Jedi Archive
Thread: My new FRS, and idea for Jedi population control
Message Edited by Deathadders on 10-11-2005 08:12 PM
Soulcaster wrote:
Well i dont quite know how the old FRS worked, but the system i was describing would be similar to the BH terminals, where you can't gank squad any one jedi. I know some BHs figured out a way..but in the system i am propising, it would be sheer luck if more than 1 jedi had your misison and came after you.
It would work like the BH terminals, where it would show all online jedi...or actually...maybe it would show offline jedi too...so this way the constant active playing jedi aren't peanilized for being terminated and hunted JUST becuase they are the only ones on at the given time to hunt. So actually it would work like the BH terminals now, where you cna't gank squad someone...but the terminals would show ALL jedi of the opposing faction (offline or not) and it would be up to you to hunt them. Maybe even make it so that once someone took your mission it came off the terminals for good until they passed or failed that mission. And it would dissolve after 3 days again. (to prevent players friends from holding misisons), but also allow for the ability to not get ganked again.
you are forgetting the one important thing you said, the jedi must be overt. thus anyone that takes a mission can just bring his friends with him sinceyou dont need a mission to attack an overt.
Soulcaster wrote:
Ok well perhaps i will revise my "over" system then. But isn't that how the old FRS worked? Correct me if im wrong...
yes but there was no permanent death from dying, ppl died all the time. there was no avoiding it by any means.