Jedi Archive
Thread: Master Enhancers
Jaffi
Fri Jul 01, 2005 9:35 pm
#14
VS. a MEH - AI = Dead.
Get them to 0 health, stasis, wait for AI to wear off and /pillow +/saberhit FTW.
JessieJames19
Fri Jul 01, 2005 9:38 pm
#15
Jaffi wrote:
VS. a MEH - AI = Dead.
Get them to 0 health, stasis, wait for AI to wear off and /pillow +/saberhit FTW.
in a 1-1 fight. a master defender should not have to ai. and a master defender with armor break has a upper hand on the master enhancer with armor break.
Jaffi
Fri Jul 01, 2005 9:41 pm
#16
JessieJames19 wrote:
Jaffi wrote:
VS. a MEH - AI = Dead.
Get them to 0 health, stasis, wait for AI to wear off and /pillow +/saberhit FTW.
in a 1-1 fight. a master defender should not have to ai. and a master defender with armor break has a upper hand on the master enhancer with armor break.
Not when they both have the same innate armor.
Enfuri
Fri Jul 01, 2005 9:42 pm
#17
JessieJames19 wrote:
in a 1-1 fight. a master defender should not have to ai. and a master defender with armor break has a upper hand on the master enhancer with armor break.
I havent lost to a master defender yet in a one on one. But i guess you MUST be right when you say defender is SO MUCH better than enhancer.
JessieJames19
Fri Jul 01, 2005 9:44 pm
#18
Enfuri wrote:
JessieJames19 wrote:
in a 1-1 fight. a master defender should not have to ai. and a master defender with armor break has a upper hand on the master enhancer with armor break.
I havent lost to a master defender yet in a one on one. But i guess you MUST be right when you say defender is SO MUCH better than enhancer.
/pats you on the head and gives you a cookie... and some reading glasses
where did i say this? its how you play more then what template you have. lol
Jaffi
Fri Jul 01, 2005 9:44 pm
#19
Enfuri wrote:
JessieJames19 wrote:
in a 1-1 fight. a master defender should not have to ai. and a master defender with armor break has a upper hand on the master enhancer with armor break.
I havent lost to a master defender yet in a one on one. But i guess you MUST be right when you say defender is SO MUCH better than enhancer.
Next time you're in-game lets duel for fun,I want totest a few things before I respec.
Metalsaber
Sat Jul 02, 2005 5:01 am
#20
with Jedi using AI getting a Root put on themselves, they are easy prety in battle.
Tomdanizer
Sun Oct 02, 2005 7:16 pm
#21
Is it just me, or is it now when you use Regain Consciousness you end up on your back incapped for 50 secs or did they either bug another one of my skills ( which is now ALL of them ) or did they do a stealth nerf with their little hotfix ?
BTW it clearly says in the skill description for Regain Consciousness: This ability allows a Jedi to instantly recover from an unconscious state. The jedi will still be weak and weary, but can then PROCEED TO USE OTHER FORCE ABILITIES TO RETURN TO NORMAL.
Sry, but im not interpreting from that description that i should be incapped when i use it, im reading it and its saying that when i use regain consciousness, i can proceed and use my force abilities?
Dodger85
Sun Oct 02, 2005 7:38 pm
#22
From what I was told this is a skill to bring you back from Death, not incap. Someone correct if I am wrong.
opoko
Sun Oct 02, 2005 7:59 pm
#24
Regain life from death. Not life to incap?
If Im not wrong, Regain Consciouness will make the force regen slower for a time. I dont know how long though. So I havent used it in a while cos Im afraid to **edit** up the regen completely.
And about the Absorb and Feedback from the Force Protection line. I would like it to work againts other attacks then just incoming force attacks. Its not so often I get a force attack on me. And what about a Fire Resist buff?
To be honest. I want the Enhancer to be fixed. Make the Force Run activation cost much lower and make the use cost higher. So it can be used in combat, to run away or to run up to someone/something without useing so much force. Or maybe some kind of charge ability/force jump to get close to the target.
When a defender uses Aura or a tk uses center of being. Its very hard to hit them. A defender can take more damage cos they have better armor, and alot more defence, and its much harder to hit them with Aura. Give Enhancers a +500 accuracy buff or something.
If Im not wrong, Regain Consciouness will make the force regen slower for a time. I dont know how long though. So I havent used it in a while cos Im afraid to **edit** up the regen completely.
And about the Absorb and Feedback from the Force Protection line. I would like it to work againts other attacks then just incoming force attacks. Its not so often I get a force attack on me. And what about a Fire Resist buff?
To be honest. I want the Enhancer to be fixed. Make the Force Run activation cost much lower and make the use cost higher. So it can be used in combat, to run away or to run up to someone/something without useing so much force. Or maybe some kind of charge ability/force jump to get close to the target.
When a defender uses Aura or a tk uses center of being. Its very hard to hit them. A defender can take more damage cos they have better armor, and alot more defence, and its much harder to hit them with Aura. Give Enhancers a +500 accuracy buff or something.
Message Edited by opoko on 10-03-2005 05:00 AM
trifidac
Sun Oct 02, 2005 7:59 pm
#25
It's a common bug, it has existed pre CU too, sometimes when you rez yourself either using the ring or regain cons you immediately incap for another 40-50 seconds. Very risky if tons of overts are nearby.
Tomdanizer
Mon Oct 03, 2005 7:52 am
#26
Regain Consciousness is death to life, and in my case last night it was from death to 50 sec. incap
Yea, there was about 10-15 overts, they killed me cause for some strange reason when i get knocked down, A LOT of stuff gets screwed up ( IE: Knockdown recovery, my force heal wont lettme heal, skills won't go off---just stay queued...) anyways, my friend was near my cloaked....we were gonna make a getaway....i use regain consciousness when im corpsed expecting to get up....and im incapped on my back for 50 secs instead of FR3'ing away. With that being said, and if its a "common" bug that means it has been out there for a while now......and yet they continue to do whole profession revamps ( which creates more bugs ) and not concentrate on what needs to be fixed. And thx for clearifying it
trifidac wrote:
It's a common bug, it has existed pre CU too, sometimes when you rez yourself either using the ring or regain cons you immediately incap for another 40-50 seconds. Very risky if tons of overts are nearby.
Yea, there was about 10-15 overts, they killed me cause for some strange reason when i get knocked down, A LOT of stuff gets screwed up ( IE: Knockdown recovery, my force heal wont lettme heal, skills won't go off---just stay queued...) anyways, my friend was near my cloaked....we were gonna make a getaway....i use regain consciousness when im corpsed expecting to get up....and im incapped on my back for 50 secs instead of FR3'ing away. With that being said, and if its a "common" bug that means it has been out there for a while now......and yet they continue to do whole profession revamps ( which creates more bugs ) and not concentrate on what needs to be fixed. And thx for clearifying it
And ya, ive noticed when ive done it, my force rejen is ******* for quite some time, basically till i log out and log back in the next day.
opokowrote:
If Im not wrong, Regain Consciouness will make the force regen slower for a time. I dont know how long though. So I havent used it in a while cos Im afraid to **edit** up the regen completely.
Message Edited by Tomdanizer on 10-03-2005 09:54 AM