Jedi Archive
Thread: All Jedi Read Plz :)
snipaho wrote:
Vawax wrote:
Heres the part I dont get... Isnt a Jedi using a 2 handed LS the "advanced" version of a swordsman? I think so in my head /shrug.. so why can they have "metal" "hammers" and hit for 1000+ damage in PvP and my "heat-laser" sword barely does above 500? You cant even pretend that makes sense.
/agree
Swordsman/Pike need a damage "balance", and Jedi needs a damage "unbalance".
We all know balance in SOE's dictionary means nerf.
/nod
I Agree with Ewhaz on this problem, I really declare Jedi pointless in pvp beside's having them just for another profession... They's Swordsman/Doctors hit for atleast 1.2k or higher every second! They can Heal Faster and Hit Harder then some of the Best made Saber's in the game that have 4 Flawless pearls, with CA's +25 to speed and accuracy cant stand up to they's Swordsmen/Doctor profession which I think is really annoying and unfair.
Im not crying about it butIt take's Month's to get a Jedi plus the Grinding and yet a player can Grind out a Swordsman/Doctor in a week and Beat a Veteran Jedi with 4-5hits less then a few seconds.
Jedi's need to help and speak out about this problem, The Dev's wanted to even out the combat in the game but yet all they did was nerf Jedi.
I personally think it's pointless to run your Jedi that took you so long to get and have him get ganked by one of they's player's with RIS armor/Swordsman/Doctor Profession.
"They's are player's some might be Veteran some not but you dont see in the Starwars Movie's Swordsman/Doctor's Killing Jedi!"
Pistol-Handler wrote:
Ewhaz wrote:
Hi guys, after playing this game for 2 years having fun now I feel like quitting, because CU was suppose to "Balance" stuff out which I dont think it did...It made it worse then pre-CU...Jedi is suppose to be "1.5" times stronger then a regular player...I my self have an "uber" saber and +25 Ls speed/accu and general speed/accu...after "VSin" 3 swordsman I got hit for atleast 1.8k with "aura" on...I hit em for only like 400 at max....so now its gonna be swordsman/doc owning ne jedi they want....I thought good jedi were suppose to be stronger then them but it doesnt look like....if u dont trust me "Join" bria and check it out ur self the swordsman we have with "RIS" armor on
...I am well known jedi on bria u can ask ne one how good I am before u say I am a nub and stuff...Have a nice day guys
Message Edited by Ewhaz on 09-21-200508:25 PM
What is your template? And is the 1.8k hits the three swordsmen combined of each one of them? If it was the second, how'd you get a hit off? 1.8k(3)... hmm that'd kill you in one hit if you didnt heal like crazy...I am suprised you even got a hit off... BUT if the 1.8k was combined, that's only 600 damage each... thats weak if you ask me...
I am not trying to say your a nub or anything, its just it doesnt make since if you really look at what you put down
1.8k(3) means three times 1.8k... thats 5.4k damage all together...I have yet to see a persone buff themselves over 5k...
Ewhaz wrote:
Pistol-Handler wrote:
Ewhaz wrote:
Hi guys, after playing this game for 2 years having fun now I feel like quitting, because CU was suppose to "Balance" stuff out which I dont think it did...It made it worse then pre-CU...Jedi is suppose to be "1.5" times stronger then a regular player...I my self have an "uber" saber and +25 Ls speed/accu and general speed/accu...after "VSin" 3 swordsman I got hit for atleast 1.8k with "aura" on...I hit em for only like 400 at max....so now its gonna be swordsman/doc owning ne jedi they want....I thought good jedi were suppose to be stronger then them but it doesnt look like....if u dont trust me "Join" bria and check it out ur self the swordsman we have with "RIS" armor on
...I am well known jedi on bria u can ask ne one how good I am before u say I am a nub and stuff...Have a nice day guys
Message Edited by Ewhaz on 09-21-200508:25 PM
What is your template? And is the 1.8k hits the three swordsmen combined of each one of them? If it was the second, how'd you get a hit off? 1.8k(3)... hmm that'd kill you in one hit if you didnt heal like crazy...I am suprised you even got a hit off... BUT if the 1.8k was combined, that's only 600 damage each... thats weak if you ask me...
I am not trying to say your a nub or anything, its just it doesnt make since if you really look at what you put down
Each hit was "1.8k DMG"...Not 3
Pistol-Handler wrote:
1.8k(3) means three times 1.8k... thats 5.4k damage all together...I have yet to see a persone buff themselves over 5k...
Ewhaz wrote:
Pistol-Handler wrote:
Ewhaz wrote:
Hi guys, after playing this game for 2 years having fun now I feel like quitting, because CU was suppose to "Balance" stuff out which I dont think it did...It made it worse then pre-CU...Jedi is suppose to be "1.5" times stronger then a regular player...I my self have an "uber" saber and +25 Ls speed/accu and general speed/accu...after "VSin" 3 swordsman I got hit for atleast 1.8k with "aura" on...I hit em for only like 400 at max....so now its gonna be swordsman/doc owning ne jedi they want....I thought good jedi were suppose to be stronger then them but it doesnt look like....if u dont trust me "Join" bria and check it out ur self the swordsman we have with "RIS" armor on
...I am well known jedi on bria u can ask ne one how good I am before u say I am a nub and stuff...Have a nice day guys
Message Edited by Ewhaz on 09-21-200508:25 PM
What is your template? And is the 1.8k hits the three swordsmen combined of each one of them? If it was the second, how'd you get a hit off? 1.8k(3)... hmm that'd kill you in one hit if you didnt heal like crazy...I am suprised you even got a hit off... BUT if the 1.8k was combined, that's only 600 damage each... thats weak if you ask me...
I am not trying to say your a nub or anything, its just it doesnt make since if you really look at what you put down
Each hit was "1.8k DMG"...Not 3
They don't want you to play jedi. Plain and simple. My Powers Defender got wiped out by a nest of lvl 79 hurtons where my sons pikeman hybrid can easily wipe it out. The best I can suggest is to scream about the balance.
I'm dropping powers to pick up pistols. Why? Because a pistoleer does more damage. Plain and simple.
p897t98 wrote:
Ewhaz wrote:
Kind of a msg to devs all the Nerfs they did to us and now swordsman r owning usMessage Edited by Ewhaz on 09-21-2005 08:26 PM
Pike>Swords
/nod... Intimidate+warcry+impale+AOE KD > Critical+(SLOW) Powerattack.
We are right back to where we were PreCU. Melee ruling jedi in PvP.
Uppon testing Armorbreak on a master enhancer (No aura), I found that it negates all of force armor (Basically turning it off) as well as 6% of the base Innate armor. Thus exposing our pajamas.
Playing as a Master Sabers/Master Enhancer If I get an armorbreak thrown on me, Im down in 2 hits.
The CU was supposed to iron out these imbalances, however it seems like we are right back to square one with Melee ruling jedi again.
As far as the "1.5" issue, yes against some template we are 1.5x stronger, however against certain melee templates such as the ones listed above in this thread, we are more like 0.5x stronger than them.
I think it all boils down to the fact that Jedi defenses are not balanced, as well as our damage output not balanced. I can fight Melee players on my MBH/Carbineer and not have to worry as much as I do about getting 2 hitted like I do on my jedi. There lies the problem.
I personally hope that SOE has large changes in store for Jedi Defense and Offense, because the way they are right now are certainly not balanced at all with certain professions.
/2cents
lajduke wrote:
We are right back to where we were PreCU. Melee ruling jedi in PvP.
Uppon testing Armorbreak on a master enhancer (No aura), I found that it negates all of force armor (Basically turning it off) as well as 6% of the base Innate armor. Thus exposing our pajamas.
Playing as a Master Sabers/Master Enhancer If I get an armorbreak thrown on me, Im down in 2 hits.
The CU was supposed to iron out these imbalances, however it seems like we are right back to square one with Melee ruling jedi again.
As far as the "1.5" issue, yes against some template we are 1.5x stronger, however against certain melee templates such as the ones listed above in this thread, we are more like 0.5x stronger than them.
I think it all boils down to the fact that Jedi defenses are not balanced, as well as our damage output not balanced. I can fight Melee players on my MBH/Carbineer and not have to worry as much as I do about getting 2 hitted like I do on my jedi. There lies the problem.
I personally hope that SOE has large changes in store for Jedi Defense and Offense, because the way they are right now are certainly not balanced at all with certain professions.
/2cents
just go back to pre-pub 9 days and we're okay in this world.
allproucando wrote:
lajduke wrote:
We are right back to where we were PreCU. Melee ruling jedi in PvP.
Uppon testing Armorbreak on a master enhancer (No aura), I found that it negates all of force armor (Basically turning it off) as well as 6% of the base Innate armor. Thus exposing our pajamas.
Playing as a Master Sabers/Master Enhancer If I get an armorbreak thrown on me, Im down in 2 hits.
The CU was supposed to iron out these imbalances, however it seems like we are right back to square one with Melee ruling jedi again.
As far as the "1.5" issue, yes against some template we are 1.5x stronger, however against certain melee templates such as the ones listed above in this thread, we are more like 0.5x stronger than them.
I think it all boils down to the fact that Jedi defenses are not balanced, as well as our damage output not balanced. I can fight Melee players on my MBH/Carbineer and not have to worry as much as I do about getting 2 hitted like I do on my jedi. There lies the problem.
I personally hope that SOE has large changes in store for Jedi Defense and Offense, because the way they are right now are certainly not balanced at all with certain professions.
/2cents
just go back to pre-pub 9 days and we're okay in this world.
My kingdom for PrePub9 SWG.
Ewhaz wrote:
Hi guys, after playing this game for 2 years having fun now I feel like quitting, because CU was suppose to "Balance" stuff out which I dont think it did...It made it worse then pre-CU...Jedi is suppose to be "1.5" times stronger then a regular player...I my self have an "uber" saber and +25 Ls speed/accu and general speed/accu...after "VSin" 3 swordsman I got hit for atleast 1.8k with "aura" on...I hit em for only like 400 at max....so now its gonna be swordsman/doc owning ne jedi they want....I thought good jedi were suppose to be stronger then them but it doesnt look like....if u dont trust me "Join" bria and check it out ur self the swordsman we have with "RIS" armor on
...I am well known jedi on bria u can ask ne one how good I am before u say I am a nub and stuff...Have a nice day guys
Message Edited by Ewhaz on 09-21-2005 08:25 PM
1.5 times stronger my azz dude there needs to be a way that bhs can kill jedi and normal players. Jedi shouldnt be the alpha leader in the game this is y they did this crap wit the CU too many jedi. Now the Normal Players have a chance. Good Job spending all your money on a speed capped suit where mod speed doesnt work and mod dps is stupid its all about ur max. Play this game have fun dont be a little **edit** because you got beat. I myself have a jedi and a fencer. I love my jedi and my fencer but my fencer is better you just have to know how to save your force and know when to attack watch there COB macros bro learn about the professions that beat you study there moves. Simple how do you think i can beat jedi with my normal fencer? i study the templates with my jedi and others.