Jedi Archive

Thread: Ranger Revamp

Kaomond
Sat Sep 17, 2005 3:10 am
#131

I'm sorry guys but i'm about to hit the ok button on my final respec now, this revamp is nothing like what i see a ranger being, it's obvious they have not thought this out or listened to any of us one bit. I may not be vwery vocal in this comunity but, to me and a lot of this comunity our vision of a ranger is an outdoorsman, a master of creature knowledge and tracking, not this half baked scheme to turn us into a military recon expert, bye bye ranger comunity *waves*




Kaomond Medi / Kaomir Medi / Belios Goveko / Kao' Medi

Chimaera / Bloodfin


Founding Member of BEta(BE Training Academy) the non-profit
'
BE for fun and research' organization



Doori
Sat Sep 17, 2005 3:36 am
#132

its okay kaomund i dont blame you either because im really feeling the same way, Ranger was my first ever mastered proffession i stuck with it for 1.5 years and man it was fun for all that time, but after this long and grueling expected revamp, im very displeased with the way it turned out we've lost all of our creature viability to scout?!?? i mean what the heck is that all about, we are Rangers, we are suppose to be the best of the best when it comes to nature, not urban warefare specialists with james bond toys crafted from local crafting stations by the starport, which brings up another topic...what happend to our awsome camps!??!??? I mean W T F. im really sorry i came on here to say all this but ive been a huge supporter of the Ranger proffession and community since launch and now all the sudden they didnt listen to a word we said, all they did was make us into some suito rogues from WoW
Owen-Lars
Sat Sep 17, 2005 3:38 am
#133

Modular Traps, Stealth and new ways to track have been the most common features on revamp proposals for the past 2 years. Where have you been?


Sure its not everyone's cup of tea but the skills we go are definatly things members of the community have been asking for, for a long time. I would of prefered a wilderness orientation however the skill contained in the revamp i would still want.



THORTAC BALCOR
The Lost Ranger
RANGER
Doori
Sat Sep 17, 2005 3:44 am
#134

i guess truthfully my only real problem with the way this is set up is that Ranger was really the last proffession that wasnt whored out to the PVP'ers, and here comes our slap to the face for having people join our community who really have no clue what being a Ranger was really all about, and that we'll have this new blood of people that whine all the time about how stuff doesnt work properly or about nerf this or nerf that, we havent had any of that and i beleive its going to come as a real community shock when this hits, i dont know if youve all noticed but we have what i can tell is the most down to earth and very well mannered players in this game, i dont want the whiners and criers here, we are proffessionals and they should leave it to the proffessionals.
MissingSleep
Sat Sep 17, 2005 3:48 am
#135






dday6644 wrote:

Personally, I like most of this revamp. The new traps sound interesting. What I don't like is that we lose Tracking. Even though it was a bit broken, I found it more handy than not. It should be left a Ranger skill. I also agree with others, that the "Stealing" ability should be left to Smugglers and I hope the devs see it that way. Just my 2 cents.





I agree. My only input is that no matter what branches I choose, I always keep artisan and the surveying tree. While I am out and about in the countryside I do the surveying for my stay at home artisan I continously survey for resources. Would any type of surveying be appropriate in the scout/ranger tree?
RizeDega
Sat Sep 17, 2005 3:52 am
#136

So basically, jedi now have no unique skills. So what is left for us to be jedi? Looks like Ranger now have jedi cloak and force run abilities. Awesome.. lol Jedi skills that were unique pre cu, well that changed and now the skills of jedi were named nicely but do the same as any other skill set borrowed from existing non jedi elite professions.

The truth is, Jedi in the end, well already are, useless profession for most purposes. Jedi is now all visual. No unique skills. Jedi cannot be damage dealers, and cannot be ultimate tanks. Even Mdef will be nerfed, trust me.

I support the movement of all, i repeat, alllllll jedi skills, yes every single one of them to the master box, buttt, allow jedi, and only jedi since we worked our butts off to get it, should be able to continue to train any other jedi profession.. thats right, no skill points. Jedi can master any and all jedi professions. I can see a Master Rifleman as a profession that doesnt need any other skills. I mean, if u were a master rifleman irl, would u go to school to be a doctor also? uhh.. no. Its a specialization. Jedi, on the other hand, are supposed to train their entire lives and learn. We should have the ability to continue to learn each jedi profession until all are mastered and then the jedi becomes a Master jedi. Once a knight jedi are already taken out of gcw and can only pve, duel, pvp in battlefields, or pvp via other jedi and have their own faction. But make the grind a pain in the you know what, .. and i mean.. like years, years, years, like it should have been in the beginning, like 100 xp max per kill after the first 250 sp had been used up.

AS for now, ill just continue to play my lightshow, i mean jedi.

when i really want to play the game, i log on my mbh, mcm which is really the only viable template atm.

Remember that as soon as the revamp comes out, half of the skills on ranger will be nerfed once 80% of the server regrinds to ranger prof. Again, its all part of their plan to make us play longer, pay more, and get less.

Happy hunting.



_____________________________________________________________
Sevar "OverLord of the Dark Enclave " Dega
Founder of the Eclipse Dark Jedi Enclave
Kaomond
Sat Sep 17, 2005 3:59 am
#137






Owen-Lars wrote:

Modular Traps, Stealth and new ways to track have been the most common features on revamp proposals for the past 2 years. Where have you been?


Sure its not everyone's cup of tea but the skills we go are definatly things members of the community have been asking for, for a long time. I would of prefered a wilderness orientation however the skill contained in the revamp i would still want.




Exactly, a ranger is wilderness oriented end of, not some sort of military recon expert. This is my gripe, the skills look cool, but they're not a ranger in my eyes and i will not stay a ranger if this is implemented.





Kaomond Medi / Kaomir Medi / Belios Goveko / Kao' Medi

Chimaera / Bloodfin


Founding Member of BEta(BE Training Academy) the non-profit
'
BE for fun and research' organization



HeadRoll
Sat Sep 17, 2005 4:14 am
#138






WhiteRose555 wrote:
This is not a revamp it is death of a profession. Ranger has always been a pve profession. This screams pvp profession. Who in there right mind thinks introducing a rogue/assasain into a space game is a good idea. Any game where players can steal for one another never turn out well. Thanks for runnign my favoritte profession!






The same team who thinks introducing thousands of Jedis across all servers is a good idea... Nuff Said.
-JungleKing-
Sat Sep 17, 2005 4:15 am
#139

I personally still dont get why add a steal thing to the Rangers; I´ve never seen a Ranger as a Thief, we are decent people i think.



zzzzzzzzzzzzzz MioCid Skyflier zzzzzzzzzzzzzz
zzzzzzzzzzzzz "The Ranger" zzzzzzzzzzzz
zzzzzz TYPHOON Squadron Leader zzzzzz
zzzzzzzzz Rebel Alliance Captain zzzzzzzzzz

HornedSandRanger
Sat Sep 17, 2005 4:21 am
#140



Hmmm... I'm not huge into PVP. It sounds like Ranger will have more use in PVP than before. I don't know how I feel about that. I do like the steal command. I do like the stealth stuff. I like the new "devices". It sounds like they are trying to make Master Ranger worth the points which I can appreciate. I wish they would mention camps. I really like those camps. Hopefully the full factory run I just made won't be for nothing. Interesting indeed.






" I like respec Jedi they are like watching a kid with a new toy but then asking if it needs batteries." Iskareot
"Rangers are your friends..... keep it that way.....or they will be your worst nightmare."

Uudoo Graeth: Ace Pilot/Elder Jedi Uudoo's Story
Monastic Order of Krayt (RP).
Kromalla: Engineering Trader/Pilot
Resta Rantay: Smuggler/Pilot
Shaik Jerbooty (BRIA): Entertainer
Sefou (BRIA): Dark Jedi
Beladan
Sat Sep 17, 2005 4:50 am
#141






-JungleKing- wrote:
I personally still dont get why add a steal thing to the Rangers; I´ve never seen a Ranger as a Thief, we are decent people i think.




I have a strong feeling we can expect to see significant changes to the CGW in the coming months and this will feature in there somehow. Read the dev stickies and this 'guess' by one player was called 'a pretty good' one. Given their recent focus groups etc, I'm willing to stick my neck out and imagine that a return to the core focii of the game 18 months or so back were probably high on the feedback list - ie, a combat system based around faction instead of (as well as?) the profession based BH/Jebbi one we currently have in place.
Owen-Lars
Sat Sep 17, 2005 4:52 am
#142


Kaomond Wrote:


Exactly, a ranger is wilderness oriented end of, not some sort of military recon expert. This is my gripe, the skills look cool, but they're not a ranger in my eyes and i will not stay a ranger if this is implemented.






End of the day man its all personal opinion. No-one is right or wrong its just we all have different perceptions on what a ranger should be. Mine is that ranger is a military recon unit.





THORTAC BALCOR
The Lost Ranger
RANGER
Owen-Lars
Sat Sep 17, 2005 4:57 am
#143


-JungleKing- wrote:


I personally still dont get why add a steal thing to the Rangers; I´ve never seen a Ranger as a Thief, we are decent people i think.






Helios stated that Rangers are very much like spies now and as such they would 'aquire' certain items along the way. Dont think of it as thieving but more like going into a base and stealing secret plans or an ID pass from a soldier etc.


Helios was very intrigued about the interaction between Smugglers and Rangers with this new ability and to be quiet honest, i love the sound of it.


Sort of thing where Smugglers take smuggler missions, rangers take sabotage missions to stop the shipments, take the shipments or assinate the smuggler. Basically try to stop the shipment being done. BHs clear up the mess



THORTAC BALCOR
The Lost Ranger
RANGER
Page 11 of 13