Jedi Archive

Thread: The future of Jedi and the rise of the New Jedi Order

Court-Jester
Tue Oct 25, 2005 11:39 pm
#1



Edited to reflect V-Man's second Chance...

Let me preface this by saying, please, keep things constructive. This is a serious thread and is a serious topic. From this point forward I'm asking anyone that has a grudge to personally flame or troll, take it somewhere else. There are many like me that would like to have the risks be placed back into Jedi so that we may share the power we once had. In order for this to happen we must address the issues that prevent us from achieving that goal.



I will try my best to keep this clean.



Thank you again V-Man.




New Jedi Order


We must get back to our origins if we are to survive as a viable and powerful class. Make no mistake, we are on a decline that is being helped along by those within our ranks. It is time to purge those that cannot live up to the high standards we should all hold ourselves to. It is time to begin anew.


We must begin to reinstate risks back into our profession and we must do it now. Without RISK there is no REWARD.


Outlined below is how we can begin to champion our revival. We must all take one for the team if we ever want to regain our former glory. So, with that said...I propose the following.


_______________________________________________________________________

Instituted Saber Tefs
A. 5 minute timer
B. Anyone of the opposing faction can attack during the duration of the saber tef
- Rebels would be attackable by Imperials and Neutrals
- Imperials would be attackable by Rebels and Neutrals
- Neutrals would be attackable by Rebels and Imperials
C. Groups do not add to visibility (as it is today, however, it would be important to not group with others if they are not of the same faction)
D. What generates a saber tef?
-Any combat action involving force powers
1. Powers
2. Saber
3. Jedi crowd controls (ala debuffs, snares, roots, etc)
-Any non-combat action involving force powers
1. Healing
2. Enhancing
- Any activating/equipping or un-equipping of Jedi items
1. Robes
2. Sabers
3. New Cloaks



Bring back and adjust Cloning penalties and Bounty Hunter death penalties
A. Make it 200k per clone per lvl within Jedi
- 0 skill points to 89 skill points 200k
- 90 skill points to 178 skill points 400k
- 179 kill points to 226 skill points 600k
B. Tier Bounty Hunter Deaths appropriate to Jedi skill lvl
- 1000 per skill point at or below 40 skill points invested
- 2000 per skill point at or below 80 skill points invested
- 3000 per skill point at or below 120 skill points invested
- 4000 per skill point at or below 160 skill points invested
- 5000 per skill point above 161 skill points invested
1. Bring back Terminals showing names
2. Allow grouping to take on Jedi again



Institute skill loss again
A. Make skill loss effect Jedi based on negative experience
- At negative 2 million 1 Box lost (Jedi’s Choice)
- At negative 4 million 1 Box lost (Jedi’s Choice)
- At negative 6 million 1 Box lost (Jedi’s Choice)
- At negative 8 million 1 Box lost (Jedi’s Choice)
- At negative 10 million 1 Box lost (Jedi’s Choice and cap hit)



Experience Caps
A. Adjust positive cap to 10 million
B. Keep negative cap at 10 million

_______________________________________________________________________



When all of these are instituted, give a 6 month cool down before our power is beefed up. This should begin to shelve and clean out the Jedi population and allow us to regain our former glory. In addition to this, there will be no removal of us from the Galactic Civil War and any additional power doesn’t necessarily need to translate into PvE.


Realize this. Jedi is a PvP based profession. We are meant to be rare and extremely powerful. We are meant to be hunted and feared. Feel free to flame; however, you will just be justifying our own demise. There hasn’t been significant risk in the Jedi profession for quite some time. This is an attempt to get it back.


Whiney Jedi have lead to the downturn of this profession. We are not a PvE centric profession. We are not a ‘weekend warrior’ class. This was never meant to be ground out in a few weekends.


I am open for suggestions to improve this idea and I would highly suggest people think about it before opening their mouth.

Finally, I have thought about this in great depth, however, just because I haven’t written everything down to hand hold the weak minded through my logic, doesn’t mean this is not a viable option. You (and I use that term loosely to define anyone reading this) need to realize that many issues above and beyond these ideas would require far too much attention at this point in time. The purpose of this is to get people back on track and to once again make Jedi the powerhouse that is rare and difficult.

Message Edited by Court-Jester on 10-26-2005 12:18 PM



_______________________________________
G h e i s t v C o u r t - J e s t e r v L i l i t h
Death Before Dishonor - Master of 32 professions
Future Jedi Correspondent and Defender of the Jedi Profession

[ ] Has beaten SWG on Ultra Bring the PainMode (Perma Death)
[x] Has beaten SWG on Super Difficult Mode (Saber-tef / Skill Loss)
[x] Has beaten SWG on Chap my Hide Mode (Post-9)
[x] Has beaten SWG on Bring out the Gimp Mode (Post-Curb)
[x]Refuses to play SWG on Carebear Mode (Post-NGE)
minorXthreat
Tue Oct 25, 2005 11:40 pm
#2

1st to support this



\=Sarata Dooooku=/
(ggggggggggggxnnnnnnnnnnnnnxggggggggggg )
Shadowfiyah's Queen of da bling bliiiing!!!
Court-Jester
Tue Oct 25, 2005 11:44 pm
#3






minorXthreat wrote:

1st to support this





Thank you, I really feel this would better our profession.



_______________________________________
G h e i s t v C o u r t - J e s t e r v L i l i t h
Death Before Dishonor - Master of 32 professions
Future Jedi Correspondent and Defender of the Jedi Profession

[ ] Has beaten SWG on Ultra Bring the PainMode (Perma Death)
[x] Has beaten SWG on Super Difficult Mode (Saber-tef / Skill Loss)
[x] Has beaten SWG on Chap my Hide Mode (Post-9)
[x] Has beaten SWG on Bring out the Gimp Mode (Post-Curb)
[x]Refuses to play SWG on Carebear Mode (Post-NGE)
minorXthreat
Tue Oct 25, 2005 11:50 pm
#4

1 thing i would also like to see added is Sabers not being able to be used with ADKS... i think since we are so overpowered it is no problem to rummage up new crystals and pearls and it is just not fair that 1 ADK protects everything inside a saber, or maybe just an ADK per pearl or crystal would be ok



\=Sarata Dooooku=/
(ggggggggggggxnnnnnnnnnnnnnxggggggggggg )
Shadowfiyah's Queen of da bling bliiiing!!!
TUMOS_GHOST
Tue Oct 25, 2005 11:53 pm
#5

/support. great stuff





__.:FQ:. Inc.________
Totai & Fatoos



dothack
Tue Oct 25, 2005 11:55 pm
#6

I support all the way actually.



LLLLLLLLLL
JJ Fu-manchawee Samson JJ
P Enaiand Roc D P
LLLLLLLLLL
ghettochilde
Tue Oct 25, 2005 11:56 pm
#7






Court-Jester wrote:


New Jedi Order



This should begin to shelve and clean out the Jedi population and allow us to regain our former glory.




Many people say there are too many Jedi. Perhaps they are right. Perhaps you are right. It might be time to "shelve and clean out the Jedi population".


I'm glad that someone has decided to spearhead this very important initiative. As our new standard-bearer, it falls to you to lead the Jedi profession into its future glory.


Set the example for the rest of us. Delete your Jedi and grind out a Master Architect/Master Image Designer/Master Politician.


The Jedi of tomorrow are counting on you, brave soldier!!






17 months. Goodbye, SWG.
B-Diddy - Elder Jedi - WAC PAC
Court-Jester
Tue Oct 25, 2005 11:56 pm
#8

I'm waiting for a carebear to post...



_______________________________________
G h e i s t v C o u r t - J e s t e r v L i l i t h
Death Before Dishonor - Master of 32 professions
Future Jedi Correspondent and Defender of the Jedi Profession

[ ] Has beaten SWG on Ultra Bring the PainMode (Perma Death)
[x] Has beaten SWG on Super Difficult Mode (Saber-tef / Skill Loss)
[x] Has beaten SWG on Chap my Hide Mode (Post-9)
[x] Has beaten SWG on Bring out the Gimp Mode (Post-Curb)
[x]Refuses to play SWG on Carebear Mode (Post-NGE)
Nasedo
Tue Oct 25, 2005 11:58 pm
#9






Court-Jester wrote:


New Jedi Order


We must get back to our origins if we are to survive as a viable and powerful class. Make no mistake, we are on a decline that is being helped along by those within our ranks. It is time to purge those that cannot live up to the high standards we should all hold ourselves to. It is time to begin anew.


We must begin to reinstitute risks back into our profession and we must do it now. Without RISK there is no REWARD.


Outlined below is how we can begin to champion our revival. We must all take one for the team if we ever want to regain our former glory. So, with that said...I propose the following.


_______________________________________________________________________

Instituted Saber Tefs
A. 5 minute timer
B. Anyone of the opposing faction can attack during the duration of the saber tef
- Rebels would be attackable by Imperials and Neutrals
- Imperials would be attackable by Rebels and Neutrals
- Neutrals would be attackable by Rebels and Imperials
C. Groups do not add to visibility (as it is today, however, it would be important to not group with others if they are not of the same faction)
D. What generates a saber tef?
-Any combat action involving force powers
1. Powers
2. Saber
3. Jedi crowd controls (ala debuffs, snares, roots, etc)
-Any non-combat action involving force powers
1. Healing
2. Enhancing
- Any activating/equipping or un-equipping of Jedi items
1. Robes
2. Sabers
3. New Cloaks
Bring back and adjust Cloning penalties and Bounty Hunter death penalties
A. Make it 200k per clone per lvl within Jedi
- 0 skill points to 89 skill points 200k
- 90 skill points to 178 skill points 400k
- 179 kill points to 226 skill points 600k
B. Tier Bounty Hunter Deaths appropriate to Jedi skill lvl
- 1000 per skill point at or below 40 skill points invested
- 2000 per skill point at or below 80 skill points invested
- 3000 per skill point at or below 120 skill points invested
- 4000 per skill point at or below 160 skill points invested
- 5000 per skill point above 161 skill points invested
1. Bring back Terminals showing names
2. Allow grouping to take on Jedi again
Institute skill loss again
A. Make skill loss effect Jedi based on negative experience
- At negative 2 million 1 Box lost (Jedi’s Choice)
- At negative 4 million 1 Box lost (Jedi’s Choice)
- At negative 6 million 1 Box lost (Jedi’s Choice)
- At negative 8 million 1 Box lost (Jedi’s Choice)
- At negative 10 million 1 Box lost (Jedi’s Choice and cap hit)
Experience Caps
A. Adjust positive cap to 10 million
B. Keep negative cap at 10 million

_______________________________________________________________________



When all of these are instituted, give a 6 month cool down before our power is beefed up. This should begin to shelve and clean out the Jedi population and allow us to regain our former glory. In addition to this, there will be no removal of us from the Galactic Civil War and any additional power doesn’t necessarily need to translate into PvE.


Realize this. Jedi is a PvP based profession. We are meant to be rare and extremely powerful. We are meant to be hunted and feared. Feel free to flame; however, you will just be justifying our own demise. There hasn’t been significant risk in the Jedi profession for quite some time. This is an attempt to get it back.


Whiney Jedi have lead to the downturn of this profession. We are not a PvE centric profession. We are not a ‘weekend warrior’ class. This was never meant to be ground out in a few weekends.


I am open for suggestions to improve this idea and I would highly suggest people think about it before opening their mouth.

Finally, I have thought about this in great depth, however, just because I haven’t written everything down to hand hold the weak minded through my logic, doesn’t mean this is not a viable option. You (and I use that term loosely to define anyone reading this) need to realize that many issues above and beyond these ideas would require far too much attention at this point in time. The purpose of this is to get people back on track and to once again make Jedi the powerhouse that is rare and difficult.





im to lazy to read this. but i saw the dude said about ADK no good for lightsabers,,, HAHAHAHAHA what a moron.. that would suck sense we got no good pearls to repleace them



Star Wars Episode 3: Favorite Quotes
''You're a good person. Don't do this." - Padmé Skywalker
"Im doing it for you, to Protect you. '' - Anakin Skywalker
"obi-wan was right, you Change." - Padme Skywalker
''The Jedi turned Against me. don't you turn against me." - Anakin Skywalker
"I have Failed you anakin i have failed you." - Obi-wan
"I Should of knowed The Jedi were ploting to take over.'' - Anakin Skywalker
''Anakin, Chancellor Palpatine is Evil!.'' - Obi-wan
''From my point of view the Jedi are Evil!!'' - Anakin Skywalker
''then you are lost!!.'' - Obi-wan
Court-Jester
Tue Oct 25, 2005 11:59 pm
#10






ghettochilde wrote:





Court-Jester wrote:


New Jedi Order



This should begin to shelve and clean out the Jedi population and allow us to regain our former glory.




Many people say there are too many Jedi. Perhaps they are right. Perhaps you are right. It might be time to "shelve and clean out the Jedi population".


I'm glad that someone has decided to spearhead this very important initiative. As our new standard-bearer, it falls to you to lead the Jedi profession into its future glory.


Set the example for the rest of us. Delete your Jedi and grind out a Master Architect/Master Image Designer/Master Politician.


The Jedi of tomorrow are counting on you, brave soldier!!









There is one...


You do realize that fps have easy modes right? And there are so many other Jedi games out there that are just as easy (if not easier) then this one. I want this game to be set back to hard mode. See, the setup I have proposed is nothing short of what I already live. I am at the postitive xp cap. I do fight bh'ers that come for me. I don't whine about how Jedi is underpowered and complain we should make it easier.


Now, question is, are you going to ante-up to the bar and be a Jedi? Or are you going to standby and possible help these carebears destroy this profession?



_______________________________________
G h e i s t v C o u r t - J e s t e r v L i l i t h
Death Before Dishonor - Master of 32 professions
Future Jedi Correspondent and Defender of the Jedi Profession

[ ] Has beaten SWG on Ultra Bring the PainMode (Perma Death)
[x] Has beaten SWG on Super Difficult Mode (Saber-tef / Skill Loss)
[x] Has beaten SWG on Chap my Hide Mode (Post-9)
[x] Has beaten SWG on Bring out the Gimp Mode (Post-Curb)
[x]Refuses to play SWG on Carebear Mode (Post-NGE)
HermanTheGerman
Wed Oct 26, 2005 2:27 am
#11






minorXthreat wrote:

1 thing i would also like to see added is Sabers not being able to be used with ADKS... i think since we are so overpowered it is no problem to rummage up new crystals and pearls and it is just not fair that 1 ADK protects everything inside a saber, or maybe just an ADK per pearl or crystal would be ok





why??? every other profession can adk THEIR WEAPON.. functioning... our sabers w/o pearls or crystals do not function. The saber itself doesn't decay so i see no point in having to add an adk to each pearl. Its not fair...




--------------------

Rhad Jones
Nicholia
Wed Oct 26, 2005 2:36 am
#12

What we have here is essentially someone with a golden saber. Someone who figures they might actually implement something like this before they actually fix jedi and level the playing field.


The same old "Nobody should have jedi but me post".


/yawn


Buffaholic
Wed Oct 26, 2005 2:55 am
#13

Whata piece of pathetic crap of a suggestion to fix Jedi. HAHAHAHA!!!!


You honour your forum name very well. LOL!!!!!!






____________________________________


åVanityana Le'Poshå


Perfect


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