Jedi Archive
Thread: This is a thread to allow all the Pre CU jedi to voice their memorys of the old starwars
I miss getting one hit incapped with GodlyXs 2700max T21.
I miss people with 1400max LVAs. 1500str Health Poisons.
The 700healthfire knife that someone on bria had (you know who you are)
I miss Dots, I miss Buffs, I miss it all.
But meh.
I miss the days when I went to deathwatch bunker alone and solod the stuff for loot. I would get like 2-3 pieces of loot per run. I could solo super battle droids with my scythe so it was so much fun! (i know my swordsman isnt jedi but I am a jedi that was my alt)
I miss the days when I would come home and go get buffed then head to endor for some grinding. It seemed to have such a cool purpose then. I couldn't wait to level up my jedi skills and then be able to pvp! Why? Because jedi's in pvp were so good! Also, I would always look forward to learning a new attack and seeing if it looked cool.
There is so much to miss about it :'(
Since I started to play the game the game lacked the Star Wars feel and it was generally clean of content.
I started the game along with several friends, all who eventually left due to lack of content. I have been considered a bit of a nut who still play the thing, despite all bugs and broken stuff.
At Mars 2004 our guild was close to 60 members. Today there's less than 8 returning members. The rest quit in boredom. Most quit becouse they ran out of things to do. Several quit due to the sologrinding pre-cu.
What I remember is that the game have always had alot of promosing appeal, but I guess 33 professions where simply too much to keep up. Eventually everybody ended up with the same templates and the other roles where unrewarding and broken.
I felt even post-cu that grouproles where broken. It was easy just to pick up a single skilline to replace an entire profession and the entire use of a character. I felt this very well as a Master Healer.
I also felt Jedi was severly misfired. A Jedi are supposed to be an helpful and wise individual, but instead Jedi ended up with a king-of-the-hill system that where totally alien to everything I have seen in the past.
Having played KOTOR and KOTOR2 I knew what the game could have been and should have been since launch.
MsNiL wrote:
Since I started to play the game the game lacked the Star Wars feel and it was generally clean of content.
I started the game along with several friends, all who eventually left due to lack of content. I have been considered a bit of a nut who still play the thing, despite all bugs and broken stuff.
At Mars 2004 our guild was close to 60 members. Today there's less than 8 returning members. The rest quit in boredom. Most quit becouse they ran out of things to do. Several quit due to the sologrinding pre-cu.
What I remember is that the game have always had alot of promosing appeal, but I guess 33 professions where simply too much to keep up. Eventually everybody ended up with the same templates and the other roles where unrewarding and broken.
I felt even post-cu that grouproles where broken. It was easy just to pick up a single skilline to replace an entire profession and the entire use of a character. I felt this very well as a Master Healer.
I also felt Jedi was severly misfired. A Jedi are supposed to be an helpful and wise individual, but instead Jedi ended up with a king-of-the-hill system that where totally alien to everything I have seen in the past.
Having played KOTOR and KOTOR2 I knew what the game could have been and should have been since launch.
I think it's funny how adimently you were for, and how much you defended the CU, only to finally come out and express your TRUE feelings for it, as it is being replaced. Now are you going to speak your true feelings for the new combat system, or are you going to be saying it's the best thing since sliced bread until it is replaced?