Jedi Archive
Thread: Remove Force Defence from Defender (topic edited)
nolex1138
Fri Sep 09, 2005 1:38 am
#14
Hindaafen wrote:
Whati don't get is Forcerun3 being the speed of the pre CU Forcerun2....but this isn't the Enhancer thread so wups lol
/shout hijacker!
xEPICx
Fri Sep 09, 2005 1:40 am
#15
Hindaafen wrote:
Move the CU away from the face of the planet
and we are all happy
/agree
Kal_Choedan
Fri Sep 09, 2005 1:51 am
#19
IMPL wrote:Hello everyone- Defender should be about agility, reflexes and toughness. He should be melee fighter with extraordinary samurai like defence skills. Warrior with unnatural ability to avoid combat blows.- To have this mage like force defence as well makes defender untouchable which I personally think it's boring, unbalancing and above all just poor taste. It does not really belong there if you look at it honestly...- The fact that enchancer allready has force shield gives us a good hint where the force defence really should be.I will sit here by the fire and await your comments
Another I havnt got defender so put it somewhere else thread.....................
My sugestion is to move force armour to the defender tree as its a defence skill ok!!!!
Hindaafen
Fri Sep 09, 2005 2:00 am
#20
Kal_Choedan wrote:
IMPL wrote:
Hello everyone
- Defender should be about agility, reflexes and toughness. He should be melee fighter with extraordinary samurai like defence skills. Warrior with unnatural ability to avoid combat blows.
- To have this mage like force defence as well makes defender untouchable which I personally think it's boring, unbalancing and above all just poor taste. It does not really belong there if you look at it honestly...
- The fact that enchancer allready has force shield gives us a good hint where the force defence really should be.
I will sit here by the fire and await your comments
Another I havnt got defender so put it somewhere else thread.....................
My sugestion is to move force armour to the defender tree as its a defence skill ok!!!!
no no no
What im saying is ( and i don't really care where skills stay/go lol)_
Force Defender is built around NATURAL DEFENCE (atleast it was pre cu)
Force Armor is an ENHANCEMENT (enhancer)
Force Aura is an ENHANCEMENT (in defender? since when do defenders get flashy things lol)
Force Shield is an ENHANCEMENT (enhancer)
You choose from either NATURAL Defence in Force Defender (isn't it supposed to be that anyway, atleast pre cu defenders got nothing but the huge base melee/ranged def mods,
thezabrakprince909
Fri Sep 09, 2005 2:01 am
#21
IMPL wrote:
Hello everyone
- Defender should be about agility, reflexes and toughness. Heshould be melee fighter with extraordinary samurai like defence skills. Warrior with unnatural ability to avoid combat blows.
- To have this mage like force defence as well makes defender untouchable which I personally think it's boring, unbalancingand above all just poor taste. It does not really belong there if you look at it honestly...
- The fact that enchancer allready has force shield gives us a good hint where the force defence really should be.
I will sit here by the fire and await your comments
You gotta be kidding me..... everybody who actually knows how to play this game know that MDEFs are the easiest Jedi to kill....
xEPICx
Fri Sep 09, 2005 2:02 am
#22
thezabrakprince909 wrote:
IMPL wrote:
Hello everyone
- Defender should be about agility, reflexes and toughness. Heshould be melee fighter with extraordinary samurai like defence skills. Warrior with unnatural ability to avoid combat blows.
- To have this mage like force defence as well makes defender untouchable which I personally think it's boring, unbalancingand above all just poor taste. It does not really belong there if you look at it honestly...
- The fact that enchancer allready has force shield gives us a good hint where the force defence really should be.
I will sit here by the fire and await your comments
You gotta be kidding me..... everybody who actually knows how to play this game know that MDEFs are the easiest Jedi to kill....
ya, if you sploit.
Hindaafen
Fri Sep 09, 2005 2:04 am
#23
Actaully 1v1 defenders are easy too kill lol, you just miss them more then the average thang, i personally miss maybe 2-3 more times in a duel then dueling another enhancer...this is with aura on etc.
GeckoFighter
Fri Sep 09, 2005 2:07 am
#24
if a mdef is dumb enough to use AI in a duel against a Master enhancer then he is already dead.
kd+stasis when the AI runs (so the jedi cant use stims)...if the jedi isnt running infusion then its an incap waiting to happen ![]()
xEPICx
Fri Sep 09, 2005 2:11 am
#25
Hindaafen wrote:
Actaully 1v1 defenders are easy too kill lol, you just miss them more then the average thang, i personally miss maybe 2-3 more times in a duel then dueling another enhancer...this is with aura on etc.
Most defenders that I have dueled use AI right away for whatever reason. Then they complain about how "cheap" Stasis is after they lose.
GeckoFighter
Fri Sep 09, 2005 2:12 am
#26
lolol
xEPICx wrote:
Hindaafen wrote:
Actaully 1v1 defenders are easy too kill lol, you just miss them more then the average thang, i personally miss maybe 2-3 more times in a duel then dueling another enhancer...this is with aura on etc.
Most defenders that I have dueled use AI right away for whatever reason. Then they complain about how "cheap" Stasis is after they lose.