Jedi Archive
Thread: Silent Nerf Bat on Dots.......
Maybe too good to be true:
On October 1, 2005 at 4:00 AM PDT all servers will be taken down for maintenance and a hot fix.
The hot fix will address the issue with DOTs are not working properly.
Hot Fix Update
October 1, 2005
- Fixed an issue where DOT effects would play until a player logged out.
- Fixed an issue where DOT damage was not happening
Message Edited by abbink on 09-30-2005 01:52 PM
abbink wrote:
ill bet they did...LOL and good for them! It aint the first time they tried to nerf something silently.
Message Edited by abbink on 09-30-2005 01:52 PM
Yeah, its funny watching them complain, rightly so, but if our sabers stopped doing damage I bet they would be luaghing at us just as much. Of course they will say that Jedi dont belong in this timeline, but then again what does CM's have to do with Star wars?
I think that CM at 4000 is overpowered right now. A 4000 CM shouldn't be able to heal as well as a Master. The Master boxes in this game just don't give enough it seems.
uhhhhh wrote:
I am thinking that the way the code got broken for dots is, they were messing with something, a silent nerf, or a silent tweak.
this time the bat broke on contact, so you think that the devs were gunna nerf the CM dots silently and went a little to far?
I cannot think of anything in city maint. to affect dots.
The X files of SWG I would love to see this cabinet.
LOL
Sad part is that they will be fixed LONG before we are.
mero909 wrote:
I think that CM at 4000 is overpowered right now. A 4000 CM shouldn't be able to heal as well as a Master. The Master boxes in this game just don't give enough it seems.
Jedi heals should be 1.5 that of a Cm/Doc heal for same skill sets. So if 4000 CM or doc can heal 1500 the 4000 Jedi should be 1.5 that number.
PhantomNIR wrote:
I left my fire and poison dots burning all day yesterday. The flames look kinda cool when they don't hurt.![]()
lol
uhhhhh wrote:
mero909 wrote:
I think that CM at 4000 is overpowered right now. A 4000 CM shouldn't be able to heal as well as a Master. The Master boxes in this game just don't give enough it seems.
Jedi heals should be 1.5 that of a Cm/Doc heal for same skill sets. So if 4000 CM or doc can heal 1500 the 4000 Jedi should be 1.5 that number.
I dont think so... each SP of Jedi should be 1.5 times more effective than a non-jedi SP.... Healer 4000 costs 28 sp should be the equivalent of 42 SP spent on non-jedi skills CM 4000 is 78 SP... 44 SP will buy you marksman 0000/medic 0400 Wont even get you novice CM ... if you add the 24 SP onto the cost for Jedi it will get you 66SP 64 SP= Novice CM sojedi healer 4000 should be about equal to Novice CM
If you just wanted to compare to doc that would make more sense 63 SP will got you Doc 4000 so healer 4000 should roughly equal doc 4000
and I love the silent nerfs... the are so deadly...Cause then it reveals SOE for what they truly are.
maigy wrote:
uhhhhh wrote:
mero909 wrote:
I think that CM at 4000 is overpowered right now. A 4000 CM shouldn't be able to heal as well as a Master. The Master boxes in this game just don't give enough it seems.
Jedi heals should be 1.5 that of a Cm/Doc heal for same skill sets. So if 4000 CM or doc can heal 1500 the 4000 Jedi should be 1.5 that number.
I dont think so... each SP of Jedi should be 1.5 times more effective than a non-jedi SP.... Healer 4000 costs 28 sp should be the equivalent of 42 SP spent on non-jedi skills CM 4000 is 78 SP... 44 SP will buy you marksman 0000/medic 0400 Wont even get you novice CM ... if you add the 24 SP onto the cost for Jedi it will get you 66SP 64 SP= Novice CM sojedi healer 4000 should be about equal to Novice CM
If you just wanted to compare to doc that would make more sense 63 SP will got you Doc 4000 so healer 4000 should roughly equal doc 4000
and I love the silent nerfs... the are so deadly...Cause then it reveals SOE for what they truly are.
You are also forgetting the 24 FS points that need spending in order to be jedi, so one can argue that those 24 points are equal to novice medic, thus making it 78 to actually get 4000 healer.
So your wrong, sorry