Jedi Archive
Thread: NEW patch stuff on expansion TC. Looks good.
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Opie76
Thu Oct 13, 2005 2:48 pm
#14
Message Edited by Opie76 on 10-13-200502:49 PM
Message Edited by Opie76 on 10-13-2005 02:49 PM
scorpy1
Thu Oct 13, 2005 2:49 pm
#15
apprently Obi-wons holo givs u a crystal greater power than Bane's and Sunriders plus the neat thing is to get people to buy TOW Devs made it so 95% of loot isnt tradable so if you not jedi lol i'd go with anything which is far from Obi-won
Jediknight2k1
Thu Oct 13, 2005 3:00 pm
#16
trajen2 wrote:
i saw these. . . i'll be curios to see the filling on it ... plus it is not a solution to chain snaring by pistoleers and riflemen...
EVILxWARLOCK wrote:
Some of the stuff on the new expansion TC patch notes.
- Profession Chef
- Added a new drink; Rancor Aid. This drink provides a short term defense to electrolyte drain in addition to a small speed boost. This may be a counter to the new debuff changes.
- Lair of the crystal rewards have been increased in power. This could be to make it more strong than the banes or sunriders.
- Checked the power of Called Shot from a Master SL followed up with Sniper Shot from a Master Rifleman No more 1 shot incaps we can only hope.
It was just posted that it around 18 filling and lasts about 50 secs on TC. It might change on live depending on resources
EVILxWARLOCK
Fri Oct 14, 2005 12:31 am
#17
Some of the stuff on the new expansion TC patch notes.
- Profession Chef
- Added a new drink; Rancor Aid. This drink provides a short term defense to electrolyte drain in addition to a small speed boost. This may be a counter to the new debuff changes.
- Lair of the crystal rewards have been increased in power. This could be to make it more strong than the banes or sunriders.
- Checked the power of Called Shot from a Master SL followed up with Sniper Shot from a Master Rifleman. No more 1 shot incaps we can only hope.
Message Edited by EVILxWARLOCK on 10-13-2005 12:32 PM
trajen2
Fri Oct 14, 2005 12:33 am
#18
i saw these. . . i'll be curios to see the filling on it ... plus it is not a solution to chain snaring by pistoleers and riflemen...
EVILxWARLOCK wrote:
Some of the stuff on the new expansion TC patch notes.
- Profession Chef
- Added a new drink; Rancor Aid. This drink provides a short term defense to electrolyte drain in addition to a small speed boost. This may be a counter to the new debuff changes.
- Lair of the crystal rewards have been increased in power. This could be to make it more strong than the banes or sunriders.
- Checked the power of Called Shot from a Master SL followed up with Sniper Shot from a Master Rifleman No more 1 shot incaps we can only hope.
Crash752
Fri Oct 14, 2005 12:39 am
#19
trajen2 wrote:
i saw these. . . i'll be curios to see the filling on it ... plus it is not a solution to chain snaring by pistoleers and riflemen...
EVILxWARLOCK wrote:
Some of the stuff on the new expansion TC patch notes.
- Profession Chef
- Added a new drink; Rancor Aid. This drink provides a short term defense to electrolyte drain in addition to a small speed boost. This may be a counter to the new debuff changes.
- Lair of the crystal rewards have been increased in power. This could be to make it more strong than the banes or sunriders.
- Checked the power of Called Shot from a Master SL followed up with Sniper Shot from a Master Rifleman No more 1 shot incaps we can only hope.
First of all Pistoleer has no snare skill. Second Riflemen and Carbineer Snares cannot be chained they are on the same timer as Knockdown moves where the target will be immune for a short time after they are snared. The only snares that can be reapplied while still being snared creating achain snare effectis the Jedi snare and Combat medic Electrolyte drain.
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