Jedi Archive
Thread: The crystal isn't fully bonded to you, let me re-attune it...
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JediMasterCarlito
Wed Feb 09, 2005 10:05 am
#1
I've never completely understood why we can't "repair" our decaying crystals, especially considering the cost and/or amount of time required to obtaining them. Now with the anti-decay kit allowing 3k damage T21 Rifles to roam the galaxy forever, yet we cannot use the same kit for one of our four crystals required for a 4th generation saber, I think we need a small bone thrown our way!
In playing KotOR2, after you obtain a particular crystal, you can have it "re-attuned" to you. I see this like crystal decay. The crystal is losing condition, becoming "unbonded" to you, and it needs to brought back in tune with you. You should have the option to tune this crystal again. The stats stay the same, but the condition becomes 100%, at a lower cap than before. This is just like repairing any weapon, or armor, it is no different.
Do you support this idea? Then let your correspondent and developers know about it!
Namenerfed35
Wed Feb 09, 2005 10:15 am
#3
the anti decay kit cant be used on weaps only on stuff thats insurable
you = pwnt 

Metalsaber
Wed Feb 09, 2005 10:19 am
#4
well i suggested the idea of allowing people to retune crystals/pearls in exchange for a loss in condition. Such as a crystal with 1000/1000 condition tuned to be 5/5 dmg and -1fc. YOu would then be allowed to retune the crystals and say the condition drops to 900/900 and maybe this time you get 15/15 and -4fc. This could repeat till you either get a tune you like or your condition gets to the point of not being usable anymore. This would allow those poor crystals a chance to be worth something and thus would take care of the situation you are describing.
NemKhis
Wed Feb 09, 2005 10:23 am
#5
Dont see a problem with the system the way it is.....especially since its much easier to get high level crystals/pearls than before due to spawns (and more coming on the way).
It needs to remain a difficult task to get a "perfect" set of pearls or crystals set up for a lightsaber. Its a very powerful weapon to start with, and unbelievably powerful when set up properly....why make it that much easier for people to maintain it for longer than intended just to save them a little time working for it?
Its not really that terribly difficult to get more anyways.
JediMasterCarlito
Wed Feb 09, 2005 10:23 am
#6
jfkskiller wrote:
the anti decay kit cant be used on weaps only on stuff thats insurable
you = pwnt
What was that? Oh, this...
SonGouki wrote:
1) Will the 6 month reward, "Crate of any existing resource (30k)", include all resources that have ever spawned or just current ones?
2) Will the 12 month reward, "Anti decay kit for 1 item", work for Crystals/Pearls?
Thanks
1. It's any resource spawning at the time.
2. The anti-decay kit only works on weapons and items that can be insured.
-Jonathan "Calandryll" Hanna
Director of Community Relations
And this...
BHM wrote:
Can we have a clarification about weapons?
-They can't be insured but you said that we can use the no decay item on weapons
-If that is the case, will it stop battle decay? Because they don't decay upon cloning.
In my opinion the rewards should be non-tradable but it makes no sense that you only get 1 per account. If they aren't tradable (like mark of hero ring) there's no cross-server trade problem.. yet it allows those who play on more than one server to actually enjoy the rewards.
Anyway, they should really be non-tradable: everyone is worrying about no decay items used to save the condition of exceptional weapons, but in the other hand if they are tradable one could keep a BE suit with skill mods forever.. which would once again raise the price of CAs.
-Correct. The anti-decay kit can be used on weapons.
-Yes, it stops battle decay.
As far as the items being tradable, remember you'd have to actually find people willing to part with their rewards. While there will be some people willing to do that, I don't think it will be the norm. Especially for the 6 and 12 month rewards.
-Jonathan "Calandryll" Hanna
Director of Community Relations
Message Edited by JediMasterCarlito on 02-09-2005 12:42 PM
JediMasterCarlito
Wed Feb 09, 2005 10:25 am
#7
Metalsaber wrote:
well i suggested the idea of allowing people to retune crystals/pearls in exchange for a loss in condition. Such as a crystal with 1000/1000 condition tuned to be 5/5 dmg and -1fc. YOu would then be allowed to retune the crystals and say the condition drops to 900/900 and maybe this time you get 15/15 and -4fc. This could repeat till you either get a tune you like or your condition gets to the point of not being usable anymore. This would allow those poor crystals a chance to be worth something and thus would take care of the situation you are describing.
I don't think that works well in terms of "fairness" with those who's weapon stats never change when they repair them. The only get condition loss.
JediMasterCarlito
Wed Feb 09, 2005 10:26 am
#8
NemKhis wrote:
Dont see a problem with the system the way it is.....especially since its much easier to get high level crystals/pearls than before due to spawns (and more coming on the way).
It needs to remain a difficult task to get a "perfect" set of pearls or crystals set up for a lightsaber. Its a very powerful weapon to start with, and unbelievably powerful when set up properly....why make it that much easier for people to maintain it for longer than intended just to save them a little time working for it?
Its not really that terribly difficult to get more anyways.
You're only being mindful of the present, not the future. In the future, I foresee obtaining premium crystals to be a much more difficult task.
Boatsheets
Wed Feb 09, 2005 10:26 am
#9
Metalsaber wrote:
well i suggested the idea of allowing people to retune crystals/pearls in exchange for a loss in condition. Such as a crystal with 1000/1000 condition tuned to be 5/5 dmg and -1fc. YOu would then be allowed to retune the crystals and say the condition drops to 900/900 and maybe this time you get 15/15 and -4fc. This could repeat till you either get a tune you like or your condition gets to the point of not being usable anymore. This would allow those poor crystals a chance to be worth something and thus would take care of the situation you are describing.
/sign
Vodo-Kai
Wed Feb 09, 2005 10:28 am
#10
Metalsaber wrote:
well i suggested the idea of allowing people to retune crystals/pearls in exchange for a loss in condition. Such as a crystal with 1000/1000 condition tuned to be 5/5 dmg and -1fc. YOu would then be allowed to retune the crystals and say the condition drops to 900/900 and maybe this time you get 15/15 and -4fc. This could repeat till you either get a tune you like or your condition gets to the point of not being usable anymore. This would allow those poor crystals a chance to be worth something and thus would take care of the situation you are describing.
This is a good idea but, to be fair you'd prob have to throw in a chance of breaking the crystal/pearl.
JediMasterCarlito
Wed Feb 09, 2005 10:29 am
#11
Metalsaber wrote:
well i suggested the idea of allowing people to retune crystals/pearls in exchange for a loss in condition. Such as a crystal with 1000/1000 condition tuned to be 5/5 dmg and -1fc. YOu would then be allowed to retune the crystals and say the condition drops to 900/900 and maybe this time you get 15/15 and -4fc. This could repeat till you either get a tune you like or your condition gets to the point of not being usable anymore. This would allow those poor crystals a chance to be worth something and thus would take care of the situation you are describing.
Also there is a flaw in this method. Say every time you tune the crystal, you lose 100 points of max condition, but get different results. People would just look for 1200+ condition "Poor" quality crystals, then use them a little, re-tune them for the "re-roll", and keep doing this over and over again until they get the stats they're looking for. You would never need a premium crystal again, you could just go out and mass slaughter Jantas.
Metalsaber
Wed Feb 09, 2005 10:32 am
#12
JediMasterCarlito wrote:
Metalsaber wrote:
well i suggested the idea of allowing people to retune crystals/pearls in exchange for a loss in condition. Such as a crystal with 1000/1000 condition tuned to be 5/5 dmg and -1fc. YOu would then be allowed to retune the crystals and say the condition drops to 900/900 and maybe this time you get 15/15 and -4fc. This could repeat till you either get a tune you like or your condition gets to the point of not being usable anymore. This would allow those poor crystals a chance to be worth something and thus would take care of the situation you are describing.
I don't think that works well in terms of "fairness" with those who's weapon stats never change when they repair them. The only get condition loss.
I would say its fair. I tune a Crystal for 50/50 -9fc at 1000/1000 condition. My friends tunes his crystal 5 times and gets a 50/50 -9fc at 500/500 condition. Whats wrong with that? Yes the stats maybe the same, but the one person has half the condition and thus is not anywhere better off. In my experience poors, fairs and most goods are useless. My proposal give the person the chance to get good stats off a poor crystal. This would eliminate teh need for millions of credits to buy premiums when you can get just as good of stats from a less quality crystal.
Kovev
Wed Feb 09, 2005 10:32 am
#13
I'm not so sure that would be a flaw, perhaps it would be a ballance mechanism.
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