Jedi Archive

Thread: How Much Jedi XP Can You Earn In An Hour?

-Koe-
Thu Sep 22, 2005 2:26 pm
#14

With a good (full) group did just over 1.2 mil xp in about 4 hours and i am a cl 71. And i believe your cl level still makes a difference in how much xp you get.



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TheShaftrammer
Thu Sep 22, 2005 5:16 pm
#15

I get about 400k per hour in a decent spin group. If my friends and I all had some sort of set schedule where we all decided to grind for hours on end on certain days, I'm pretty sure that amount could increase to about 500k or even 600k, but of course there is downtime for people leaving and joining.
iskareot
Thu Sep 22, 2005 5:23 pm
#16






Hulke wrote:

For a Spin group 150k sounds low. If you get spin groups on Tatooine, I find that the lairs produce more enemies. I can get 60k from one lair sometimes.








Agreed I wanted to get out of my -10 mill hole took almost two weeks causal grinding in good groups... was getting about 600k per hour give or take close to 500k most of the time.


Good group is key, keeping the tank alive and healed is a must .. once your over the first plowing of the lair your fine and they can just be ran through.


100 times easier then the old lonely days on Endor for me at about a 8 month time span lol... alone.. going insane talking to the spiders and dying losing 200k xp if a lag spike or incap happend. lol sucked





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RoundWallKing
Thu Sep 22, 2005 5:37 pm
#17



cmreeves wrote:
I personally always preferred grinding solo. Yes it takes longer but I feel safer because I can always pay attention to my surroundings. Also in spin groups you have too many players watching you that are outside of the group. Everytime I have been in a spin group we were always interrupted by bounty hunters. I seem to never get any visits when I am solo grinding, knock on wood.



In spin groups in doesnt matter if a BH kills you. The xp you gain is too much for bounty hunters to keep up with.



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HardwiredXMan
Thu Sep 22, 2005 8:30 pm
#18


an average group = 150K range

a good group= 250k range

an amazing group= 350k - 450k easy


an amazing group is by far difficult to find. Due to the hours that I play, I most of the time have to settle for whatever group I can get in until my guildies wake up/get off of work. I find myself playing with the UK players a lot because, well, I'm online between 12am and 7am (when servers go down for my timezone). This makes it hard to find those good groups. Just last night the best group I could find was a group of 5 players where 2 of them were below CL 20. MO and just about every planet I went to was deserted. Kinda made me wonder if people are quitting the game or if hurricane rita has forced a load of people away from the game.



frequence
Thu Sep 22, 2005 9:21 pm
#19

in a good spinning group up to 500k.
that means all help each other, cm in group for fast healing and some nice damage.
think that rate is ok.



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Message Edited by frequence on 11-18-200602:45 PM


ga1352
Thu Sep 22, 2005 9:22 pm
#20

In my guilds 15 hour group that is very good. our jedi get 4 mil a day.



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Jarc
Fri Sep 23, 2005 2:07 am
#21

7 hours 1.6 million

11 hours 2.8 million


8 hours 1.9 million
perfavorebasta
Fri Sep 23, 2005 2:46 am
#22

70-80k/h in solo when I was grinding post cu


200-250k7h in solo pre cu with wild lairs


Pre cu was more fun!



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Jaden-awrif
Fri Sep 23, 2005 2:50 am
#23

Get a master powers jedi in your group, this will increase your xp a lot, as long as u have a few good tankers. Master Powers, can use Area KD and Area Intim. With area Intim and area KD, u dont get hit that much and u get hit for lower damage. Just try it once. U'll see
Ventuviper
Fri Sep 23, 2005 2:55 am
#24



Aase wrote:

Get a group whit 8 jedis, and try to get some higher lvl jedis in the group!

Go to a player city, and take missions from ther! ( les lag! ).

Take lvl78-80 pikets missions, you dont use so mush force on them. ( on healing, force armor and so on! )

Spin lair!

If you hold the spirit up in the group can you make 400-500k per H.

You can make more, if you dont milk the lair. just kill the first spawn and move on to the next lair, whitout killing the lair! Bu then you need to have lairs close by, and a good organised group. You will take lairs after turns, and when you come back to the first lair it have respawned! I have not done it like this, to many noobs dont get it how this work! but i hear ppl are getting up to 700k per H doing it like this!

Hope this helps!






Wow, that does sound like a rather good idea. TBH I have trouble getting people to understand how to grind effectivly, but I average 200k an hour.



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