Jedi Archive
Thread: Hybrid template stealth nerf : Now With Macros!
main toolbar, making it slot 23)
/pause 0.3; (not sure why this is necessary, but it won't work without this pause)
/forcelightning; (or whatever the force special you want to use is)
/pause 0.3; (this one is tricky, force lightning seems to like this 0.3 pause, I'm still working
/ui action toolbarSlot23; (re-equips the weapon)
/pause 3;(still working on this part, the cooldown timer won't display as part of the macro
/tell(my name)next(just replace (my name) with yours obviously)
Message Edited by Penguinzx on 10-19-2005 02:21 PM
Message Edited by Penguinzx on 10-19-2005 02:23 PM
Message Edited by Penguinzx on 10-19-2005 04:01 PM
Message Edited by Penguinzx on 10-19-2005 08:08 PM
Penguinzx wrote:
Well kind of. Looks like all the people claiming that you wouldn't be able to use force powers while weilding anything but a light saber were right. It doesn't work now. I just went out to test and I can no longer use force lightning while weilding my HLR.
However, I still maintain that this was an absolutely useless change. More of an inconvenience than anything. I took a couple of minutes and wrote a macro to unequip my rifle, use whatever force power I choose, and re-equip my rifle. Works perfectly fine. No slow down in combat, I still hit just as quickly while doing this as I did without unequiping the weapon first. The only catch is you'll need to play with the pause timers for some of the specials. I found that you will need about 0.3 second pause between un-equipping and using the special, re-equipping seems to be dependent on the special. Force infusion works fine with just a short puase between un-equipping and using the special, with no pause after infusion to re-equip. Force lightning seems to require a short pause before and after, I presume to accomodate the animation. In any case, the pauses are short enough that even if you're firing at 1 shot per second, you shouldn't see a difference in combat.
I didn't have much time to test, but I'm going to keep refining the macros next time I'm in game to make sure they operate flawlessly, and are as fast as possible.
And a quick note to the Devs, this was a pointless change. It's an inconvenience. It's mildly frustrating, that is all. What bothers me is the fact that you would take the time to try to ruin one of the last remaining creative parts of the game. Just as people are starting to try to get away from FOTM templates and try something new, you throw in achange like this to discourage it. A hybrid template will not be over-powering, it will just be more fun for people trying it. So I'd appreciate it if you'd save me the trouble of writing these macro's and just change it back.
(yeah, yeah, I know they don't care, but I thought I'd add it anyway)
Really? Not that I care anymore its just funny if they made this change and didnt put it in the notes. Cowards.
F*&^%$^%&* bast#$#$# why the what the this pisses me off
no reason in the world for this crap I would like to know why.....
Message Edited by Nomikan on 10-19-2005 11:39 AM
"Basically all Offensive powers have been restricted" Looks like the already overused wielder profession will get more people flocking in.
Has there been a patch were there hasnt been a stealth nerf lately?
Message Edited by Ikict on 10-19-2005 01:11 PM
/agree
Penguinzx wrote:
And a quick note to the Devs, this was a pointless change. It's an inconvenience. It's mildly frustrating, that is all. What bothers me is the fact that you would take the time to try to ruin one of the last remaining creative parts of the game. Just as people are starting to try to get away from FOTM templates and try something new, you throw in achange like this to discourage it. A hybrid template will not be over-powering, it will just be more fun for people trying it. So I'd appreciate it if you'd save me the trouble of writing these macro's and just change it back.
(yeah, yeah, I know they don't care, but I thought I'd add it anyway)
Its hard not to call the Devs some rather rude names now - but their lack of brains is rather shocking.
A Master Powers/Master Enhancer is pretty weak already and is hardly the FOTM. This change just ruins and already weak build and forces everyone to adopt more FOTM templates.
Not sure what I'll do here, but the cretins running this game sure make it hard to enjoy anymore.
Right. So. For no logical reason any offensive Force Powers no longer work unless barehanded or with a saber in hand,but defensive abilites are okay.
Because you can use any ability barehanded it's still possible to be aTKA/jedi hybrid.