Jedi Archive
Thread: No, Jedi are NOT 1.5x stronger
Robi1kenobi wrote:
cry me a river.
exactly why we are nerfed because of comments like that.. we dont back each other on stuff to improve our profession... somebody comes up with a half way decent idea... somebody likes it they bash it to all hell and dont even give good feedback or changes taht would make it better..
instead let me insult the person and flame them... i have no intelligence on the matter... is exactly what you are robi1kenobi
JediMasterZero wrote:
Just wanted to retort to that person's thread.
Take the highest damage dealing profession, coupled with the highest healing powerprofession, and multiply that by 1.5 and then you'd have whata Jedi should be.
If this poor excuse for a gamewas anywhere close to accurate, 99% of any shots fired at a Jediwould be deflected or returned-to-sender. If an MCM lobbed a tank of poison or diseaseat a Jedi, the Jedi would send it back with the twitch of a finger.
People are forgetting that Jedi are nearly untouchable (in everything but this sad, sorry game)...and this game would have us all be more vulnerable than a fat kid with asthmain dodgeball. Please people, wake up...you're lulling yourselves into a false sense of what Jedi should be within the confines of this game! Push the devs to make it more!!! If the devs get their way, Jedi will be the weakest profession in the game. Period. That's their "organic system" they've talked about since this "game" was released (even though we're still beta-testing it to this very day!!)
Personally, I've had it with them and their horridly skewed views on what Jedi should be, so I've cancelled my account. Twenty-seven months and what have we to show for it? A combat system that is putrid, an "end-game" profession that's worse than starting professions, and more bugs/glitches/errors than anyone can possibly fathom. As such, I can no longer, in good conscience, continue to fund their lack of intelligence. I only hope that everyone has the epiphany that I've had, and pulls the plug on SOE's funding. Perhaps then they'll realize how completely and utterly wrong the game is and maybe....just maybe....they'll make it right. But, if I've learned anything in the 27months I've been with SWG, it's that they never learn.
They need a counter class they need to add more final professions for people to work towards that are much like the alpha class jedi and have to be unlocked. Id give up my jedi if this happened, it would solve peoples problems about seeing too many jedi. AS well as people that hated jedi could match the jedi in another class. Also adds new aspect to the game and all of a sudden alot more content and balance. Then they could safely make jedi stronger than an average profession by at least 1.5 times.
Message Edited by -zoe- on 09-15-2005 09:51 PM
Thank you Willvas and Giant...you're about the only people that posted here, besides myself, that has any intelligence about them.
The rest of you snivelly little noobs...look at my "registered" date, then look at yours. Then ask yourself, "Maybe Zero, who's been in the game for at least a year longer than any of us, knows something that we don't??"
You incompetent dopes...I'm trying to HELP the profession, and what am I met by? Idiots that state "cry me a river". Uneducated fools like you are just another reason to leave this game...you aspire to nothing in the game, and you are content with the tripe that the devs feed you. I do hope you enjoy living in your ignorant bliss.
I apologize for sounding bitter and mean, but you people, with the exception of Willvas and Giant, are EXACTLY WHAT'S WRONG WITH THIS GAME AND THIS PROFESSION!
Agree with OP, Jedi are not 1.5 Stronger.
Take a TKM with doctor xxx4 and MSwordsman(or other variations of the doctor line)
You get 1300+ heals , innate armor, and 99% of power hammers that outdamage Lightsabers by a long shot. Its a very powerful template, and it does not get hunted by Bounty Hunters, so does not need to PvP enabled 100% of the time, and therefore chooses what to do in game.