Jedi Archive
Thread: To jedi about MCM healing
Laney_1uk wrote:/sigh your mind constraints ARE THE SAME.
You jedi however pump youselfs full of the WRONG FOOD AND SPICE. All pvp'ers smack themselfs up on bof treats and nuetron pixes that have - mind modifiers now + ones. LEarn your foods and you'll be fine. PLUS you have to heal less (Mdefs or close to) than mcm's because of the damage you output on us and the lack of we hit you for
Not true, every pvper i know uses booster blue (+20 mind regen). Also a cm can use food/clothing/droids to boost healing power. Having said that, once FRS is in, its very possible that jedi too will recieve healing mods.
Ronid wrote:
/sarcastic very insightful guy. Thnx for the help with our foods. Back to the point, you really have nothing to do with the fact that jedi healing is too slow and doesnt heal for enough. Are you worried about them making us heal as well as a CM or doctor is that it? Im confused as to how exactly this effects you.
The guy who started this thread said a CM drains his mind like mad. I found out this is certainly not true. As I then posted several ways how a CM can be very efficient in using his mind I clearly stated the opposite of what the poster said.
My post is not about jedi healing at all, it is merely to let you see that a CM can last for (literally) ages against a jedi. The only thing that is gonna make the CM die is when the jedi hits the CM 6 times in a row without missing, or the CMs foods are full. Or if the jedi keeps on pounding and the CM doesn't use paralyze or action movement reduction against the jedi his mind will be gone eventually.
Its really pointless to argue this...
Again its not CM/BH combo that a problem...its the lack of pearls and crystals with decent sabers to do any real damage lately...
its just more anoying now to be trying to help friends grind when a BH comes and I can't really hurt him but he can't hurt me either.. its just wasting everyones time TBH...
I think BH need more targets available then Just us Jedi... thats the real answer that and give our prof the ability to be what we area all ready...
I BH can save and buy his set of ris and guns and CM suppies.... we have NO qual crystal and pearls dropping... so there is not even a chance to get them
BH come after us and if they fail they should be put on there own terms for failure to complete there mission..
and Smugglers... and such should be on terms too
I bet a Master smugg/master Pistoleer in full armor would put up as good a fight as any Jedi...just cause its a deifferent style of a fight with different possible attack types hit past the specific anti-Jedi armor...BH's would have to use a lil more startagy... and have more targets available...
that my 2 cents worth anyway
Look i had been assuming first off basic skills only and no foods. A jedi force heal takes as much as our bacta shot to execute. IF we combo heal it takes a lot of mind. If we use any mcm skill it takes mind. We are mind intensive regardless of what you say. With regards to the MCM's who don't burn mind, they are using stims and ruby bile i suspect and not spamming their skilled heals. Most jedi don't carry stims they think its above them or something. But MCM is just as mind intensive as jedi.
With regards to a previous poster who said i should give up this thread. Maybe i should talking to some jedi know is like the blind leading the blind. They can't see past their own professions faults and see anyone elses.
Laney_1uk wrote:Look i had been assuming first off basic skills only and no foods. A jedi force heal takes as much as our bacta shot to execute. IF we combo heal it takes a lot of mind. If we use any mcm skill it takes mind. We are mind intensive regardless of what you say. With regards to the MCM's who don't burn mind, they are using stims and ruby bile i suspect and not spamming their skilled heals. Most jedi don't carry stims they think its above them or something. But MCM is just as mind intensive as jedi.
With regards to a previous poster who said i should give up this thread. Maybe i should talking to some jedi know is like the blind leading the blind. They can't see past their own professions faults and see anyone elses.
and why would they? all 5 of our professions are borked in some way. some of our skills got "ballanced" so bad that its not even worth having them anymore (AI anyone?). other than nerfs and "ballancig" there is no fix we can look forward to for one simple reason: people still b1tch and moan about us having 2 full publishes dedicated to us.
new jedi got shafted with the premium/flawless crystal/pearl "nerf". jedi on this forum are constantly screaming for self-nerfs. saber speed is bugged since the CU went live. in addition to having a force cost, all our saber and/or force moves have action and mind costs. saber specific CA are bugged and dont work at all. and then there are people like you comming to this forum and making threads that are nothing more than flame-bait.
why was it again that we should care for YOUR professions?
Laney_1uk wrote:You all say that MCM's can heal faster than a jedi can. So ok being a MCM, yes I know I can out heal you over 6 seconds.HOWEVER you all seem to be mission out the MAJOR fact that if mcm's heal that fast we eat our mind bar to bits. Fast we heal the fast we burn mind and over the space of 1-2 mins constant healing we have 0 mind.Now i do realise that we have to potential to get out of sticky situations (eg almost down to 0 health and we can pretty much heal full). BUT master healers get total heal, you can heal on you back from kd'ed, you can use stims like we can, defenders have aura and innate armor, enhancers have up to 8000 innate armor, force run, force speed and you can in some cases (pre cu sabers) outdamage most professions with AB breaks and powers hits etc etc. My point being is a jedi can heal 3000 health in 2 heals as we can (stims, force heal and infusion), you have a bunch of other funky skills to counter your SMALL healing differential and even if a MCM heals faster than you he is still constrained to the same mind restraints as you are.Please stop calling nerf on the MCM profession and although i'm a MBH so i can't speak as a pure MCM. The plain old MCM's have never called nerf on the jedi profession so stop calling nerfs on theirs.Orran behime (flurry server)Message Edited by Laney_1uk on 09-20-2005 04:30 AM
What I find funny is your idea of what a Jedi has in his skills trees...
1) Enhancers do not have 8000 armor with FA2...we get around +30 from that....with the +20 from initiate that is +50 or 5000 armor....not 8000. Defenders might get 7000 or 8000 but it comes at a cost of offense or force regen abilities...something that doesn't come lightly.
2) it would be impossible for a Jedi to have EVERY ability you mentioned without being non-viable in combat....we are not gods...infact we are comparable to a non-Jedi.
I don't care if CM gets nerfed....it does need some balancing with the Thyroid rupture IMO considering doc buffs have come inline but other than that I can kill aa MCM aas easily as any other template.
Message Edited by RoundWallKing on 09-20-2005 09:00 AM
saber attack speed is bugged, so all sabers works with the normal speed, not your modified speed.
best against mcm's is try to bring him in a area which contains objects, he must go close to you. if he is close to you you can get him so easy. only 1 mcm killed me, he used his skills really good, thats was my best bh fight ever (takes close to 30 mins, when i fight against Maura or Selvia they did the same, but Hybrid' was much better (he can kill me
all other bhs about 9s-1min and they are dead.
Well I'm sorry about my mis-interpretation of the force armor. My jedi isn't an enhancer (well nothing past 3002). Thought it 3000 and 6000 for force armor 1+2 repsective.
2) they can have most of them though. Example being an enhancer would get FA, FR, root, snare, channel, force speed, resist poisons, states (i think), regain from incap (can't remember what its called). IF they only had like me 3002 they have fr, channel, root, snare, force speed, all in just a few skill points. Plus link with defender again like me 4440 they get innate armor, aura and good defences as well. Give the mls as well and they get a good rate of attack, good offences (not great but even with good pearls i got a 450 dps saber with max damage of 640. Ok fc is 39 but i last long enough to kill most bh's).
You see the jedi get lots and lots in their template. HOWEVER I wasn't suggesting that jedi get all skills, but saying they have a lot available to compensate them from what a MCM has and can state.!!!
I thryoid gotlowered jedi would not get slowed AT ALL. Say it dropped to 20 then you would attack at the same speed. I don't know about post CU jedi but with pre CU sabers i can barely keep up with the heals and attack at the same time with thyroid at 40, at 20 even with ab 75% armor and capped 7200 battle i can't survive long.
You making MCM's better than what they are. They are only good in the hands of good pvp'ers who keep states applied and know how to use the best equipment around.
Message Edited by Laney_1uk on 09-20-2005 06:05 AM
Message Edited by Laney_1uk on 09-20-2005 06:06 AM
Laney_1uk wrote:
You all say that MCM's can heal faster than a jedi can. So ok being a MCM, yes I know I can out heal you over 6 seconds.
HOWEVER you all seem to be mission out the MAJOR fact that if mcm's heal that fast we eat our mind bar to bits. Fast we heal the fast we burn mind and over thespace of 1-2 mins constant healing we have 0 mind.
Now i do realise that we have to potential to get out of sticky situations (eg almost down to 0 health and we can pretty much heal full). BUT master healers get total heal, you can heal on you back from kd'ed, you can use stims like we can, defenders have aura and innate armor, enhancers have up to 8000 innate armor, force run, forcespeed and you can in some cases (pre cu sabers) outdamage most professions with AB breaks and powers hits etc etc. My point being is a jedi can heal 3000 health in 2 heals as we can (stims, force heal and infusion), you have a bunch of other funky skills to counter your SMALL healing differential and even if a MCM heals faster than you he is still constrained to the same mind restraints as you are.
Please stop calling nerf on the MCM profession and although i'm a MBH so i can't speak as a pure MCM. The plain old MCM's have never called nerf on the jedi profession so stop calling nerfs on theirs.
Orran behime (flurry server)
Message Edited by Laney_1uk on 09-20-2005 04:30 AM
Your argument would be better if we had foods and drink and spices for our force pool. If we could "buff" our force regen.
Laney_1uk wrote:
Look i had been assuming first off basic skills only and no foods. A jedi force heal takes as much as our bacta shot to execute. IF we combo heal it takes a lot of mind. If we use any mcm skill it takes mind. We are mind intensive regardless of what you say. With regards to the MCM's who don't burn mind, they are using stims and ruby bile i suspect and not spamming their skilled heals. Most jedi don't carry stims they think its above them or something. But MCM is just as mind intensive as jedi.
With regards to a previous poster who said i should give up this thread. Maybe i should talking to some jedi know is like the blind leading the blind. They can't see past their own professions faults and see anyone elses.
Um, well....you do realize you ARE in the Jedi Forum?
I guess if you willingly walked into a Cannibals Jungle Camp, and they decided you were dinner, you woudl find error in THEIR choices?