Jedi Archive

Thread: Cloak may be nerfed according to Helios

Grunzer
Sun Sep 18, 2005 3:35 pm
#118






Phenix1050 wrote:






Qwad wrote:

Oh spare me, they want continuity but they don't want continuity? What is the deal here?




I'm afraid I don't see the merit of your argument. There is a logical reason as well as a gameplay reason why they would add this. The continuity argument was never mentioned. It makes sense (logical reasoning) that focusing on invisibility would prevent running at full speed. Do you study nuclear physics while running a marathon? No. and the continuity argument has nothing to do with the gameplay issue of needing balance.


i mentioned ben as an example, not as a reason. There's a huge difference. Continuity was never my argument.






Obiwan didn't use cloak. He used He used the mind-trick to persuade the ST's that he wasn't there. Same as he did in Tatooine when they ran up against that checkpoint. So your argument is a moot point.



That said, Cloak is pointless to have if you can't get away from the person trying to kill you. And you CAN'T get away while snared now can you? If they want to add a snare to fix the DWB exploiters then so be it, but they also need to make you impervious to damage, and make the Cloaking ability actually WORK. And that means stopping the exploiting BH's who get around cloak by AOE's DOT's and /follow /target.







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Grunzer
Sun Sep 18, 2005 3:41 pm
#119






DianaPrince wrote:
When Obi-Wan was going through the Death Star, was he running around? No, he was walking. Convincing people that you're not there requires contant focus, and a lot of willpower. This saps your ability to run full speed. That's the "realism" argument

And was he moving slower than someone crawling on the ground, or walking at normal speed?

Snare (like AI Snare) reduces your movement to the speed of moving while prone. I didn't seen Obi-Wan moving this slow....

Unless you really understand how major of an impact this nerf is, you should probably not comment, or everyone here will just chalk you up as one of the 'nerf whiners' that bring this stuff to the game.





Actually if I remember right Obiwan did a little quick-walk/jump move that made him seem pretty spry for an old geezer. But he still didn't use any "cloak" skill.


Now Darth Maul in the EU had a cloaking ability.





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Phenix1050
Sun Sep 18, 2005 3:45 pm
#120






Grunzer wrote:

Obiwan didn't use cloak. He used He used the mind-trick to persuade the ST's that he wasn't there. Same as he did in Tatooine when they ran up against that checkpoint. So your argument is a moot point.


That said, Cloak is pointless to have if you can't get away from the person trying to kill you. And you CAN'T get away while snared now can you? If they want to add a snare to fix the DWB exploiters then so be it, but they also need to make you impervious to damage, and make the Cloaking ability actually WORK. And that means stopping the exploiting BH's who get around cloak by AOE's DOT's and /follow /target.





Cloak IS a mind trick. Which is why you're not going to be revealed by Ranger chaff, like Helios said. Theoretically, they could have made itsoyou could /mindTrick an individual and be invisible to them, but nobody else. That would have been tedious. Cloak is essentially an area effect mind trick that you pay uptick for every time you have to focus on making yourself invisible.


As we've discussed, a "snare" is just a word. Saying you "won't be able to get away" is only true if the snare is too powerful. If it's balanced, the snare just impedes your movement, making it so you don't use cloak all the time. I know many Jedi who cloak and run from lair to lair. This will stop cloak from being an "all the time" thing to just being an "as needed" skill.


I've already said the other issues need to be fixed, quoting them to me again won't make me agreeany more.





PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
Grunzer
Sun Sep 18, 2005 3:50 pm
#121






Phenix1050 wrote:






Grunzer wrote:

Obiwan didn't use cloak. He used He used the mind-trick to persuade the ST's that he wasn't there. Same as he did in Tatooine when they ran up against that checkpoint. So your argument is a moot point.


That said, Cloak is pointless to have if you can't get away from the person trying to kill you. And you CAN'T get away while snared now can you? If they want to add a snare to fix the DWB exploiters then so be it, but they also need to make you impervious to damage, and make the Cloaking ability actually WORK. And that means stopping the exploiting BH's who get around cloak by AOE's DOT's and /follow /target.





Cloak IS a mind trick. Which is why you're not going to be revealed by Ranger chaff, like Helios said. Theoretically, they could have made itsoyou could /mindTrick an individual and be invisible to them, but nobody else. That would have been tedious. Cloak is essentially an area effect mind trick that you pay uptick for every time you have to focus on making yourself invisible.


As we've discussed, a "snare" is just a word. Saying you "won't be able to get away" is only true if the snare is too powerful. If it's balanced, the snare just impedes your movement, making it so you don't use cloak all the time. I know many Jedi who cloak and run from lair to lair. This will stop cloak from being an "all the time" thing to just being an "as needed" skill.


I've already said the other issues need to be fixed, quoting them to me again won't make me agreeany more.









Let me be perfectly clear. A snare on a cloaked individual is not so bad. ok? Not being able to heal while cloaked is not so bad. Ok? But having a snare, and not being able to heal, while a BH is using /target or /follow, AOE'ing you, and DOT'ing you....


Exactly how do you think that this is Alright? What is the purpose of cloak? Is it not to evade? how can you evade when you will literally be STOPPED from running away?


There's no room for continuity here ok. If you want Continuity, did you see those ST's start firing all over the place? Did you see Obiwan getting nailed by Fire DOT's and Area attacks?


If it's REALLY a MIND TRICK. then the REAL trick is that the BH BELIEVES you are no longer THERE at all. So if the BH believes that, then why is he AOE'ing and DOT'ing?


C'mon folks. this isn't hard, no matter how you cut it, Cloak needs to be fixed BEFORE these changes take effect. Once that happens, THEN you can say it is balanced. Until then you're just pushing for your own agenda.




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RJUK
Sun Sep 18, 2005 3:52 pm
#122

I say take cloak out of the game, it's stupid... the game can do without these ftards going around healing people who are dueling.. thinking it's funny.



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Phenix1050
Sun Sep 18, 2005 4:49 pm
#123

grunzer-- no need for big text. Read the last line of my last post again. I've already agreed that the issue of BH droids, /target, AoE attacks and /commands working while cloaked need to be addressed first. All you're doing is agreeing with me over and over again, and, for some reason, thinking that big text will do anything except be annoying. Big text aside, i've already said I agree with you.



PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
kingofpop
Sun Sep 18, 2005 4:59 pm
#124

i would rather have it moved to the master box than have it nerfed, why cant the devs take some initiative ??




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Phenix1050
Sun Sep 18, 2005 5:18 pm
#125






kingofpop wrote:

i would rather have it moved to the master box than have it nerfed, why cant the devs take some initiative ??



increasing skillpoint cost is what you would call "initiative"? Personally, I'd rather have them fix the bugs with cloak, such as being able to be attacked, having them be able to be /followed, BH droids being able to follow them, etc. By fixing what is wrong, you can add some balance to the skill, rather than simply making it harder to get and not fixing the obvious problems and exploits.


I'd say that the idea of adding a downside to a powerful is far more innovate than simply incrasing skillpoint cost.



PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
Phenix1050
Mon Sep 19, 2005 12:02 am
#126








DianaPrince wrote:
When Obi-Wan was going through the Death Star, was he running around? No, he was walking. Convincing people that you're not there requires contant focus, and a lot of willpower. This saps your ability to run full speed. That's the "realism" argument

And was he moving slower than someone crawling on the ground, or walking at normal speed?
Snare (like AI Snare) reduces your movement to the speed of moving while prone. I didn't seen Obi-Wan moving this slow....

Unless you really understand how major of an impact this nerf is, you should probably not comment, or everyone here will just chalk you up as one of the 'nerf whiners' that bring this stuff to the game.




There are over a dozen "snares" in this game. Some, like AI, are severe movement penalties. Others, like the snare of holding a weapon, or the snare of /kneecapshot, are barely noticeable. There is no proof that the cloak snare will be like the AI snare. In fact, there's no info at all. So you yourself have NO clue how "major of an impact" this nerf will have.

Until people start realizing that not all snares are created equally, there will be a lot of confrusion. A "snare" is a generic word that doesn't tell you anything except that it's going to reduce your speed. It could be 99%, it could be .01%. So of course I don't know how severe of a nerf this will be-- you don't either. Because we have no idea of the degree of movement reduction that the snare will have.


Stop assuming it's going to be the same as AI, okay? Information is more helpful than speculation.




PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
chewboywa
Mon Sep 19, 2005 12:49 am
#127

So they just can't move it to master force wielder instead of doing all these dumb changes?



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DarthFuse
Mon Sep 19, 2005 1:35 am
#128

rofl theres no way there adding a snare to cloak. that would be dumb. I cloak into a night sister cave and i get arggo'd rofl do u really think im gonna be able to get away? lmfao "you have been slain by a mess load of arrgo cause u can't run while cloaked." HHHAAAHAHHAAHAHAH
Diggydoolans
Mon Sep 19, 2005 1:37 am
#129

about time too



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Drazharr
Mon Sep 19, 2005 9:33 am
#130

The cloaksnare is gonna be just as bad as the Avoid Incap snare. And here's the link:


http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=1216782


So, for all those basing their arguments on the premise that the cloak nerf cannot be as bad as the Avoid Incap nerf, sorry.


This will make cloak useless, folks. Case closed - unless the devs change their minds.




"The Unknown Jedi" - SWG Player Since June 23, 2003
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