Jedi Archive

Thread: Wheres my 'Lightsaber Defense' ?

OohBo
Wed Jul 06, 2005 1:02 pm
#1






DaunteDelfuego wrote:
I totally agree...I think both the LS & Powers Trees shouldget baseline defenses to make you viable...defender skills should raise you to "tank" status.




I don't necessarily agree with the fact that powers should get defenses because, where are these defenses coming from? Logically, someone with a lightsaber can use his weapon for defense (block, parry, etc) but what is the powers guy using? The powers guyneeds to usehis abilities as a defense: intimidate them, kd them, choke them, then blast them with lighting. He is keeping his foe at bay with his tremendous powers (in theory anyway, I know this is not the case on live). A powers guy should be able to choke (root + dot), kd, and blast away without his foe ever touching him - hisbest defense is his offense.


But i definitely agree that defender skills should be an addition to whatever you have from your main template choices - to make you into a tank - not the only place a Jedi can get defenses.



~Colonel Ubo Cid~Jedi Padawan~
"The only thing neccessary for the triumph of evil is for good men to do nothing."

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DaunteDelfuego
Wed Jul 06, 2005 1:04 pm
#2






OohBo wrote:





DaunteDelfuego wrote:
I totally agree...I think both the LS & Powers Trees shouldget baseline defenses to make you viable...defender skills should raise you to "tank" status.




I don't necessarily agree with the fact that powers should get defenses because, where are these defenses coming from? Logically, someone with a lightsaber can use his weapon for defense (block, parry, etc) but what is the powers guy using? The powers guyneeds to usehis abilities as a defense: intimidate them, kd them, choke them, then blast them with lighting. He is keeping his foe at bay with his tremendous powers (in theory anyway, I know this is not the case on live). A powers guy should be able to choke (root + dot), kd, and blast away without his foe ever touching him - hisbest defense is his offense.


But i definitely agree that defender skills should be an addition to whatever you have from your main template choices - to make you into a tank - not the only place a Jedi can get defenses.





He is using the force as defense...like when Darth Vader deflected Han Solo's blaster shots in the empire strikes back.



DelFuego Industries Lok 3230, 3325 (Smuggler's Luck)
Tamianx
Wed Jul 06, 2005 1:09 pm
#3






OohBo wrote:





DaunteDelfuego wrote:
I totally agree...I think both the LS & Powers Trees shouldget baseline defenses to make you viable...defender skills should raise you to "tank" status.




I don't necessarily agree with the fact that powers should get defenses because, where are these defenses coming from? Logically, someone with a lightsaber can use his weapon for defense (block, parry, etc) but what is the powers guy using? The powers guyneeds to usehis abilities as a defense: intimidate them, kd them, choke them, then blast them with lighting. He is keeping his foe at bay with his tremendous powers (in theory anyway, I know this is not the case on live). A powers guy should be able to choke (root + dot), kd, and blast away without his foe ever touching him - hisbest defense is his offense.


But i definitely agree that defender skills should be an addition to whatever you have from your main template choices - to make you into a tank - not the only place a Jedi can get defenses.






Logically that makes sense .. but this is a game. If LS now has defensive mods (well it does already which in theory is wrong .. no not saying nerf relax) then Power to be an alternate possiblity to LS should have those same abilities in some form. ATM what you have is LS doing more damage (which is fine), providing defense (which is fine), at lower fc (which is fine), and has moves that mimic a combination of Powers moves(saberthrow) for lower force cost (this aint fine). Add in the ziplines to Powers which limits their mobility (their defense) and having its master ability Breach being pretty unproductive overall and there is a disparity.


Again, not saying nerf LS .. but think there are some good ways to increase Powers users to make them far more 'competitive' then they currently are.


Added: To clairfy, let me add in what posted on anohter thread:




1- They need to remove the zip lines .. this is a ranged/movement required profession that rarely has defense and uses terrain to their advantage. Increase the cooldowns to compensate.


2- Seperate the Single Target and Area specials. Make the Area 32m and the Single 48m or 64m .. this will do two things. It will help counter the MLS Saberthrow (KD, high damage in one shot for less FC then Powers) and deal with the difficulty of MP Area Argro.


3- Fix Breach to hit every time with a 20% initial chance to remove > all <buffs, and a 40% chance (should initial check fail) to remove each buff of the opponent (all types of buffs). The only buff it would not remove is AI.


4- Fix Weaken to beArmor Break.


5- Fix Choke/Lightning and the current armor issues. This, from description, was supposed to have occured (bypass all armor) but its obviously still getting mitigated. Id love to see those both split into two types of damage with base + some level of elemental as well.


Just my take .. I think these would deal with the vast different of DPS and benifit of ST from a MLS and help give a chance to MP against a MDef.

Message Edited by Tamianx on 07-06-2005 04:10 PM

OohBo
Wed Jul 06, 2005 1:17 pm
#4







Tamianx wrote:

Again, not saying nerf LS .. but think there are some good ways to increase Powers users to make them far more 'competitive' then they currently are.





Aiight man, point taken. With all due respect, I don't want to get into what powers should or shouldn't be. My point is that the lightsaber, being a weapon that you can wield, should get 'weapon defense' like every other weapon in the game.


Ok, I will make one point about powers, then I'm done talking about powers. I don't necessarily think that they should get some innate melee and ranged defense etc, because that don't make sense. They should however, be able to overwhelm their enemies with force attacks enough to be a viable alternative to LS (picture darth sydious vs mace winduin ep3). Personally, not being that interested in going powers (although i love the idea of the root+dot combo with choke) I have no idea how that can be done, but don't really want to talk about it here. Perhaps in another thread. Thanks.





~Colonel Ubo Cid~Jedi Padawan~
"The only thing neccessary for the triumph of evil is for good men to do nothing."

Support this Vision of a new FRS, and help save Jedi!
OohBo
Wed Jul 06, 2005 1:44 pm
#5

Nice points about powers above Tamianix. Now back to the topic :


Thelightsaber, being a weapon that you can wield, should get 'weapon defense' like every other weapon in the game.




~Colonel Ubo Cid~Jedi Padawan~
"The only thing neccessary for the triumph of evil is for good men to do nothing."

Support this Vision of a new FRS, and help save Jedi!
OohBo
Wed Jul 06, 2005 11:34 pm
#6

bump




~Colonel Ubo Cid~Jedi Padawan~
"The only thing neccessary for the triumph of evil is for good men to do nothing."

Support this Vision of a new FRS, and help save Jedi!
EvilAztec
Wed Jul 06, 2005 11:43 pm
#7

Bah I say nuke the whole defender tree and spread out the defenses between LS, Enhancer, and Powers.


LS = Ranged and Melee defenses


Powers = Force power defenses


Enhancer = Armor, Aura et. al (the boosts)


The defender tree shouldn't even exist, either that or make melee and ranged get a seperate defense tree too.





OohBo wrote:

Nice points about powers above Tamianix. Now back to the topic :


Thelightsaber, being a weapon that you can wield, should get 'weapon defense' like every other weapon in the game.










Did you know
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Jedi went from being an Icon to a normal profession
The combat system is being reduced to Enemy Territory online
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OohBo
Thu Jul 07, 2005 12:36 am
#8


-Lightsaber Defense-

-This mod improves your defensive skills while you have a Lightsaber equipped-


ALightsaber Mastertrained in the elegant art ofLightsaber combathas lessintrinsic defensive abilitythan a rifleman sporting aT-21. A fencerwith an18 inch billy club (stun baton)can defend himself better thana Jediwhowields a 3 foot beam of incredibly focused light which passes through solid matter.


I'm not asking for the world, just something to show that when I wield my weapon (happens to be a lightsaber) I get a defensive bonus like every other combat profession. Now don't even start with the assanine response "if you want defense, get defender". Defender has defense: great. Makes sense. But what doesn't make sense is thatdefender is the only place a Jedi can get defense. Defender should be a source of defenses to STACK with any other defenses you have, not the ONLY source of them.


So if you read between the lines, I'm not askingto nerf defender - defender is great - I'm just saying it's logical to have defense mods in the lightsaber skill tree. I guess I could use the argument the devs used themselves when they nerfed advanced saber throw to make it's area of effect the same as the lower versions (single target). Using that line of thought, shouldn't the lightsaber skill tree have 'lightsaber defense' in it just like otherweapon skill trees have their own 'weapon defense'(i.e. pistol defense in pistoleer) ?

Message Edited by OohBo on 07-19-2005 07:57 PM



~Colonel Ubo Cid~Jedi Padawan~
"The only thing neccessary for the triumph of evil is for good men to do nothing."

Support this Vision of a new FRS, and help save Jedi!
trajen2
Thu Jul 07, 2005 12:38 am
#9

Block?






Inat Mivea - Elder Jedi
"
It ain't braggin' if you can do it . . ."

Gohma_Manovich
Thu Jul 07, 2005 12:38 am
#10

would be nice but you'll always get someone to point out we get saber block (great 25% chance to block )



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Sidalo
Thu Jul 07, 2005 12:40 am
#11

People have brought up the fact that other Professions have weapon specific defenses but we dont.


The weapon specific defenses add to both Melee and Ranged Defense.


I frnkly think they should add LS Defense +50 to MLS.


to counteract it they should remove about 25 from Master Defender. Not just from Master box but a little all over.


I would not want everyone going MLS / MDef even more so now.


But this would give Jedi some Defense without having to take Defender but would give a Master Defender more than anyone could get still.





Sidalo Yalew - Sith Apprentice
Renamed - Master Merchant

All Accounts Cancelled by NGE
trajen2
Thu Jul 07, 2005 12:43 am
#12






Gohma_Manovich wrote:

would be nice but you'll always get someone to point out we get saber block (great 25% chance to block )



block seems to work pretty well for me





Inat Mivea - Elder Jedi
"
It ain't braggin' if you can do it . . ."

alpinestreams
Thu Jul 07, 2005 12:44 am
#13


I sympathise ... truly I do ... and when they add defender skills to your master lightsabre box, I'd like plus 25 to general melee speed and accuracy at master defender ... that sound ok to you? ... sounds like someone needs to rethink their template ... master sabre is for players who are prepared to accept high damage for a reduction in their other Jedi Skills ... and I'm not talking about defense ... it is a given in the current system that anyone who wants defense will take some defender ... you can have master defender and still be able to heal and chanell ... you just cant run fast, throw rocks or become the invisible man ... as a former fencer/stacker I immediately went straight to master defender and I am in no way dissapointed ... the passive defenses absolutely rock ... btw which line of fencer will these stolen abilities be placed in? ... please make it the 2 hand line since thats really all the sabre a non master needs


Oh and btw ... you know any other weapon that hits for 1700 with only 32 skill points spent on offensive abilities? ... I wish all Jedi Weapon Masters the very best in lobbying for additions and improvements to your discipline but please ... please stop asking for mine to be nerfed ... cheers.

Message Edited by alpinestreams on 07-06-2005 02:50 PM




Chewen' the Cloaked Defender


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