Jedi Archive
Thread: Master Enhancers
You will die tons for your poor decision to take Menh over Mdef.
Go overt for a night and see what I mean. Without avoid incap, you cannot heal the damage quick enough to stay alive.
But, to answer your question, for 1v1 duels, /armorbreak them, use default hits on them till their action is low, THEN hit them with your KD attack. They won't be able to stand up, you /power attack, /headhit, /saberhit, /headhit, /deathblow
Message Edited by Quadork on 07-01-2005 08:26 PM
Quadork wrote:
You will die tons for your poor decision to take Menh over Mdef.
Go overt for a night and see what I mean. Without avoid incap, you cannot heal the damage quick enough to stay alive.
Jaffi wrote:
Quadork wrote:
You will die tons for your poor decision to take Menh over Mdef.
Go overt for a night and see what I mean. Without avoid incap, you cannot heal the damage quick enough to stay alive.
..and you'll die with AI, just not as fast.
You will not die w/ AI if you can remove yourself from the field of battle (which being snared of course is difficult). Would you rather die very quickly or would you rather be able to hang in the fight while you continue to do damage AND while your buddies continue to pound on the opposing force?
Quadork wrote:
Jaffi wrote:
Quadork wrote:
You will die tons for your poor decision to take Menh over Mdef.
Go overt for a night and see what I mean. Without avoid incap, you cannot heal the damage quick enough to stay alive.
..and you'll die with AI, just not as fast.
You will not die w/ AI if you can remove yourself from the field of battle (which being snared of course is difficult). Would you rather die very quickly or would you rather be able to hang in the fight while you continue to do damage AND while your buddies continue to pound on the opposing force?
It would be mch easier to Stasis > FR3 than AI and hope you can get away with that snare.
..but really, the truth is that any group that knows what theya re doing will kill you whether you have AI or Stasis/FR3.
Message Edited by Rebiv on 07-02-2005 12:32 AM
tuffness55 wrote:
statis and run away
Works for 1v1 nicely. Doesn't work for 1 v anything other than 1.
tuffness55 wrote:
statis and run away
That is my new tactic. You run out of mind after just a few heals anyway. Might as well save the greif by runningaway in the beginning, rather than fight till your mind is down then run.
At least if your run right away, they can just call you a coward. If you fight first, then run, they call you much worse.
Jaffi wrote:
Quadork wrote:
You will die tons for your poor decision to take Menh over Mdef.
Go overt for a night and see what I mean. Without avoid incap, you cannot heal the damage quick enough to stay alive.
..and you'll die with AI, just not as fast.
agreed. i see a AI i immediatly switch target onto the AIed jedi.
all AI does is prolong your death in PvP
yep-yep-yep
Force 2 negates the snare. and will buy some time for the healers to heal.
Well since im stuck with enhancer, I want to make the best out of it. I know about the Stasis/Run tactic, as I used it in a 2 on 1 duel today.
If I were to pick up the Aura tree in Defender, would that be worth it? Im not exactly sure how much SP I can put into it but I think I can do something like 2xxxH/xx2or3x Defender. Would the aura pretty much even my defenses out for the short term in raids and against high level enemies?