinks (make sure you have those and your other foods uncrated). Without the dots, your MDEF defenses plus aura+MLS blockwill keep their damage to you to a minumum. Youshould be able to deal with that with stims ( no mind cost).Use basic saber hit andmaintain a bleed on them to force them to heal.Try to move thefight to an area where you can break LOS for a moment here and there and sit down to regen your mind and action (which should not be all that low to begin with). Keep a holocron and your buff crystal in reserve.
dreamdealer
Wed Sep 07, 2005 12:45 am
#21






OhBuggah wrote:

This template will kill all the MCM/BH's who come after you:


Master Sabers, Defender 0444, Healing 2040, Enhancer 3000







I agree but without a good amount of melee defence won't you be weak against any melee attacking class other than just the MBH/CM. This is a questionnotan actual fact.



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OhBuggah
Wed Sep 07, 2005 12:50 am
#22






dreamdealer wrote:





OhBuggah wrote:

This template will kill all the MCM/BH's who come after you:


Master Sabers, Defender 0444, Healing 2040, Enhancer 3000







I agree but without a good amount of melee defence won't you be weak against any melee attacking class other than just the MBH/CM. This is a questionnotan actual fact.





Yes they will be weak against a melee class, but there are no melee bounty hunters so it's a non-issue. The problem is that most Jedi have a FotM template and they want to be strong at PvE, PvP, BHvJedi without making any compromises. A Jedi with the template I listed simply shouldn't be walking around as Special Forces, but they will kill ANY bounty hunter who comes after them ... ANY! Instead of doing what it takes to kill any bounty hunter, they would rather sit here and complain about how weak their class is. It simply isn't true.
YarKi
Wed Sep 07, 2005 12:50 am
#23






dreamdealer wrote:





OhBuggah wrote:

This template will kill all the MCM/BH's who come after you:


Master Sabers, Defender 0444, Healing 2040, Enhancer 3000







I agree but without a good amount of melee defence won't you be weak against any melee attacking class other than just the MBH/CM. This is a questionnotan actual fact.





You have aura. With that on your "base" defense is not massively relevant. Or go with vegeparsine. I would actually go DEF 0044 and Enh 3400 for that template.
Crash752
Wed Sep 07, 2005 12:51 am
#24






dreamdealer wrote:





OhBuggah wrote:

This template will kill all the MCM/BH's who come after you:


Master Sabers, Defender 0444, Healing 2040, Enhancer 3000







I agree but without a good amount of melee defence won't you be weak against any melee attacking class other than just the MBH/CM. This is a questionnotan actual fact.





Yeh... cause there should be a template that wins 100% of the time in every circumstance.


Game balance doesn't mean you win all the time.








Overseer
dreamdealer
Wed Sep 07, 2005 12:53 am
#25






OhBuggah wrote:






dreamdealer wrote:





OhBuggah wrote:

This template will kill all the MCM/BH's who come after you:


Master Sabers, Defender 0444, Healing 2040, Enhancer 3000







I agree but without a good amount of melee defence won't you be weak against any melee attacking class other than just the MBH/CM. This is a questionnotan actual fact.





Yes they will be weak against a melee class, but there are no melee bounty hunters so it's a non-issue. The problem is that most Jedi have a FotM template and they want to be strong at PvE, PvP, BHvJedi without making any compromises. A Jedi with the template I listed simply shouldn't be walking around as Special Forces, but they will kill ANY bounty hunter who comes after them ... ANY! Instead of doing what it takes to kill any bounty hunter, they would rather sit here and complain about how weak their class is. It simply isn't true.









RIP- Starwars Galaxies 2003-2005
+ Dreamscape Pre CU Jedi Padawan +

Proud Founder And Member Of Supreme Entity
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