Jedi Archive
Thread: [TC2]:Seana CU -> NGE Conversion *PvP Experience Added*
The last part of the quest to retreive my elder jedi rewards is bugged, and yes I do have to craft my 3rd Generation Lightsaber.
Will post what I found once I got it crafted.
No. It's probably just not updated. +900 mind is nothing I can use really. Not even heals seem to use mind anymore.
AmarraL wrote:
Hmm +900 mind does that mean that mind damage is back inthe game? /ponder
MsNiL wrote:
A Focused Crystal +900 mind 1 hour and 30 minutes
They show up, and I have two.
SleazySpice wrote:
Question
Do your Pre -NGE sabers still show up in your inventory or are they gone?
Do you think it would be better to start crafting 3rd Gen sabers now before it goes public, or wait till after NGE is released ?
And yes, you should definitely craft 3rd generation sabers before this go public if you have the resources.
MsNiL wrote:
(Screenshots will be posted later)
As soon as I logged into TC-Corbantis I found myself on Mustafar.
At once I was met with a character selection screen where I had my 9 options.
I clicked Jedi, and wham, that's all I had to do. I was now a Level 80 Jedi. No-brainer.
All my old powers gone, and a toolbar full of new icons.
After this I got a call from the ghost of Obi-Wan and I received a quest to go to his hut on Tattooine.
After a few minutes I had fixed my keysetting (I really want datapad on CTRL+D etc) and picked the "best" version of each ability, and placed it on my toolbar.
I then realised that I couldnt use my Lightsaber. I decided to go to Tattooine the first thing I did though. Once there I found heaps of other players hanging around.
My mission was updated and told me there was a tent nearby. In it I would find a wardrobe in which I would find the robes. The mission said I had to select if I wanted Opressor or Arbeiter robe. Unfortunate the mission was bugged, there was no tent, there was no wardrobe. Instead there was a gigantic Jawa sandcrawler and alot of shelters with Tuskan's all over. If this is a new quest or an unlucky spawn I do not know, but one hour later they where still there.
I tried my new powers for a bit... and quickly realised the "Niman Stance" wrapped my character in a "Default Box" that did not dissappear until i relogged...
Important: After this I moved on to find a Crafting Station in a Research Center. This took awhile since my favorite city had been changed to a Manufacturing Center. Once I found it, I crafted a 3rd generation lightsaber according to all rules (bespin port, pyollian cake etc. etc.).
I couldnt experiment on SAC or Speed, so I maxed out damage and named it Ruby Stinger MK3 (my 4th gen is called Ruby Stinger).
To my surprise the 3rd gen turned out WORSE THAN MY 1st Generation!!!
So I popped the best pearl from my 4th and planted them in my 1st generation.
Important: I had now noted that my ability scores (Strength, Agility, Luck etc) increased each time I took a shuttlejump. I started with 340 in each ability. When actually testing combat live I quickly realised something was fishy. Even low level creatures where deadly. But after a few jumps my abilities was up to 1640.
I have no idea how high they will go, but there's something odd going on there.
So take testresults from people who claims combat to be hard with a grain of salt!
Before I had the time to jump more I had to disconnect to go to 4h of work. Once I get back home I will see how far I can pump my abilities and then post some screenshots.
At least I had a quick encounter with a Krayt Dragon with another player, and we died before we even reached it...
My experience with the new powers wasnt great. All I can say is that first selecting a power and then rightclick is an extremely bulky system, especially for powers like SaberThrow and Heal. I did not find any way to customize thoose buttons, launch them from a macro or in any way making it easier to use them.
Finally I did a short run on Mustafar, and there I really realised the major issue with the targeting system. It's so incredibly dark that it's impossible to see the monsters. I died and cloned twice in just a short moment (remember the ability problem, I gave them 180 damage when they hit me for 700! No way I could beat that).
My experience as a Medic was even worse. I could no longer use my battlearmor. My 2.25 million customized FW-FWG5 was unlicensed (couldnt use it anymore) and since I did not get my level-up equipment I did not get the unique Medic weapons...
I also still had alot of enhancers in my inventory for stuff like bacta toss and deuterium toss (removed stuff).
Final opinion: They have alot to fix with the conversion to not aggrevate veterans more than neccessary, and they really need make it easier to use your keyboard to start skills. The "select+rightclick" system is extremely bulky. Once I learn how to max out my abilities (read above) I will make more testings with combat and some pvp.
Seana Steelbone
Level 80 Jedi, Human
HAM:
Health: 10900
Action: 6237
Mind 6312
Abilities:
Strength: 324 ... Theese are going up... They are all1053 now?!
Constitution: 0
Stamina: 0
Precision: 324
Agility: 324
Luck: 324
"Ruby Stinger" 4th Generation Lightsaber (pre-nge)
Damage: 539-635
Element Damage: 60
Range: 0-5m
Combat Level Required: 80
Crystal 1:+65d-0,16s+1w-8f
Crystal 2:+107d-0,26s+1w-9f
Crystal 3:+110d-0,08s+0w-3f
Crystal 4:+112d-0,22s+3w-9f
"Ruby Stinger" 4th Generation Lightsaber (post-nge)
Damage: 222-268
Element Damage: 6
Range: 0-4m
Combat Level Required: 86
Crystal 1:+7-8d
Crystal 2:+5-5d
Crystal 3:+6-7d
Crystal 4:+6-7d
Note's about Saber Crafting:
SAC and SPEED are removed. The only value you can experiment for is Damage.
You no longer need to craft Crystal Packs.
"Ruby Stinger MK3" 3rd Generation Lightsaber (post-nge)
Damage: 89-167 (70-145 when empty)
Element Damage: 4
Range: 0-4m
Combat Level Required: 72
"Seana's Grinder" First Generation Lightsaber (pre-nge)
Damage: 81-209 (74-201 when empty)
Element Damage: 5
Range: 0-4m
Combat Level Required: 38
I am crafting Lightsabers like a machine now.
Some crafted lightsabers:
1h 1st gen36-73 dmg
1h 2nd gen 46-96 dmg
1h 3rd gen 70-145 dmg
2h 3rd gen 70-145 dmg
3h3rd gen 67-143 dmg (a missed experimentation on this one)
1h 1st gen pre-nge 74-201, +5 elemental
1h 4th gen pre-nge 198-241
Exo-Protein Wafers +5 Stamina +3 Luck, 5 Filling, 22:12 Duration
Pikatta Pie +51 Constitution, 25 filling, 15:00 Duration
Crispic +8 Precision, 16 Filling, 15:48 Duration
Ruby Bliel +3 Agility +3 Stamina, 16 Filling, 15:12 Duration
Booster Blue +50 Constitution -50 Agility +50 Stamina +50 Luck, 15:00 Duration
Breath of Heaven +66 Agility +30 Constitution, 55 Filling, 14:12 Duration
Vagnarian Canape +34 Agility +15 Stamina +15 Constitution, 33 Filling, 15:00 Duration
Vegaparsine +62 Agility, 27 Filling, 16:00 Duration
Instant Stimpack D +1125 (Same as before)
Bespin Port +24 Experimentation Bonus, 20 Filling, 20:00 Duration
Pyollian Cake +15 Assembly, 15 Filling, 20:00 Duration
Holocron*empty* (no text whatsoever)
Padawan Robe +10 Force Power (Probably bugged)
Aakuan Ring +5 Ranged Defense
Mark of the Hero -Restore Life
A Focused Crystal +900 mind 1 hour and 30 minutes
A Focused Crystal +2000 health 2 hours
Message Edited by MsNiL on 11-08-2005 01:24 PM
Message Edited by MsNiL on 11-08-2005 02:00 PM
Message Edited by MsNiL on 11-08-2005 07:20 PM
Yes.
Divine-Shadow wrote:
Havent had time to look over all the posts, But do we use the same resources when crafting sabers as we do now?