Jedi Archive
Thread: Fixing the FRS
Page 1 of 11
SonGouki
Fri Feb 11, 2005 8:10 pm
#1
Here's what I proposed in the Correspondent forums regarding the FRS:
In order to get the FRS working a few things are needed:
- The amount of Ranking experience gained from killing other FRS Jedi, at all ranks, needs to be increased significantly (eg. max 5000 XP per FRS Jedi killed).
- FRS Jedi need a way to track one another and/or have artificially instigated scenarios created where the two sides can interact and battle (such as battlefields).
- Force Powers need to give credit towards kills and award Ranking experience to thoseplayers as well.
- The way that Ranking XP is gained in "groups" needs to be re-examined. Practically all FRS battles will be in "groups", by dividing the Ranking experience earned amongplayers basedon damagethe shared earningsare pratically diminished to nothing.
- RegardingBounty Hunters, onlythose that have a mission on a FRS Jedi should reward Ranking experience when killed. Additionally, since there are very few Master Bounty Hunters,any BH eligible to accept a Jedi BountyMission (at Investigation III)should equally reward Ranking experience as well.
- The functionality for the "kill list" used to maintain previous kills needs to be updated. It could instead track when Ranking experience was last gained froman individual, and then not allow further Ranking experience to be gained from that specific individual for a period of time (3 days?). Killing the same individual before that time has expired should not grant further Ranking experience and should also not update the countdown timer (since no experience was gained). If possible there should be no limit to the number of individuals tracked, but if that's not possible then it should at least be large enough to circumvent such future behaviour (eg. record the last 100 killed).
Additionally, the following would greatly help to invigorate the FRS:
- Add a Light/Dark faction that exists above the GCW factions.
- Ensure that all the FRS mods are working and benefit every Jedi template.
- Jedi should not generate Visibility from each other.
- There needs to be more balance between the Disciplines. Currently Force Defender and Force Powers are practically usless versus other Jedi, and thus pointless in the FRS.
- The Master/Padawan relationship needs to be established. This is what it is to be a Jedi and solves many of the solitary and experience grinding issues currently plaguing the profession. This is a MMO and players desire and need to play together, the current arrangement completely denies this fundamental requirement. Besides, it would add some kickass content and roleplaying opportunities!
- More content and rewards for players in the FRS and that progress through the ranks. For example: Quests and material rewards (such as power crystals, buff crystals, special color crystals, hybrid crystals, saber hilts, XP, a Jedi starship, and so on). Another good idea is for "retribution" missions on Jedi-killing BH's...
- Enclaves need some lovin'... there's currently no reason to visit them and this is coupled by the fact that the only two outposts on the planet become ganking bottlenecks. First and foremost, starport terminals need to be added to the Enclaves (that are accessible by Jedi only). Other things that could be added are crafting stations, bazaar terminals, banking terminals, and possibly a stationary buffing crystal (9 bars) to give more reason for Jedi to visits the enclaves and play reclusively.
The following posts explain and address some of these issues in greater detail...
Message Edited by SonGouki on 02-11-2005 10:12 PM
SonGouki
Fri Feb 11, 2005 8:11 pm
#2
LIGHT / DARK FRS FACTION
Personally, I believe the best implementation of this would be to add the Light / Dark factions on top of the existing GCW layers, essentially simply "extending" the functionality of the GCW system.
Using TH's diagram as a basis, here's how I envision it:
|------------------------------------------>HEALING <------------------------------------------|
|> >>><< < < |
| ||~~~~~~~~~~~~~~ IMPERIAL ~~~~~~~~~~~~~~||~~~~~~~~~~~~~~~~ REBEL ~~~~~~~~~~~~~~~~|
| | ||
[Dark] +> [PvP Enabled] > [PvP Disabled] > [Civilian] < [PvP Disabled] < [PvP Enabled] <+ [Light]
| || |
| |xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx| |
| ATTACK |
|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|
So, as the diagram illustrates, FRS Jedi would exist above the PvPEnabled statuslayer in the factional hierarchy, as Light/Dark. FRS Jedi would additionally be able toenlist aseither PvP Enabled or Disabled, but their underlying alignment would always be as a Light/Dark. Special functionality would have to be developedto allowa FRS Jedi to withdraw completely from PvP Enabled/Disabled status back to being exclusively Light/Dark.
Combat Rules:
- Light Jedi< attack > Dark Jedi
- Light Jedi + Reb PvP Enabled < attack > Dark Jedi, Imp PvP Enabled, Imp PvE content
- Light Jedi + Reb PvP Disabled < attack >Dark Jedi, Imp PvE content
Healing Rules:
- Light Jedi < heal > Light Jedi, Civilian
- Light Jedi+ Reb PvP Enabled< heal > Light Jedi, Reb PvP Enabled, Reb PvP Disabled, Civilian
- Light Jedi + Reb PvP Disabled < heal >Light Jedi, Reb PvP Disabled, Civilian
Padawan would still be able to choose between factions and status the same way as normal professions (and excluded from the FRS Jedi Light/Darklayer of course).
Vcardossk
Fri Feb 11, 2005 8:16 pm
#3
great post SongG.
edit- oh yeah, FIRST.......score hehe.
edit- oh yeah, FIRST.......score hehe.
Message Edited by Vcardossk on 02-11-2005 07:19 PM
SonGouki
Fri Feb 11, 2005 8:21 pm
#5
Thanks guys.
Pleasebe aware though, posting it in there does not necessarily mean that it will happen, I'm merely making suggestions...
Magnitude
Fri Feb 11, 2005 8:22 pm
#6
nice stuff gouki, im glad your putting quite an effort towards this infamous issue.
Vcardossk
Fri Feb 11, 2005 8:22 pm
#7
SonGouki wrote:Thanks guys.Please be aware though, posting it in there does not necessarily mean that it will happen, I'm merely making suggestions...
Yeah, the fact that it is a good idea means it won't be implemented. How can you stand to deal with these devs without being tempted to fly down to SOE headquarters and beat them senseless?
Silvarran
Fri Feb 11, 2005 8:23 pm
#8
Good ideas, still think the Council thing needs to be redone as it sounds good in theory but "Light" jedi can't be forced to act "good" (roleplaying)...The FRS should be reset as well if the changes take place.
gera
Fri Feb 11, 2005 8:24 pm
#9
Jedi Knights therefore should be ''On the Leave'' if they want. That's my opinion...
Or Being Jedi Knight should not be forced for FRS. You should not loose your Robe just because your play style is PvE oriented.
Message Edited by gera on 02-11-2005 07:25 PM
Popov
Fri Feb 11, 2005 8:25 pm
#11
Wow thats well thought out and in theory would take such minimal effort from SOE (well most of it) that they would have to be crazy not to consider it.
It's times like this that we need a 6 star option on the ratings menu 
ThePhilosopher
Fri Feb 11, 2005 8:26 pm
#12
Some excellent points and ideas. Similar to what I proposed in my sig link.
Good work, hope the Devs listen.
Metalsaber
Fri Feb 11, 2005 8:26 pm
#13
SonGouki wrote:Thanks guys.Please be aware though, posting it in there does not necessarily mean that it will happen, I'm merely making suggestions...
No but you got everything in there that most of use wanna see change with the sytem...ie more FRS points per kills, Padawan/Master Type relation, FRS mod fixes. I LOVE the idea of Space ports at teh enclaves and buffing on demand there. That alone would be incentive
Page 1 of 11