Jedi Archive

Thread: BETA TESTERS that made a JEDI and tried temps

Checobacca
Tue Oct 11, 2005 8:13 pm
#1

ok i tried some temps and too be honest defender now seems aboslutely pointless atleast master seems pointless and mpowers the damage was still low, oh not to mention that when you got your saber which had 140 sac but perfect everywhere else you ran out of action too fast. just some info for you




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_______________________________________________________________
--------This spot for Sale--------
-------- Checobacca k Ice-man' --------
---I came back for the community---
---Ill leave again when the EMU servers go acive---
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_Cicero_
Tue Oct 11, 2005 9:05 pm
#2

And you were surprised how, We are all being oppresed the Jedi hate goes on, Both light and Dark we are all victims of the Empire



SONY'S ONLINE EMPIRE


snipaho
Tue Oct 11, 2005 9:11 pm
#3

Defender is exactly the same on TC2 as it is on Live, minus the Avoid Incapaggro nerf.



- Anakis Seska -
Pday
Tue Oct 11, 2005 10:39 pm
#4






snipaho wrote:

Defender is exactly the same on TC2 as it is on Live, minus the Avoid Incapaggro nerf.





öh and every single jedi on there could get a perfect saber in 20 minutes.



Iadao

4-4-4-4 Sick inhumane S.O.B

GCW forum motto : Lets all go beat some more DEAD HORSES

yeah it's only a game, but the time and money I invested in it are certainly F'ing REAL.

Naseschwarz
Tue Oct 11, 2005 10:53 pm
#5






Checobacca wrote:

ok i tried some temps and too be honest defender now seems aboslutely pointless atleast master seems pointless and mpowers the damage was still low, oh not to mention that when you got your saber which had 140 sac but perfect everywhere else you ran out of action too fast. just some info for you






my saber on tc2 has a sac of 102. just get some resources
Mistwaver
Wed Oct 12, 2005 1:45 am
#6

If you call 235 base melee defense (no bonus from FS branches or bio clothes, just strictly from the Defender dicipline), and 52.5% base damage mitigation pointless, then so be it, but Defenders are still what the dicipline is named: Defenders. They can still protect their group by staying conscious, and that's al lthat matters.



Reeli Owoo
Jedi Knight
TC Roughnecks
Proud TC-Prime player for over 2 years and counting.

TC-Prime players get pwned daily, multiple times a day.
Weezman
Miz Owoo
Weezman again
chembelec
Wed Oct 12, 2005 3:17 am
#7






Mistwaver wrote:
If you call 235 base melee defense (no bonus from FS branches or bio clothes, just strictly from the Defender dicipline), and 52.5% base damage mitigation pointless, then so be it, but Defenders are still what the dicipline is named: Defenders. They can still protect their group by staying conscious, and that's al lthat matters.





heres a little secret for ya, 0400 enhancer and novice defender is the same initiate armor as defender, get aura and thats all the melee defence you can could need or get aura and the melee defence line and your better than a master defenders defence.


with the new nerf master defender is pretty usless and pointless.





Aleema Rar
SOE dictionary:
balance = nerf
improvement = dumbing down
enhancement = re-coding for xbox
veteran = the ones that will prolly cancel their accounts pretty soon
reward = something the new players don't mind not having
LintonLisa
Wed Oct 12, 2005 3:30 am
#8

heres a little secret for ya, 0400 enhancer and novice defender is the same initiate armor as defender, get aura and thats all the melee defence you can could need or get aura and the melee defence line and your better than a master defenders defence.





You still lack the base defense.


Mdefender +aura = 750 ish melee defense


Enhanc + Aura line = 550 ish melee defense


See a difference?


Not to mention Valour rocks!


I hardly use AI anyway. This nerf changes nothing for me. I think its alittle silly but not game breaking. I'm not even sure why they feel the need to make AI usless in a group.





(gn[≡≡≡≡≡][[≡≡]n[9Xgggggggggggggggggggggggggggggg)
Kettemoor Unofficial Roleplay Server
IGNs
Emmine: Evil Rebel Jedi
Akube: BH Merchant... "I'll kill you and sell you!"


PinkRebel
Wed Oct 12, 2005 3:42 am
#9


LintonLisa knows what's going on!


M Def still rocks.


+ FA2 = More Force loss

Message Edited by PinkRebel on 10-12-2005 03:42 AM



MatthewJason
Sa trajectoire, fédérateur, donc pas là pour que les gens restent assis.

-DJK-



VaainEldritch
Wed Oct 12, 2005 3:48 am
#10






chembelec wrote:





Mistwaver wrote:
If you call 235 base melee defense (no bonus from FS branches or bio clothes, just strictly from the Defender dicipline), and 52.5% base damage mitigation pointless, then so be it, but Defenders are still what the dicipline is named: Defenders. They can still protect their group by staying conscious, and that's al lthat matters.





heres a little secret for ya, 0400 enhancer and novice defender is the same initiate armor as defender, get aura and thats all the melee defence you can could need or get aura and the melee defence line and your better than a master defenders defence.


with the new nerf master defender is pretty usless and pointless.








Have you tried high-end PvE or PvP with FA2 ass your main mitigator (as you suggest with FA2 + Novice Defender)...? You'll be out of Force very quickly while a Master Defender will still be plugging away with 75% Force left.


FA2 is great for emergencies, but I'd rather not depend on it for protracted bouts of PvP or PvE.






Va'ain

Urban Dictionary definition of SMED:

"to interfere with one's gaming enjoyment: To drastically alter an item which is enjoyed by thousands."

TO pull a smed. Jeez, those dev's pulled a smed on swg big time

Oblox
Wed Oct 12, 2005 3:49 am
#11



VaainEldritch wrote:


chembelec wrote:


Mistwaver wrote:
If you call 235 base melee defense (no bonus from FS branches or bio clothes, just strictly from the Defender dicipline), and 52.5% base damage mitigation pointless, then so be it, but Defenders are still what the dicipline is named: Defenders. They can still protect their group by staying conscious, and that's al lthat matters.


heres a little secret for ya, 0400 enhancer and novice defender is the same initiate armor as defender, get aura and thats all the melee defence you can could need or get aura and the melee defence line and your better than a master defenders defence.

with the new nerf master defender is pretty usless and pointless.




Have you tried high-end PvE or PvP with FA2 ass your main mitigator (as you suggest with FA2 + Novice Defender)...? You'll be out of Force very quickly while a Master Defender will still be plugging away with 75% Force left.

FA2 is great for emergencies, but I'd rather not depend on it for protracted bouts of PvP or PvE.






I use fa2 all the time for krayting and other high end PVE.

Works fine.



~ Ani'a L'o ~
Dune Sea Desperadoes
Lightsaber ~ ()(ts)() - Tri Sun Shipping ~ YT-2400
"Wandering the galaxy since November 5, 2003"
Cojonelso
Wed Oct 12, 2005 3:58 am
#12


OK.... so did anyone try anything....other then Master defender ..... ????


LOL


Message Edited by Cojonelso on 10-12-2005 05:59 AM



Borias - Jedi Elder
Cancelometer:-
Satisfied Customer ----------------------------|---------------- Cancelling Accounts

I hate NGE.... not for the bugs..... for the loss of good players .... /salute the fallen friends

323 ppl.... 6 entire guilds... dead and waiting for there subs to drop.... how much will it take for SOE to see the truth
chembelec
Wed Oct 12, 2005 4:04 am
#13






LintonLisa wrote:
heres a little secret for ya, 0400 enhancer and novice defender is the same initiate armor as defender, get aura and thats all the melee defence you can could need or get aura and the melee defence line and your better than a master defenders defence.





You still lack the base defense.


Mdefender +aura = 750 ish melee defense


Enhanc + Aura line = 550 ish melee defense


See a difference?


Not to mention Valour rocks!


I hardly use AI anyway. This nerf changes nothing for me. I think its alittle silly but not game breaking. I'm not even sure why they feel the need to make AI usless in a group.




thats alot of skill points to throw away for 200 melee defence, how much do you think it'll help with diminished returns.




Aleema Rar
SOE dictionary:
balance = nerf
improvement = dumbing down
enhancement = re-coding for xbox
veteran = the ones that will prolly cancel their accounts pretty soon
reward = something the new players don't mind not having
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