Jedi Archive
Thread: Cloak Nerf: A Snare is not needed and is UNACEPTABLE. Bac, please step up about his.
- Unnecessary- If they are stopping the interaction with objects and players while Cloaked, why is this needed?
- Accomplishes Nothing- If you have FR a snare does nothing. Basically, they are requiring all those who have FC get FR as well. Are they planning to NOT allow the use of FR while Cloaked as well as a silent nerf?
- Makes the Ability Useless- Adding a Snare to this ability is a DEATH-SENTENCE to Cloak. What is the point of Cloak? To move among others WITHOUT being seen. If they add a snare to Cloak, your Force will fall like a ROCK. The only way to make this work would be remove the on-going Force Cost to Cloak, and let Cloakers stay Cloaked forever (Oh fun). But why even do that? Just don't allow people to Channel while Cloaked and a Snare isn't needed!
And if you have Channel, what does this accomplish? Those with channel can still sit there and Channel, and those who don't have a useless ability.Unless they plan on not letting you Channel while Cloaked, which then makes it useless for everybody. Is there a stealth nerf here too coming?
Bac, I've supported you since you took your position, and I'm not happy I have to put this on your shoulders, but this is completely going too far and we need you step up and go toe2toe with the Dev's on this! This is just ridiculous! PLEASE ACT ON THIS AND DON'T LET THEM TAKE THIS LIVE!
Message Edited by MX13 on 09-19-2005 09:28 AM
Message Edited by MX13 on 09-19-2005 09:29 AM
Helios_SOE wrote:
MX13 wrote:
Placing a Snare effect on Cloak is unnecessary, accomplishes nothing & makes this ability useless.
I can understand not allowing interaction with others or any interfaces while Cloaked. I can even stomach not being able to use Force Powers on yourself while Cloaked. But adding a Snare to Cloak is a JOKE!
Bac, please step up on this issue and address this with the Dev's now, before it's too late!
Since the revamp was first posted by the Devs I have been working with some of the other Correspondents to try and get things clarified and get the communities view/concerns addressed. Devs instructed the Correspondents to wait till monday for answers. We will have to wait and see what other answers we get today other than the statement from Helios earlier (Below).
- Unnecessary- If they are stopping the interaction with objects and players while Cloaked, why is this needed?
- They are stopping interaction with objects and players. Im not sure about self healing or other commands. Helios statement touched the subject indirectly but didnt answer what commands can and cannot be used. Again we have to wait until we get some more anwers today.
- Accomplishes Nothing- If you have FR a snare does nothing. Basically, they are requiring all those who have FC get FR as well. Are they planning to NOT allow the use of FR while Cloaked as well as a silent nerf?
- Helios clearly states the Devs intentions for cloak as seen below. "First Strike". I know with the snare it will be a bit harder to use and with the current issues of agro while cloaked and still being able to be attacked while cloaked it seems very unnecessary to add the snare. But make no mistake, the Devs never intended Cloak to be an escape tool. Blixtev has said this before too, "Alpha Strike". This seems to be another "Mabari Belt" issue where a broken mechanic in the game has lead to a false feeling abouthow theskill should be used.
- Makes the Ability Useless- Adding a Snare to this ability is a DEATH-SENTENCE to Cloak. What is the point of Cloak? To move among others WITHOUT being seen. If they add a snare to Cloak, your Force will fall like a ROCK. The only way to make this work would be remove the on-going Force Cost to Cloak, and let Cloakers stay Cloaked forever (Oh fun). But why even do that? Just don't allow people to Channel while Cloaked and a Snare isn't needed!
- Like I said before, the snare is not needed if Cloak cannot protect Jedi like it should. Cloak can still agro mobs and with a snare it will be much harder to evade them. Players and Bounty Hunters can still attack people under Cloak and until these are fixed there should be no snare.
And if you have Channel, what does this accomplish? Those with channel can still sit there and Channel, and those who don't have a useless ability.Unless they plan on not letting you Channel while Cloaked, which then makes it useless for everybody. Is there a stealth nerf here too coming?
Again we need a list of what can and cannot be done while under cloak. Until we get this list we wont know how bad this nerf really is.
Bac, I've supported you since you took your position, and I'm not happy I have to put this on your shoulders, but this is completely going too far and we need you step up and go toe2toe with the Dev's on this! This is just ridiculous! PLEASE ACT ON THIS AND DON'T LET THEM TAKE THIS LIVE!
I thank you for your continued support. As ive said, since the revamp was first posted by the Devs I have been working with some of the other Correspondents to try and get things clarified and get the communities view/concerns addressed.
My comments are in red above this point.
jultam wrote:
5. Some non-combat actions can also reveal you (like healing for instance)
I would like clarification on this as it pertains to forcecloak
here are some non-combat actions
ForceRun?
Forcespeed?
Channel?
logout?
Force cloak is currently intended to be an alpha strike facilitator, not a "get oufa fight and regenerate free" card; nor was it intended to letme selectively bypass content. Force Run was designed to be a (more) balanced escape mechanism for Jedi. With the new hiding/stealth system, you can probably count on mostany action that would let you get backin the fight for free (after you would have probably lost) to breakstealth(including Force Cloak). That includes the abilities you asked about. As a general note, logging out/in whilst having a hiding/stealth buff on you (including cloak), removes that buff. If it looks like the fight is going southI tend to Burst/Force Run now.
Please keep in mind that everything is subject to more play testing and balancing.
MX13 wrote:
Placing a Snare effect on Cloak is unnecessary, accomplishes nothing & makes this ability useless.
I can understand not allowing interaction with others or any interfaces while Cloaked. I can even stomach not being able to use Force Powers on yourself while Cloaked. But adding a Snare to Cloak is a JOKE!
Bac, please step up on this issue and address this with the Dev's now, before it's too late!
- Unnecessary- If they are stopping the interaction with objects and players while Cloaked, why is this needed?
- Accomplishes Nothing- If you have FR a snare does nothing. Basically, they are requiring all those who have FC get FR as well. Are they planning to NOT allow the use of FR while Cloaked as well as a silent nerf?
- Makes the Ability Useless- Adding a Snare to this ability is a DEATH-SENTENCE to Cloak. What is the point of Cloak? To move among others WITHOUT being seen. If they add a snare to Cloak, your Force will fall like a ROCK. The only way to make this work would be remove the on-going Force Cost to Cloak, and let Cloakers stay Cloaked forever (Oh fun). But why even do that? Just don't allow people to Channel while Cloaked and a Snare isn't needed!
And if you have Channel, what does this accomplish? Those with channel can still sit there and Channel, and those who don't have a useless ability.Unless they plan on not letting you Channel while Cloaked, which then makes it useless for everybody. Is there a stealth nerf here too coming?
Bac, I've supported you since you took your position, and I'm not happy I have to put this on your shoulders, but this is completely going too far and we need you step up and go toe2toe with the Dev's on this! This is just ridiculous!
Message Edited by MX13 on 09-19-2005 09:28 AM
Message Edited by MX13 on 09-19-2005 09:29 AM
i dunno i normally see overt groups standing around in cities...shouldnt be that hard
DarthPolecat wrote:
Blame all the cloakers that abused this skill, I.E. Cloak looting
Bingo
Message Edited by KRAKEN666 on 09-19-2005 11:17 AM
DarthPolecat wrote:
Blame all the cloakers that abused this skill, I.E. Cloak looting
Blame the devs for making an ability without thinking of the consequences ?