Jedi Archive

Thread: Baciacca Please Read and forward to someone who can DO SOMETHING

Eicy
Sat Oct 01, 2005 1:09 pm
#14






NewHopeFan wrote:

Baciacca wondering if you could pass along these thoughts and questions to some dev who can do someything to make things right here.


1) CM gets fix within 24 hours we are waiting over5 months for them to FIX jedi saber speed/damage (especially access to higher end pearls and crystals)


2) SAC costs on sabers immediately after CU they blanket reduced all sabers from 126 to 100 SAC, if this was as intended why is it that NEW sabers start at a default of 126/127 with high end resources instead of the 100 ?


3) Jedi do not have access to smugglers like weaponsmiths do for their best weapons to be sliced and sold, non-jedi get access to 12pt WS crafted weaponry while jedi either are 7-12pt depending on Template and SEA's. How about letting a master LS craft sabers and let them be BIO-LINKED to the particular jedi that wants to use them?


4) If jedi have been reduced to ~ a normal profession and we are not gonna be 1.5 times stronger how about making the xp gains the SAME as non-jedi ? After all this is the only profession that REQUIRES over 6 months of work to master instead of the 6 DAYS max that normal professions take.


5) BH/Jedi combat should be 1-1 or more if another BH has same mission (personnaly i think the BH's should be able to attack each other as well as the jedi ). If others cannot heal, others should not be able to attack (SF).


6) Dizzy, Stun & Blind recovery .... How come every non-jedi profession gets these and we just have KD recover ?


7) FRS .... OH I HOPE THIS IS GONNA BE AWESOME since after 5 months no word on when or HOW its gonna be implemented (rumors dont count in my book)


8) Visibility .... Something needs to be looked into I know of 2 different jedi currently grinding that NEVER attacks any npc's or pvp's, fights only Bol's and only EQUIPS LS when grouped and at mission with no npc's nearby , yet they have regular BH visits !


9) BH/CM we are back to DOT's ruling pvp again, both these professions are great but should not be able to be stacked together to make this strong of a template. Make BH require MASTER MARKSMAN again and CM require MASTER MEDIC again.


Hoping that this posts starts INTELLIGENT conversation and not the flame wars most of the posts in the JEDI forums DO.






xxx4 healer.





Eicy Lightrider
[Master Lightsaber Duelist]
(Pre-CU)

Lightrider loot and Swoops 5272 1731 Dune, Tatooine
_____________________________
-JKO-


Orthell
Sat Oct 01, 2005 1:14 pm
#15



MasterSheep wrote:


Pday wrote:
hm i can make a pistol with 65 base sac and 966 max, i can make a rifle 82 sac 1183 max, a carbine with 73 sac 1069 max.



yep - however such a simple cpomparison or weapons based on just 2 stats is NOT that easy...
sabers are THE best weaon to use in high end pvp and pve due to the high MIN damage tight damage range and elemental damage - not to mention that saber specials have SMALL sac multipliers compared to a carbineer...





I've seen better melee weapons all the way around and for lower CL use, and made of stone.







(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
Orthell Tersk - Elder Jedi
Dropoff and pickup vendor @ Dantooine, Cape Arissi -987 4548--- Hey, who broke my lightsaber???
ImpPull
Sun Oct 02, 2005 12:04 am
#16







NewHopeFan wrote:

Baciacca wondering if you could pass along these thoughts and questions to some dev who can do someything to make things right here.


1) CM gets fix within 24 hours we are waiting over5 months for them to FIX jedi saber speed/damage (especially access to higher end pearls and crystals) CM was fixed quickly yes, and thank goodness. Our speed bug is annoying to say the least.


2) SAC costs on sabers immediately after CU they blanket reduced all sabers from 126 to 100 SAC, if this was as intended why is it that NEW sabers start at a default of 126/127 with high end resources instead of the 100 ? You need to experiment in the effenciency line. You should be able to get your SAC down to 96 or 97. The 100 SAC was done on pre cu sabers, because those sabers did not originally have a SAC cost after the CU.


3) Jedi do not have access to smugglers like weaponsmiths do for their best weapons to be sliced and sold, non-jedi get access to 12pt WS crafted weaponry while jedi either are 7-12pt depending on Template and SEA's. How about letting a master LS craft sabers and let them be BIO-LINKED to the particular jedi that wants to use them? Jedi have never been able to legally get weapons sliced, why start now.


4) If jedi have been reduced to ~ a normal profession and we are not gonna be 1.5 times stronger how about making the xp gains the SAME as non-jedi ? After all this is the only profession that REQUIRES over 6 months of work to master instead of the 6 DAYS max that normal professions take. Knights and above are "supposed" to be 1.5 times stronger. You need to wait until the FRS comes out, I would think then and only then will we see this supposedly 1.5 times stronger than a normal profession. Padawans are just that padawans.


5) BH/Jedi combat should be 1-1 or more if another BH has same mission (personnaly i think the BH's should be able to attack each other as well as the jedi ). If others cannot heal, others should not be able to attack (SF). If you're going to go around overt and pvp, you risk the possibility of attacks from a BH. I do not feel sorry for those jedi who pvp and get attacked by a BH. A BH is only doing his/her job.


6) Dizzy, Stun & Blind recovery .... How come every non-jedi profession gets these and we just have KD recover ? You can pick up the heal states line in healer or you can get the resist line in enhancer. However it's not like states do that much too you anyways so what's the difference.


7) FRS .... OH I HOPE THIS IS GONNA BE AWESOME since after 5 months no word on when or HOW its gonna be implemented (rumors dont count in my book) Like you I'm still waiting on the FRS system, I only hope that will not be exploited like the old system.


8) Visibility .... Something needs to be looked into I know of 2 different jedi currently grinding that NEVER attacks any npc's or pvp's, fights only Bol's and only EQUIPS LS when grouped and at mission with no npc's nearby , yet they have regular BH visits ! If you are within 32 meters of a NPC or non grouped PC with your saber ignited then you gain visibility. I believe the old amounts of vis generated were: 25% same faction, 50% neutral faction, and 100% opposite faction. So your friends hunting bols, if there is a pack of Kunga hanging out on Dant by the mission, that will give them vis.


9) BH/CM we are back to DOT's ruling pvp again, both these professions are great but should not be able to be stacked together to make this strong of a template. Make BH require MASTER MARKSMAN again and CM require MASTER MEDIC again. LMAO no they don't, CM's with there poisons and diseases do not rule pvp. They are more annoying than anything else. I will much rather take the poisons that tick for 300 than the mind poison pre cu that could tick for over 1k.


Hoping that this posts starts INTELLIGENT conversation and not the flame wars most of the posts in the JEDI forums DO.









Message Edited by ImpPull on 10-01-2005 02:05 PM

Message Edited by ImpPull on 10-01-2005 02:07 PM



NOSS



Synister Yet Noble

..Dark Jedi Knight..
NewHopeFan
Sun Oct 02, 2005 12:57 am
#17


5) BH/Jedi combat should be 1-1 or more if another BH has same mission (personnaly i think the BH's should be able to attack each other as well as the jedi ). If others cannot heal, others should not be able to attack (SF).


This was an error i didnt mean to say SF musta lost train of thought i meant for paralyse and stasis attacks being broken by tag alongs


8) Visibility .... Something needs to be looked into I know of 2 different jedi currently grinding that NEVER attacks any npc's or pvp's, fights only Bol's and only EQUIPS LS when grouped and at mission with no npc's nearby , yet they have regular BH visits !


I am not sure how everyone is believing that these 2 friends i speak of are clueless as to the rules and range of VIZ. Explain how when ONE NEVER equips lightsaber near ANYONE that is not a group member NOR WHEN within FIFTY METERS of ANY NPC this person generates viz ? Their is an issue here and it needs to be checked, in game bug do no good.


FYI i have mastered and finished my template A LONG time ago a lot of these issues dont effect me in general anymore save pearls and sac costs (saber 1 dps 532.65 sac 126 does about 500-900 dmg in pvpor dps 399 and sac 102 does about 300-600 dmg in pvp ) saber 1 barely gets the incap vs any healer template saber 2 no chance to incap a healer type. Most of my fights go OVER 30min easy

Message Edited by NewHopeFan on 10-01-2005 04:04 PM



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