Jedi Archive
Thread: You think the ham nerfs are bad now, wait till they fix speed...
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Drazharr
Fri Sep 09, 2005 8:45 am
#14
Medics can heal with without stims, too. And they do it faster than we do.
Jediknight2k1 wrote:
KRAKEN666 wrote:
I dont think we are slightly better if you are post cu jedi....The one on one fights with bh/cm's prove that. I have not seen one post that has said they dominated an experienced bh/cm. Giving them the ability to heal like a doc throws soe's statement of the 1.5 completely out the window. Combat medic should be broken down into two types...a damage type and a healing type. The combination of being able to deal out dot damage and heal at the same time is just unfair to every other proffesion. Couple this with the jedi payout exploit that the bh are doing to get gank squads again makes it completely unfair to a solo jedi. Its not coincidence that multiple bh are showing up on targets at the same time. So they took away the power that would hold off 5 bh, but allow bh to exploit gank squads also puts us way under the 1.5x.
We're only professions who can choke people to death, shoo lightning from our fingers and heal without stims
1.5x more powerful probably applies the template as a while rather than indivdual skills(or does it ?)
Message Edited by Drazharr on 09-09-2005 11:45 AM
KRAKEN666
Fri Sep 09, 2005 9:15 am
#15
to the guy who said we would stand there and use saber hit after force ran out....lol, you havent watched your force bar when you use it have you? ALL saber hits and specials cost force. Even though some are not supposed to....
DeeckTator
Fri Sep 09, 2005 10:31 am
#16
When I started to play and noone had even unlocked yet SoE said a full Jedi could take 8 normal players
then it was 5....
1.5x stronger
now its 1.05x stronger
Publsih 25 0.8x stronger
and by publish 30 you need 8 jedi to take out a normal elite prof.
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