Jedi Archive

Thread: Master Healer is BACK!!

SMOB
Sun Sep 25, 2005 1:51 pm
#1



What would it take to make Master Healer an active profession again (please serious replies)?



  1. Master Box SAP at the old SAP levels before nerf? And maybe last longer?

  2. Movement Speed increase short-term buff?

  3. Advanced Infusion? Lasting longer and healing even more?

  4. Group Area Advance Heal?

  5. Area SAP/SHOCK?

  6. Resurrection at Master Box?

For my self I would consider Master Healer again -yes I used to be master healer until they nerfed mind cost and SAP- with Advanced Infusion and Advanced SAP/SHOCK. At the very least have Heal All cost less mind and have Advanced Infusion. (Advanced Infusion would last maby 50% longer than Improved and heal twice as much).


What do you all think?



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Mars_Guo
Sun Sep 25, 2005 1:52 pm
#2

Even just putting a rez in the master box would be enough to make MH viable again, at least for the people who like to play support templates.





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CURBhater
Sun Sep 25, 2005 1:56 pm
#3

1. Ok,sounds ok


2. Uh what?You mean healing speed?


3. No,imp.infusion is very good as it is. If there should be a adv.infusion I think it shouldnt be stronger than 300heal per 4seconds,more would be to strong in my opinion


4. Perhaps


5. Hell yeah






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scoodoobydoo
Sun Sep 25, 2005 1:56 pm
#4

mls mhealer ftw lol man that sounds good but it will never happen


i dont think the devs read the forums



they do seem to take changes from the fanfests tho

so

goto those and get your question heard



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Naokin
Sun Sep 25, 2005 1:57 pm
#5

A rez


An Area heal


Healing speed mods


Lower force/mind use mods


Jedi buffs, like +10 to force regain for 30min


Pretty much be as good a healer as a master doc or cm






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scoodoobydoo
Sun Sep 25, 2005 1:58 pm
#6

yeah advanced infusion might make healer the new flavor of the month because of the new healingboost


improved infusion is good if it gets much better its sorta iduno stronger than tanking lol





" jedi should be hard because being a jedi is your reward shouldnt be able to mess around and have fun"
"well this is a game for fun messing around is fun and if your that much of a
pr!ck irl you need to get laid"

"I am Scissors, Paper is fine, but Rock needs to be balanced"

Be careful... remember when Tiggs and Thunderheart acknowledged the pearl drop problem with premium / flawless? Look what came out of that one. *Can't fix it.. so you screw you guys
scoodoobydoo
Sun Sep 25, 2005 2:00 pm
#7

i mean i would love it if they improved healer


i wanted to be a healer before the cu but it was nerfed out from under me lol





" jedi should be hard because being a jedi is your reward shouldnt be able to mess around and have fun"
"well this is a game for fun messing around is fun and if your that much of a
pr!ck irl you need to get laid"

"I am Scissors, Paper is fine, but Rock needs to be balanced"

Be careful... remember when Tiggs and Thunderheart acknowledged the pearl drop problem with premium / flawless? Look what came out of that one. *Can't fix it.. so you screw you guys
o2machine
Sun Sep 25, 2005 2:59 pm
#8

i believe master healer should have all of the following



1. rez @ master


2.area heals @ master


3.enhancement buffs


4.area root


5.1 inate jedi armor for ever box of healer





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RoundWallKing
Sun Sep 25, 2005 3:01 pm
#9

Master healer would eb cool if they could not ony rez but be able to rez almost instantly, Just give it a high force cost to keep it balanced.



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YllibEromlib
Sun Sep 25, 2005 3:11 pm
#10

master healer was as popular as it was pre-cu because of the FRS and the bonuses light jedi got. if an FRS type system comes back with similar bonuses as you rank up, master healers will start popping up again.




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MsNiL
Sun Sep 25, 2005 3:17 pm
#11

Healers did not get FRS bonuses as far as I remember. Only Enhancers and Wielders.




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Ruff1003
Sun Sep 25, 2005 3:17 pm
#12

I would use my token to be a Master Healer if they fix something good in it.



- Area Heal


- Rez


- maybe a Sap


- maybe a Health Buff just for himself 10-15 %







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Zorrion
Sun Sep 25, 2005 3:20 pm
#13

I think makeing 4xxx healer and master healer like x2xx E and x4xx E would be good. For example lower the mind cost and force cost at master and yes a master healer should definately have abilities in line with a master doc and master CM combined. It should be a hybrid of both to better reflect the 1.5x stronger Jedi template.



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