Jedi Archive

Thread: To jedi about MCM healing

Laney_1uk
Tue Sep 20, 2005 4:28 am
#1

You all say that MCM's can heal faster than a jedi can. So ok being a MCM, yes I know I can out heal you over 6 seconds.


HOWEVER you all seem to be mission out the MAJOR fact that if mcm's heal that fast we eat our mind bar to bits. Fast we heal the fast we burn mind and over thespace of 1-2 mins constant healing we have 0 mind.


Now i do realise that we have to potential to get out of sticky situations (eg almost down to 0 health and we can pretty much heal full). BUT master healers get total heal, you can heal on you back from kd'ed, you can use stims like we can, defenders have aura and innate armor, enhancers have up to 8000 innate armor, force run, forcespeed and you can in some cases (pre cu sabers) outdamage most professions with AB breaks and powers hits etc etc. My point being is a jedi can heal 3000 health in 2 heals as we can (stims, force heal and infusion), you have a bunch of other funky skills to counter your SMALL healing differential and even if a MCM heals faster than you he is still constrained to the same mind restraints as you are.


Please stop calling nerf on the MCM profession and although i'm a MBH so i can't speak as a pure MCM. The plain old MCM's have never called nerf on the jedi profession so stop calling nerfs on theirs.


Orran behime (flurry server)




Message Edited by Laney_1uk on 09-20-2005 04:30 AM

MrDecipher
Tue Sep 20, 2005 4:39 am
#2

1. CMs heal more per second.


2. CMs use less mind on each heal





DcyfR the forum account.
LAW Website
MrDecipher
Tue Sep 20, 2005 4:40 am
#3

Oh but don't listen to jed that are 4000 healers every CM has spent more skill points on healing thus deserves better healing.



DcyfR the forum account.
LAW Website
-Biosphere-
Tue Sep 20, 2005 4:41 am
#4






MrDecipher wrote:

2. CMs use less mind on each heal - Wrong, they have the same mind costs as ours.












Biosphere - Jedi - Master Pilot - M.Politican
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"The only good is knowledge and the only evil is ignorance.
" - Socrates


JessieJames19
Tue Sep 20, 2005 4:47 am
#5

i used my friends master power/master enhancer, 4-0-4-0 Jedi to waste a master cm/bh who came after him today. The mind bar just went down and down and down. Hell even after the 20 second paralze and appying all the dots, it was like nothing happened. Against this template, master bh dont really stand a chance. Hell you can force suppression them easy if they dont get away when the 20 seconds is over.


I just laughed at the poor soul.. after i let him attack me for a few.


on the other hand, on my jedi.. they just drop the mission when my name comes up. So i really dont get to have fun killing bh like i try to. Even kept him afk in the middle of nowhere naboo uncloaked for about 12-13 hours and nobody came...





~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ The Outlaw ~
~Master of the Saber~
Jesse' James - "One of Intrepids Most Dangerous"
Killing SF imps afk and LD because I AM the bad guy.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Ronid
Tue Sep 20, 2005 4:48 am
#6

srry

Message Edited by Ronid on 09-20-2005 07:51 AM

Laney_1uk
Tue Sep 20, 2005 4:51 am
#7

/sigh your mind constraints ARE THE SAME.



You jedi however pump youselfs full of the WRONG FOOD AND SPICE. All pvp'ers smack themselfs up on bof treats and nuetron pixes that have - mind modifiers now + ones. LEarn your foods and you'll be fine. PLUS you have to heal less (Mdefs or close to) than mcm's because of the damage you output on us and the lack of we hit you for


Amsterdoominator
Tue Sep 20, 2005 4:53 am
#8


You forgot to notice the fact a CM can screw our mind regen (fewer heals), make our attacks slower (less dmg to the CM), paralyze, and they can use attachments to make theirheals more efficient (use less mind per heal).



_____________________________________________
Daniwez Amsterdoom: Pre CU, Jedi Knight.
Back in black, ready for action.
Evane Scence, Master Smuggler.
There's only one way, melee.
Yep we're leaving again, SWG still sucks
Ronid
Tue Sep 20, 2005 4:57 am
#9

/sarcastic very insightful guy. Thnx for the help with our foods. Back to the point, you really have nothing to do with the fact that jedi healing is too slow and doesnt heal for enough. Are you worried about them making us heal as well as a CM or doctor is that it? Im confused as to how exactly this effects you.
Laney_1uk
Tue Sep 20, 2005 4:57 am
#10

And you that you can buff youselfs with speed, run super fast, get speed tapes and accuracy tapes (just like us), use combat upgrading clothes, enhance your melee and ranged defences by 500 (in some cases) etc etc. You have your skills we just have ours.




JessieJames19
Tue Sep 20, 2005 4:57 am
#11

My saber is 751 damage (SR crystal)with 1.17 modified speed.... ( an in ca's not included).


I dont know about you, but even with your speed killer applied afteryour master cm/master bh is suppressioned (after he does his lil paralze dot thing.... ) with his lil armor break resistant armor.Wonder how much of a beating he can take, plus that master cm crap takes your mind down anywhere from 1/4th to 1 half your bar. depending on how much you appy.





~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ The Outlaw ~
~Master of the Saber~
Jesse' James - "One of Intrepids Most Dangerous"
Killing SF imps afk and LD because I AM the bad guy.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mclearin
Tue Sep 20, 2005 4:57 am
#12






Laney_1uk wrote:

You all say that MCM's can heal faster than a jedi can. So ok being a MCM, yes I know I can out heal you over 6 seconds.


HOWEVER you all seem to be mission out the MAJOR fact that if mcm's heal that fast we eat our mind bar to bits. Fast we heal the fast we burn mind and over thespace of 1-2 mins constant healing we have 0 mind.


Now i do realise that we have to potential to get out of sticky situations (eg almost down to 0 health and we can pretty much heal full). BUT master healers get total heal, you can heal on you back from kd'ed, you can use stims like we can, defenders have aura and innate armor, enhancers have up to 8000 innate armor, force run, forcespeed and you can in some cases (pre cu sabers) outdamage most professions with AB breaks and powers hits etc etc. My point being is a jedi can heal 3000 health in 2 heals as we can (stims, force heal and infusion), you have a bunch of other funky skills to counter your SMALL healing differential and even if a MCM heals faster than you he is still constrained to the same mind restraints as you are.


Please stop calling nerf on the MCM profession and although i'm a MBH so i can't speak as a pure MCM. The plain old MCM's have never called nerf on the jedi profession so stop calling nerfs on theirs.


Orran behime (flurry server)





Message Edited by Laney_1uk on 09-20-200504:30 AM






Ok, let me have some Force heal enhancers, and some force infusion enhancers, and we'll call it even. Oh, and forget about master healer, it is a waste of skill points, until they let it "heal" our force bar, or our mind and action, or all of them.


I have seen MCM's that fight epic battles without loosing 10% of their mind. I don't kow how they do it, but I shall figure it out.





Cylus Night of the UGD Clan.

Fear not for I am with you....
JessieJames19
Tue Sep 20, 2005 4:59 am
#13

adn there is an expliot medics can do also. but its best not shared. its annoying enough as it is



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ The Outlaw ~
~Master of the Saber~
Jesse' James - "One of Intrepids Most Dangerous"
Killing SF imps afk and LD because I AM the bad guy.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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