Jedi Archive

Thread: Just how much difference does 450 force pool make?

Miqmac
Thu Sep 22, 2005 8:30 am
#14

4400 defender will give you 34 inate jedi armor 135 ranged def and 135 melee def. the third treexx4x gives you advanced aura (this adds 500defense to both ranged and melee)


with only 0140 defender (which is what I use along with 4404 enhance). you have 90 range def and 80 melee def. plus 500 each from aura. so with 0140 you have 590 ranged (455 better than what you have now)


however you only have 12 inate jedi armor instead of 34. and when it comes down to it (pvp especially but almost as much in pve) that is huge. When you get into that bh you will find that most buff up with foods to give them enough accuracy to almost ignore your defenses and at this point it comes down to damage mitigation where your armor comes in. and initially you look better with 34 inate armor than my 12 inate armor..


BUT...


thats where the x4xx line from enhancer comes in improved force armor gives you an additional 25 inate armor for a grand total of 37 which trumps the 34


this is my template


MLS, def 0140, enh 4404, heal 4000. It sounds like you want to play similar to how I do and I find that this template is very effective all around. you have defenses almost as good as a master defender. you have great heals,improved force speed (awesome),FR2 (a double edged sword), advanced suppression (which is a BH killer because unlike stasis you can attack while its active and your bh attacks are slowed to once every second to once every 5 seconds or so) and they are rooted. you have channel and force wave (which doesnt seem to do anything if you ask me ). and you still have you MLS for damage output. (although if you get a decent saber your output is only slightly higher at MLS than it is at 0404.. you only lose the ranged KD).



I feel the ranged kd is kind of a waste personally. If I cant land that power hit while they are on the ground then the kd seems moot and did nothing other than stop them from running which is accomplished just as effectively with suppression.



If you want better defenses you may want to consider enhancer 3402 and defender 0440.



its completely up to how you want to play sorry about rambling just got into the typing since I cant log in right now lol. didnt mean to turn this into a template thread but to answer your question about the extra force.......



NO i dont think its such a big deal. I went from MLS MDEF heal 4040 to my current temp and although you do go through force quicker due to the extra auras running. its more the force regen that hurts (your talkin about 9 points of regen less which is very noticeable). the regen works while in a fight so its not so much the size of the force pool thats noticeable its the speed at which it diminished that is noticeable. for me my current template is as effective in pve as the old one was and is much more effective in pvp... plus a little more fun with all the extra jedi toys.



good luck


Miqmac
Thu Sep 22, 2005 8:40 am
#15

yup.. sorry caught that after i posted. with defender 0140 and enhancer 0400 you would have 62 inate armor.2 from defender x1xx, 10 from nov def and 10 from padawan. (or is it 20 from padawan). either way you only have 60 maximum from master defender (50 from defender and 10 from padawan) so with just defender 0040 and enhancer 0400 you have the same armor as master defender I concur.
Durzel
Thu Sep 22, 2005 8:56 am
#16

It makes this much difference:

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Dracz / Jashin Acroyear / Ikarus Sterling
Pre-pub 9 Jedi
- Intrepid (email)


Eskie
Thu Sep 22, 2005 9:08 am
#17



Miqmac wrote:
yup.. sorry caught that after i posted. with defender 0140 and enhancer 0400 you would have 62 inate armor. 2 from defender x1xx, 10 from nov def and 10 from padawan. (or is it 20 from padawan). either way you only have 60 maximum from master defender (50 from defender and 10 from padawan) so with just defender 0040 and enhancer 0400 you have the same armor as master defender I concur.




Jedi Initiate: 20 Innate Armor
Novice Def: 10 Innate Armor
Def 4xxx branch: 12 Innate Armor
Def x4xx branch: 12 Innate Armor
MDef box: 16 Innate Armor
Force Armor: 20 Innate Armor
Imp. Force Armor: 40 Innate Armor

Common templates:

MDef: 70 Innate Armor
Def 0040 / Enh x4xx: 70 Innate Armor
Def 4040 / Enh x4xx: 82 Innate Armor
Def 4440: 54 Innate Armor



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
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