Jedi Archive

Thread: NEW patch stuff on expansion TC. Looks good.

Opie76
Thu Oct 13, 2005 2:48 pm
#14



Message Edited by Opie76 on 10-13-200502:49 PM

Message Edited by Opie76 on 10-13-2005 02:49 PM

scorpy1
Thu Oct 13, 2005 2:49 pm
#15

apprently Obi-wons holo givs u a crystal greater power than Bane's and Sunriders plus the neat thing is to get people to buy TOW Devs made it so 95% of loot isnt tradable so if you not jedi lol i'd go with anything which is far from Obi-won




01011000100111111111001100000101101101101111000101
01110111011011010011010000110100010100110100101111
10111100110011101110011001011111111100001100110010Scorpy
10010101101111101001100001101011111010100011001011Nab Valentino
11001011111001111011001110000010000111010011110111
10111110111010001100000111111010001100001001010001
11011010100110011111011101101011000000101101110001
11100011111100110111101001001111000110010010001111
01100010111110001001011110111010011011101001000101
00011111001010000000100011011010000010111101111000
10100001011100110001001110000010111110011000101010



Jediknight2k1
Thu Oct 13, 2005 3:00 pm
#16






trajen2 wrote:






EVILxWARLOCK wrote:

Some of the stuff on the new expansion TC patch notes.




  • Profession Chef

    • Added a new drink; Rancor Aid. This drink provides a short term defense to electrolyte drain in addition to a small speed boost. This may be a counter to the new debuff changes.

  • Lair of the crystal rewards have been increased in power. This could be to make it more strong than the banes or sunriders.
  • Checked the power of Called Shot from a Master SL followed up with Sniper Shot from a Master Rifleman No more 1 shot incaps we can only hope.




i saw these. . . i'll be curios to see the filling on it ... plus it is not a solution to chain snaring by pistoleers and riflemen...





It was just posted that it around 18 filling and lasts about 50 secs on TC. It might change on live depending on resources



Eomer

Reb Rivendale Crusaders

Elder Jedi & Alliance Ace Pilot

Nothing Got Enhanced(but everything got nerfed)


PvPing untill there is something else to do.

EVILxWARLOCK
Fri Oct 14, 2005 12:31 am
#17


Some of the stuff on the new expansion TC patch notes.




  • Profession Chef

    • Added a new drink; Rancor Aid. This drink provides a short term defense to electrolyte drain in addition to a small speed boost. This may be a counter to the new debuff changes.

  • Lair of the crystal rewards have been increased in power. This could be to make it more strong than the banes or sunriders.
  • Checked the power of Called Shot from a Master SL followed up with Sniper Shot from a Master Rifleman. No more 1 shot incaps we can only hope.

Message Edited by EVILxWARLOCK on 10-13-2005 12:32 PM



"They are in front of us, behind us, and we are flanked on both sides by an
enemy that outnumbers us 29:1. They can't get away from us now!"
"We're surrounded. That simplifies the problem."
- Lewis B. "Chesty" Puller, USMC

U-S-M-C <> JEDI KNIGHT
xWARLOCKx <> WEAPONSMITH

trajen2
Fri Oct 14, 2005 12:33 am
#18






EVILxWARLOCK wrote:

Some of the stuff on the new expansion TC patch notes.




  • Profession Chef

    • Added a new drink; Rancor Aid. This drink provides a short term defense to electrolyte drain in addition to a small speed boost. This may be a counter to the new debuff changes.

  • Lair of the crystal rewards have been increased in power. This could be to make it more strong than the banes or sunriders.
  • Checked the power of Called Shot from a Master SL followed up with Sniper Shot from a Master Rifleman No more 1 shot incaps we can only hope.




i saw these. . . i'll be curios to see the filling on it ... plus it is not a solution to chain snaring by pistoleers and riflemen...





Inat Mivea - Elder Jedi
"
It ain't braggin' if you can do it . . ."

Crash752
Fri Oct 14, 2005 12:39 am
#19






trajen2 wrote:






EVILxWARLOCK wrote:

Some of the stuff on the new expansion TC patch notes.




  • Profession Chef

    • Added a new drink; Rancor Aid. This drink provides a short term defense to electrolyte drain in addition to a small speed boost. This may be a counter to the new debuff changes.

  • Lair of the crystal rewards have been increased in power. This could be to make it more strong than the banes or sunriders.
  • Checked the power of Called Shot from a Master SL followed up with Sniper Shot from a Master Rifleman No more 1 shot incaps we can only hope.




i saw these. . . i'll be curios to see the filling on it ... plus it is not a solution to chain snaring by pistoleers and riflemen...





First of all Pistoleer has no snare skill. Second Riflemen and Carbineer Snares cannot be chained they are on the same timer as Knockdown moves where the target will be immune for a short time after they are snared. The only snares that can be reapplied while still being snared creating achain snare effectis the Jedi snare and Combat medic Electrolyte drain.







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