Jedi Archive

Thread: DONT NERF CLOAK!!!!

cloudwalker1
Mon Sep 19, 2005 1:43 am
#14






Tarja- wrote:

OMG! don't nerf my uber 1337 god mode that lets me stand in the middle of 20 overts and simply sit there and talk to them while im overt. don't take away my "i can't loose" button i suck and ill die. pfft. it would NEVER work in the FRS stop whining. it should never have been in game.


FRS give powers most of the mods, atleast it did pre CU. wait till that comes out before saying powers is worthless.


sure my PvP rating was 1900+ while i had cloak, because you can't die...it doesnt fit SWG.








hmm once again some one else who doesnt know what they are talking about,


firstly standing in middle of 20 overts would drain your force even with channel in about 4-5 minutes.


secondly, how is current fixes going to stop me not dying. I can still run away and cloak, SOE will fix the exploit people use to follow cloakers and hey once again i have my "i cant loose button back"







Seha - If you strike me down i will become alot weaker then you could possibly imagine

Kei-kunn-smuggler/lastditch user lazy BH


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Diggydoolans
Mon Sep 19, 2005 1:52 am
#15

well i say leave cloak alone & un nerf avoid incap.


or give cloak a crazy snare & a crazy force cost.


either i dont mind





Wookies dont have signatures they leave a paw print.
Leiowyn
Mon Sep 19, 2005 1:58 am
#16



Here are some rules common to all types of buffs that remove you from sight (including Force Cloak):


1. Taking any offensive action reveals you instantly (currently the only exception is the Rifleman's ability Conceal Shot). Surely this is the way it should be ? no more attacking players while cloaked who are unable to attack back.

2. Interacting with some objects in the world instantly reveals you (could be switches, terminals, containers, etc) This too makes sense, after all if an npc or player was to see a switch move for instance they would sense something. However they could use the persuasion as a roll here, so if you have persuasion you could stand a chance of staying cloaked.

3. Some commands cannot be executed and require you to reveal yourself before executing the command A cloaked player should not imo be able to comunicate in spatial for example.

4. All of these buffs can be "toggled off" at any time you wish to become view-able by others Fair enough.

5. Some non-combat actions can also reveal you (like healing for instance) This too is good.

6. You are afflicted with a movement snare when you are stealthy (rooted when just camouflaged) This is the one that seems to be causing the most outrage. It could work if once the player is cloaked they remain unattackable until they take a course of action from above that will break it. You all know what i'm talking about here



Leiowyn
Guardian of Tarantek's Bane

Pre-CU JEDI KNIGHT * Brotherhood of the Sword

Once more under the guidance of Luscio

Durzel
Mon Sep 19, 2005 2:04 am
#17



Tarja- wrote:

FRS give powers most of the mods, atleast it did pre CU. wait till that comes out before saying powers is worthless.





The only hole in your argument is that any MPowers user is going to have a very tough time against the FOTM MDef/MLS, or indeed any MDef template - or even someone with Force Feedback. It's all very well and good saying "Powers gets buffs in the FRS" but what good is that when people can't even rise up the ranks anyway because the profession is so gimped DPS wise, and/or if they aren't interested in the FRS anyway?



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Dracz / Jashin Acroyear / Ikarus Sterling
Pre-pub 9 Jedi
- Intrepid (email)


ASTRONOM
Mon Sep 19, 2005 2:06 am
#18

NERF IT !


cloacked jedi as rabbits, run -> cloack -> hole -> logout





Astronom pre Cu jedi / Airi - Russian imperial GULAG -
(Stupid Russian Comunist)



Durzel
Mon Sep 19, 2005 2:09 am
#19



ASTRONOM wrote:

NERF IT !

cloacked jedi as rabbits, run -> cloack -> hole -> logout




And that's wrong why?

I totally agree regarding the exploits and PvP ganking aspects of Cloak (the latter to a lesser extent as its a valid "rogue" profession), but stopping people from running away from confrontations they don't want to have, or have no hope of winning - whether it be PvE or BHs, is perfectly valid.



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Dracz / Jashin Acroyear / Ikarus Sterling
Pre-pub 9 Jedi
- Intrepid (email)


Durzel
Mon Sep 19, 2005 2:10 am
#20

Errr that came out wrong - what I mean is people should be able to cloak if they wan't to escape a fight, if they want to logout or whatever. Cloak shouldn't be a means of taunting your opponent, or a means of regenning, etc - it should be an escape/covert ops tool only.



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Dracz / Jashin Acroyear / Ikarus Sterling
Pre-pub 9 Jedi
- Intrepid (email)


whitethunder
Mon Sep 19, 2005 2:11 am
#21

stay off the terminals and you dont have to worry about BH's, do you not get that ??
Durzel
Mon Sep 19, 2005 2:17 am
#22

Staying off the terminals, whatever you might think, is practically unavoidable.

You can mitigate it by not doing the obvious things like duelling in starports, doing any GCW PvP whatsoever, etc but that doesn't stop things like:

1) People riding right through your lairs when you're out grinding,
2) NPCs spawning on you mid-mission
3) The whole "unknown" aspect of visibility - does Force Run generate vis when activated within 32m of an NPC, or simply if its on? (having been activated somewhere else). Does Cloak generate vis? Does uncloaking generate vis? etc, etc.

Bottom line, Cloak is - and should be - a valid means of escape from any fight that person chooses not to engage in, or decides that they cannot win. It should be an escape and nothing more - not a means of regenerating health, force or whatever. THAT is what is "broken" (if anything) with Cloak, the fact you can hold aggro, heal/infuse yourself and others and alpha-strike constantly with impunity. The rest is valid playstyle.



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Dracz / Jashin Acroyear / Ikarus Sterling
Pre-pub 9 Jedi
- Intrepid (email)


Atzo
Mon Sep 19, 2005 2:25 am
#23






whitethunder wrote:

stay off the terminals and you dont have to worry about BH's, do you not get that ??






I'll stay off the terminals if I can have a 200m warning zone that some noob is about to fly through the mission im grinding.


I'll stay off the terminals if 'sirad far' didnt keep on spawning underneath the mission lair.


I'll stay off the terminals if noobs understood ungrouping while you are still in combat isnt good


pfft



Plain Atzo

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One-Wit_DaForce
Mon Sep 19, 2005 2:49 am
#24

I should be able to force AURA, eat foods, heal, run, etc, enter a building, pay harvester maint, etc. I use it as a defense mechanism. A BH can simply cancel a mission when loosing. What about letting the mark drop the mission if he doesn't like the outcome.Chat and interacting with the environment should be limited. I don't like the idea of looting while cloaked.



I am the Silent Grandpa That grows on trees

I am Dasnek Desclar

yeye

3 :AttemptedSuccessful: 2


One-Wit_DaForce
Mon Sep 19, 2005 2:54 am
#25


So master def avoid incap or Stasis aren't you can't die buttons also. Give me avoid encap or stasis in place of cloak and my whining stops. Also, I have been knocked flat and encapped 1 time with cloak. They hit fast and hard. I was down before I could run and cloak. Plus the BH was a hybrid with cloak and force run. I ran about 1500m before I could cloak from him.


Cloak should be moved to Master Powers. Thats about all that should be done to change it.




I am the Silent Grandpa That grows on trees

I am Dasnek Desclar

yeye

3 :AttemptedSuccessful: 2


IceBerg1163
Mon Sep 19, 2005 2:57 am
#26

-Even if he drops the mission there is still the tef so you will be able to attack him still.



~IceBerg~
Wannabe Dark Jedi Knight
\\// DOKAG\\//
12 Master Weaponsmith:Master Tailor

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