Jedi Archive

Thread: GUYS! The DEVs Made us better some...

LordVader008
Fri Oct 14, 2005 11:40 am
#14


so i can do force aura now and not have an action cost?

oh would i love to see how the force costs have changed... it probally doubled. say goodbye to those aura/infusion macros.



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CloverRidge
Fri Oct 14, 2005 11:43 am
#15

I don't think you'll see much in the way of a force cost increase or people would be noticing it on test.


The point of my post is that if they make the change is that maybe they have seen the "error of their ways" in having us manage of all those friggin bars and are mostly reverting it back to the previous costs.





Ytoavee Oases
Corbantis
Daivan
Fri Oct 14, 2005 11:50 am
#16






Liani wrote:

I can't believe people who are looking for the problems with this insanely good information.


People have been freaking about increased action and mind costs....and we see here that they are in most cases being REDUCED.


It is okay to be happy about good news.








It would be insanely good information if it covered all costs. Unfortunately there are no force costs listed. I'm thrilled by the fact that self heal doesnt take mind anymore....now, tell me how much of a force cost bump it just got.
VaainEldritch
Fri Oct 14, 2005 11:51 am
#17

I can confirm the zero mind cost on Force heal






Va'ain

Urban Dictionary definition of SMED:

"to interfere with one's gaming enjoyment: To drastically alter an item which is enjoyed by thousands."

TO pull a smed. Jeez, those dev's pulled a smed on swg big time

Dellarn
Fri Oct 14, 2005 11:57 am
#18

so the mind cost on force heal is gone?



sounds to good to be true





Dellarn slowborn, Pre-cu dark jedi knight
MaxSteel Reborn, a not so uber Medic
Satisfied Customer --------------------------------|------------- Cancelling Accounts-----MoZilla MoZilla old browser of SWG now on msn/forums CL 60 troll
pandoraspvp
Fri Oct 14, 2005 1:31 pm
#19






SoloBacca1 wrote:


Action and Mind Costs from TC:


First set of numbers are Pre TC and Second Set are on TC currently....


Avoid Incap: Mind 10% Mind 0%
Dominage Mind: Action 4% Action 6%
Force Aura: Action 4% Action 0%
Force Valor: Action 4% Action 0%
Drain Force: Action 7% Action 6%
Force Run: Action 15% Action 0%
Force Suppression: Action 9%, Mind 4% Action 7% Mind 4%
Force Wave: Action 9%, Mind 4% Action 6% Mind 4%
Stasis: Action 9%, Mind 10% Action 8% Mind 10%
Transfer Force: Action 4% Action 0%
Force Cure Disease: Mind 5%Mind 0%
Force Cure Poison: Mind 5% Mind 0%
Force Extinguish: Mind 5% Mind 0%
Force Heal: Mind 9% Mind 0%
Force Heal States: Mind 5% Mind 0%
Force Infusion: Mind 12% Mind 0%
Force Sap: Action 1%, Mind 8% Action 0% Mind 8%
Force Shock: Action 1%, Mind 8% Action 0% Mind 8%
Force Wound Heal: Mind 3% Mind 0%
Stop Bleeding: Mind 5% Mind 0%
Total Heal: Mind 14% Mind 0%
Force Breach: Action 10% Action 8%
Force Choke: Action 20% Action 19% Mind 8%
Force Hit: Action 5% Action 5%
Force Intimidate: Action 10% Action 9%
Force Knockdown: Action 10% Action 8%
Force Lightning: Action 22% Action 20%
Force Lightning Area: Action 25% Action 22%
Force Strike: Action 8% Action 8%
Force Throw: Action 10% Action 7%
Force Weaken: Action 10% Action 8%
Mind Blast: Action 10% Action 9%


TC Currently:
Improved
Bacta shot Action 13%Mind 1 5%
Bacta Spray Action 18% Mind 12%
Bacta Toss Action 14% Mind 10%
Bacta Infusion Action 18% Mind 15%
Bacta Jab Action 11% Mind 5%



Our CORO Made these test Baciacca can you confirm it from DEVs I think this and then the Pearls fix plus the Speed Bug Fix... Will make Jedi good for some time!





WooT!!!





-Jedi Knight-


(ggggggggggg[] []Calimsar[] []ggggggggggg)


Lumby_man
Fri Oct 14, 2005 1:37 pm
#20

somehow i cant belive these numbers are finaly, with our luck they are justbugged and they will double them later.



ACCOUNT CANCELLED
Swanheart
Fri Oct 14, 2005 1:40 pm
#21






Lumby_man wrote:
somehow i cant belive these numbers are finaly, with our luck they are justbugged and they will double them later.





That's the first thing that came to my mind when reading this, can we get these written on a stone?



GAME OVER



Raja-Jr
Fri Oct 14, 2005 1:41 pm
#22




/GASP i'm a padawan!!!!!

RAJA-Zola'Jr

COME GET ME!!!
Raja-Jr
Fri Oct 14, 2005 1:42 pm
#23

nice just nice



/GASP i'm a padawan!!!!!

RAJA-Zola'Jr

COME GET ME!!!
SoloBacca1
Fri Oct 14, 2005 1:46 pm
#24

Belive me I want those to be addressed as finally things really... we deserve this little advange... this one onyl this is what we should have over normal proffersions OUR BODY! But yea there is alot of Jedi COntent that is missing but well I want to get THAT when the times comes for it... BUT THIS I want THIS to be ours, NOW once and for all!




Mossa TheGreat

FIGHT
Light up your Lighter


BeefStoo
Fri Oct 14, 2005 1:50 pm
#25






SoloBacca1 wrote:


Action and Mind Costs from TC:


First set of numbers are Pre TC and Second Set are on TC currently....


Avoid Incap: Mind 10% Mind 0%
Dominage Mind: Action 4% Action 6%
Force Aura: Action 4% Action 0%
Force Valor: Action 4% Action 0%
Drain Force: Action 7% Action 6%
Force Run: Action 15% Action 0%
Force Suppression: Action 9%, Mind 4% Action 7% Mind 4%
Force Wave: Action 9%, Mind 4% Action 6% Mind 4%
Stasis: Action 9%, Mind 10% Action 8% Mind 10%
Transfer Force: Action 4% Action 0%
Force Cure Disease: Mind 5%Mind 0%
Force Cure Poison: Mind 5% Mind 0%
Force Extinguish: Mind 5% Mind 0%
Force Heal: Mind 9% Mind 0% - no mind cost? wow
Force Heal States: Mind 5% Mind 0%
Force Infusion: Mind 12% Mind 0% - ditto the comment above
Force Sap: Action 1%, Mind 8% Action 0% Mind 8%
Force Shock: Action 1%, Mind 8% Action 0% Mind 8%
Force Wound Heal: Mind 3% Mind 0%
Stop Bleeding: Mind 5% Mind 0%
Total Heal: Mind 14% Mind 0%
Force Breach: Action 10% Action 8%
Force Choke: Action 20% Action 19% Mind 8%
Force Hit: Action 5% Action 5%
Force Intimidate: Action 10% Action 9%
Force Knockdown: Action 10% Action 8%
Force Lightning: Action 22% Action 20%
Force Lightning Area: Action 25% Action 22%
Force Strike: Action 8% Action 8%
Force Throw: Action 10% Action 7%
Force Weaken: Action 10% Action 8%
Mind Blast: Action 10% Action 9%


TC Currently:
Improved
Bacta shot Action 13%Mind 1 5%
Bacta Spray Action 18% Mind 12%
Bacta Toss Action 14% Mind 10%
Bacta Infusion Action 18% Mind 15%
Bacta Jab Action 11% Mind 5%


Is it me, or did the bh/cm kinda get nerfed on this one?



Our CORO Made these test Baciacca can you confirm it from DEVs I think this and then the Pearls fix plus the Speed Bug Fix... Will make Jedi good for some time!





good news if this is what I think I see, we lost the mind cost for healing again.

UberNinjaOfDoom
Fri Oct 14, 2005 2:03 pm
#26

I just hope they are not setting us up for a disappointment... As in lets screw with the Jedi, and lower all their costs and when publish goes live jack it up again.. "I am sorry that's what you all thought guys, we were just testing..bahahahaha"



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