Jedi Archive
Thread: Revamp idea of jedi skill structure (long post)
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NovamanFreedust
Thu Sep 15, 2005 9:49 am
#14
After wasting 10 mintues of my life.. my advice is for you to throw youself in a hole..... stay there for a day or two... and rethink this
Laney_1uk
Thu Sep 15, 2005 9:55 am
#15
Jedi are already weak to most templates in pvp due to low healing, and low defence in most cases and in some even low offence.
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LMAO ..... oh god thats funny ..... oh still laughing ..... god damm it can't stop. You should definately re-think that comment.
Message Edited by Laney_1uk on 09-15-2005 09:56 AM
Pday
Thu Sep 15, 2005 10:00 am
#16
Laney_1uk wrote:
Jedi are already weak to most templates in pvp due to low healing, and low defence in most cases and in some even low offence.
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LMAO ..... oh god thats funny ..... oh still laughing ..... god damm it can't stop. You should definately re-think that comment.
Message Edited by Laney_1uk on 09-15-2005 09:56 AM
go and duel someone with m.swords and 4-0-0-4 doc with COB and then go duel a m.cm/m.bh with 7000 energy ab sliced battle armor, then a m.bh/m.pistols or rifles, i have to say tho for a bh you really need to
my non jedi can tank any jedi temp untill they run out of force right now anyway.
Oh and just because i feel like being a j@ckass to the moron who posted this :
m.swords/4-0-0-4 doc/0-3-0-4 fencer/2-1-0-0 Tk :
Speed : 105
Accuracy : 245
Melee def : 140
ranged def : 115
+ 500 def from COB
snare from fencer
+500 health from powerboost
action, health and mind buffs +25 combat speed with an adrenal boost
so in short 2900 base health (lvl79 zabrak)
+ 500 powerboost
+250 canape
+10% buff
+20% booster blue
"battle health"
4815
6500 base battle armor
75% armor break slices
weapon of choice
Powerhammer without powerup : 2.76, 478 - 1201, 95 sac
Message Edited by Pday on 09-15-2005 10:19 AM
Laney_1uk
Thu Sep 15, 2005 10:07 am
#17
Killed one the other day. I have a post CU saber of 601 max damage and the MCM/MBH with good stuff died. Then dualed a pikeman (with cob and i know not a swordsman) he died even easier
KaliMaul
Thu Sep 15, 2005 10:10 am
#18
Laney_1uk wrote:
Killed one the other day. I have a post CU saber of 601 max damage and the MCM/MBH with good stuff died. Then dualed a pikeman (with cob and i know not a swordsman) he died even easier
Well atm pvp is more about the equipment you have. If a nice credit duper can get the best weapon, armor, and SEAs on the server, and you could also get the same quality, he would have a higher chance to win. Also pvp skills matter, but not a lot.
Pday
Thu Sep 15, 2005 10:20 am
#19
Laney_1uk wrote:
Killed one the other day. I have a post CU saber of 601 max damage and the MCM/MBH with good stuff died. Then dualed a pikeman (with cob and i know not a swordsman) he died even easier
erm they both s*cked, if you were able to incap them they need to go grind dancer because their combat skills are equal to a 89 year old parkinson patient.
KaliMaul
Thu Sep 15, 2005 10:31 am
#20
Pday wrote:
Laney_1uk wrote:
Killed one the other day. I have a post CU saber of 601 max damage and the MCM/MBH with good stuff died. Then dualed a pikeman (with cob and i know not a swordsman) he died even easier
erm they both s*cked, if you were able to incap them they need to go grind dancer because their combat skills are equal to a 89 year old parkinson patient.
Hey, stop talking about my grandma! Oh, nevermind
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