Jedi Archive

Thread: Rancor Aid = Slap in Face

Wolf24601
Fri Oct 14, 2005 9:43 am
#14

I just re-read the explanation of stackable and unstackable buffs.


The bottom line is that a chef can cancel out a move by a combat medic...


But, someone who invested a hell ofa lot more experience to achieve a skill in the enhancer tree can neither defend against, resist, or counter a relatively cheap skill to acquire.


LOL...


Wolf




KRAKEN666
Fri Oct 14, 2005 10:03 am
#15

alari, you actually made a very good point and observation in your post. It just shows how much the developers think jedi are a joke to them...now they are making jokes in game instead of keeping it in the development rooms. Actually they are just making a mockery out of jedi by just naming it rancor aid to counter balance electrolyts....
Liani
Fri Oct 14, 2005 10:05 am
#16

Its lame for many reasons.


One of them being (as I understand it) is that it is a defensive mod. I have to have it in my belly to be useful.


With a short duration time...it is going to be very difficult to manage along with all the other crap I ingest for a fight.


If they make it longer duration..or at least use it as a debuff....then maybe it is okay.


I do agree that it is silly that a chef can do something I can't do in spite of millions of Jedi xp spent on defending myself.






Liani Ivy h Jedi Witch
Galactic Security Agency Riverbend, Nabooze
AlariFairlyn
Fri Oct 14, 2005 10:11 am
#17


KRAKEN666 wrote:
alari, you actually made a very good point and observation in your post. It just shows how much the developers think jedi are a joke to them...now they are making jokes in game instead of keeping it in the development rooms. Actually they are just making a mockery out of jedi by just naming it rancor aid to counter balance electrolyts....



Indeed. And I thought they had to pass new content via Lucas - they seriously approved 'Rancor Aid' as sounding Star-Warsy?




:: Alari - Dark Jedi Ninja Kitten Elder ::
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XanKrieger
Fri Oct 14, 2005 10:23 am
#18

Ummmm BH are using Rancors STDs on us? what the hell is RA?




"Vi Veri Veniversum Vivus Vici"
XanKrieger - Combat Medic
Trigen Krieger - Jedi
Beotrix Krieger - Heavy Infantry
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Xull_2004
Fri Oct 14, 2005 10:24 am
#19

yup new uber bh template


master bh master smuggler with electrolyte drain........ed ...rancor aid ....concussion shot ...rinse repeat till stomach is full then kite away with a trando rifle = dead jedi thx soe you have created another uber bh template that is virtually unbeatable for a jedi while simultaneously nerfing us.


Xull_2004
Fri Oct 14, 2005 10:25 am
#20

now i am gonna have to go check the respec calculater and see if that template is possible
XanKrieger
Fri Oct 14, 2005 10:27 am
#21

Yeah but just what is RA? a Template, food, weapon, ability what?




"Vi Veri Veniversum Vivus Vici"
XanKrieger - Combat Medic
Trigen Krieger - Jedi
Beotrix Krieger - Heavy Infantry
Kaiser, Bloodreaver, Cedar = My Mentors and lost Friends
Ranger/ Swordsman = My Pre Cu Template
Member of the Anti-Wook Squad
()gnn[[[[[[[[ppnW--Xggggggggggggggggggggg
trajen2
Fri Oct 14, 2005 10:29 am
#22






Xull_2004 wrote:

yup new uber bh template


master bh master smuggler with electrolyte drain........ed ...rancor aid ....concussion shot ...rinse repeat till stomach is full then kite away with a trando rifle = dead jedi thx soe you have created another uber bh template that is virtually unbeatable for a jedi while simultaneously nerfing us.







no offense but perhaps it would be more beneficial for you if you focused on YOUR template and how best to combat what you feel will be an UBER bh temp...


So many people worry too much about what others are doing than on their own game...





Inat Mivea - Elder Jedi
"
It ain't braggin' if you can do it . . ."

XenosAllus
Fri Oct 14, 2005 10:31 am
#23

Yeah, because we shouldn't worry about people being able to kill us without us being able to touch them.



...right, that isn't our problem at all.




-Xenos Allus


trajen2
Fri Oct 14, 2005 10:34 am
#24






XenosAllus wrote:

Yeah, because we shouldn't worry about people being able to kill us without us being able to touch them.



...right, that isn't our problem at all.




-Xenos Allus







you will be able to counter it. The Rancor Aid removes the electrolyte drainsnare and gives 100% resist to it. Plus will give a 3% speed increase (so they say. . .)


I think you will find more rifleman BHs now...and if you can make it though the initial snares they hit you with, you should easily be able to beat them





Inat Mivea - Elder Jedi
"
It ain't braggin' if you can do it . . ."

XenosAllus
Fri Oct 14, 2005 10:36 am
#25

He was saying EDrain, jedi RA's, concussion, etc, etc.



Repeat until the jedi is full, then EDrain again.....



To which you replied that isn't his concern.




-Xenos Allus


trajen2
Fri Oct 14, 2005 10:39 am
#26







XenosAllus wrote:

He was saying EDrain, jedi RA's, concussion, etc, etc.


Repeat until the jedi is full, then EDrain again.....


To which you replied that isn't his concern.


-Xenos Allus







reports i am hearing state that it isnt that big of a deal. I dont know how long you've been around but this is always the case...the "nerfs" are never as bad as they seem.


Oh and Electrolyte Drain has a 5m range. In order to apply it, the CM must be within 5m . . as he is coming up to apply it, hit him with a suppression, stasis, forcewave.

Message Edited by trajen2 on 10-14-2005 10:44 AM





Inat Mivea - Elder Jedi
"
It ain't braggin' if you can do it . . ."

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