Jedi Archive
Thread: GUYS! The DEVs Made us better some...
Action and Mind Costs from TC:
First set of numbers are Pre TC and Second Set are on TC currently....
Avoid Incap: Mind 10% Mind 0%
Dominage Mind: Action 4% Action 6%
Force Aura: Action 4% Action 0%
Force Valor: Action 4% Action 0%
Drain Force: Action 7% Action 6%
Force Run: Action 15% Action 0%
Force Suppression: Action 9%, Mind 4% Action 7% Mind 4%
Force Wave: Action 9%, Mind 4% Action 6% Mind 4%
Stasis: Action 9%, Mind 10% Action 8% Mind 10%
Transfer Force: Action 4% Action 0%
Force Cure Disease: Mind 5%Mind 0%
Force Cure Poison: Mind 5% Mind 0%
Force Extinguish: Mind 5% Mind 0%
Force Heal: Mind 9% Mind 0%
Force Heal States: Mind 5% Mind 0%
Force Infusion: Mind 12% Mind 0%
Force Sap: Action 1%, Mind 8% Action 0% Mind 8%
Force Shock: Action 1%, Mind 8% Action 0% Mind 8%
Force Wound Heal: Mind 3% Mind 0%
Stop Bleeding: Mind 5% Mind 0%
Total Heal: Mind 14% Mind 0%
Force Breach: Action 10% Action 8%
Force Choke: Action 20% Action 19% Mind 8%
Force Hit: Action 5% Action 5%
Force Intimidate: Action 10% Action 9%
Force Knockdown: Action 10% Action 8%
Force Lightning: Action 22% Action 20%
Force Lightning Area: Action 25% Action 22%
Force Strike: Action 8% Action 8%
Force Throw: Action 10% Action 7%
Force Weaken: Action 10% Action 8%
Mind Blast: Action 10% Action 9%
TC Currently:
Improved
Bacta shot Action 13%Mind 1 5%
Bacta Spray Action 18% Mind 12%
Bacta Toss Action 14% Mind 10%
Bacta Infusion Action 18% Mind 15%
Bacta Jab Action 11% Mind 5%
Our CORO Made these test Baciacca can you confirm it from DEVs I think this and then the Pearls fix plus the Speed Bug Fix... Will make Jedi good for some time!
I wonder if the doom and gloomers are still planning to meet on the roof to jump off when the changes are made.
All the bull about untested imbalanced beta stats.....rofl.
Message Edited by Liani on 10-14-2005 11:10 AM
any changes to saber costs?
SoloBacca1 wrote:
Action and Mind Costs from TC:
First set of numbers are Pre TC and Second Set are on TC currently....
Avoid Incap: Mind 10% Mind 0%
Dominage Mind: Action 4% Action 6%
Force Aura: Action 4% Action 0%
Force Valor: Action 4% Action 0%
Drain Force: Action 7% Action 6%
Force Run: Action 15% Action 0%
Force Suppression: Action 9%, Mind 4% Action 7% Mind 4%
Force Wave: Action 9%, Mind 4% Action 6% Mind 4%
Stasis: Action 9%, Mind 10% Action 8% Mind 10%
Transfer Force: Action 4% Action 0%
Force Cure Disease: Mind 5%Mind 0%
Force Cure Poison: Mind 5% Mind 0%
Force Extinguish: Mind 5% Mind 0%
Force Heal: Mind 9% Mind 0%
Force Heal States: Mind 5% Mind 0%
Force Infusion: Mind 12% Mind 0%
Force Sap: Action 1%, Mind 8% Action 0% Mind 8%
Force Shock: Action 1%, Mind 8% Action 0% Mind 8%
Force Wound Heal: Mind 3% Mind 0%
Stop Bleeding: Mind 5% Mind 0%
Total Heal: Mind 14% Mind 0%
Force Breach: Action 10% Action 8%
Force Choke: Action 20% Action 19% Mind 8%
Force Hit: Action 5% Action 5%
Force Intimidate: Action 10% Action 9%
Force Knockdown: Action 10% Action 8%
Force Lightning: Action 22% Action 20%
Force Lightning Area: Action 25% Action 22%
Force Strike: Action 8% Action 8%
Force Throw: Action 10% Action 7%
Force Weaken: Action 10% Action 8%
Mind Blast: Action 10% Action 9%
TC Currently:
Improved
Bacta shot Action 13%Mind 1 5%
Bacta Spray Action 18% Mind 12%
Bacta Toss Action 14% Mind 10%
Bacta Infusion Action 18% Mind 15%
Bacta Jab Action 11% Mind 5%
Our CORO Made these test Baciacca can you confirm it from DEVs I think this and then the Pearls fix plus the Speed Bug Fix... Will make Jedi good for some time!
I can't believe people who are looking for the problems with this insanely good information.
People have been freaking about increased action and mind costs....and we see here that they are in most cases being REDUCED.
It is okay to be happy about good news.
CloverRidge wrote:ok stupid question but aren't the numbers in green for the most part the numbers that used to be in place before they had a patch that bumped up the cost.If it goes in like that would it just be adding back in to LIVE what was once in game that they changed to the yellow numbers and are now just switching them back?I don't mean to put a negative spin on it but.....At least we just have to worry about using up our force instead of Mind pool while we're snared
No. No Jedi skills used to use mind at all. Ever. So the green numbers aren't just a reversion.
Not just a blanket revision but the numbers look like they used to be......for the most part.
Infusion used to have an extremely slight mind cost associated with it....not to be picky![]()
I'm just hoping that they do go in like that myself.